Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold I
DonSpaso
Bacchus
Gold I
Level 159
God Stats
1W - 0L
1,935 SR
Queue Stats
107W - 90L
1,643 MMR
Party 1
Merlin
Merlin
Gold V
Saskian
Merlin
Gold V
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,654 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 158
1,645 SR
1,599 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 146
1,657 SR
1,576 MMR
Khepri
Khepri
Silver I
DrBubblyBiscuit
Khepri
Silver I
Level 160
God Stats
3W - 1L
1,774 SR
Queue Stats
12W - 9L
1,658 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Picklephobia
Kukulkan
Bronze III
Level 122
God Stats
0W - 1L
1,645 SR
Queue Stats
4W - 5L
1,535 MMR
Party 2
Ne Zha
Ne Zha
Bronze III
chielrask
Ne Zha
Bronze III
Level 156
God Stats
0W - 1L
1,550 SR
Queue Stats
10W - 9L
1,535 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
7 / 2 / 3
10,827
773
20,840
16,911
8,137
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
DonSpaso
Bacchus
14
2 / 1 / 7
10,695
764
9,158
17,440
27,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
Saskian
Merlin
15
1 / 0 / 8
9,773
698
17,095
9,488
4,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AresJormungandrAtlasKali

VS

Bans
ThothChang'eScyllaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
9,267
662
7,241
24,874
18,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Kukulkan
Picklephobia
Kukulkan
14
2 / 4 / 1
9,945
710
15,364
11,073
4,007
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
chielrask
Ne Zha
13
1 / 3 / 2
9,134
652
8,171
14,745
7,418
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
10
Kills
3
3
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
2
3
4.25
W
Bacchus
DonSpaso
Bacchus
2
1
7
5.5
L
0
3
1
0.17
L
Kukulkan
Picklephobia
Kukulkan
2
4
1
0.63
W
Merlin
Saskian
Merlin
1
0
8
5
L
Ne Zha
chielrask
Ne Zha
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,093
Damage
30,776
43,839
Taken
50,692
39,895
Mitigated
30,413
11,599
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
20,840
9,747
0
5,468
16,911
8,137
1,938
9,755
7,156
0
57,282
W
Bacchus
DonSpaso
Bacchus
9,158
1,886
0
2,019
17,440
27,678
491
8,762
8,678
17,081
0
L
7,241
641
0
6,234
24,874
18,988
0
13,009
11,865
16,948
0
L
Kukulkan
Picklephobia
Kukulkan
15,364
2,215
0
605
11,073
4,007
0
4,377
6,696
46,629
0
W
Merlin
Saskian
Merlin
17,095
1,076
0
4,112
9,488
4,080
474
4,490
4,998
56,245
0
L
Ne Zha
chielrask
Ne Zha
8,171
715
0
1,409
14,745
7,418
0
8,951
5,794
0
32,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,295
Gold Earned
28,346
183
Minions Killed
170
9
Camps Cleared
2
866,814
Distance Traveled
815,146
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,827
773
82
6
2
301,322
4
W
Bacchus
10,695
764
13
1
1
294,873
4
L
Khepri
9,267
662
24
2
1
276,014
3
L
Kukulkan
9,945
710
113
8
0
245,424
4
W
Merlin
9,773
698
88
6
6
270,619
2
L
Ne Zha
9,134
652
33
2
1
293,708
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role