Player Matchup

Serqet
Serqet
DRAGONIOD101
Serqet
Level 68
God Stats
1W - 0L
1,290 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Danzaburou
Danzaburou
HyperJNIX
Danzaburou
Level 42
God Stats
2W - 0L
1,587 SR
Queue Stats
63W - 83L
1,385 Elo+
Party 1
Skadi
Skadi
MLB ANDY
Skadi
Level 100
God Stats
3W - 4L
1,378 SR
Queue Stats
155W - 153L
1,476 Elo+
Party 1
Set
Set
MosDef Slime
Set
Level 122
God Stats
1W - 3L
1,257 SR
Queue Stats
249W - 252L
1,462 Elo+
Party 1
Yemoja
Yemoja
TrollTollTyrant
Yemoja
Level 160
God Stats
1W - 2L
1,229 SR
Queue Stats
115W - 117L
1,406 Elo+
Solo
Team Averages
Level 98
1,348 SR
1,396 Elo+

VS

Team Averages
Level 107
1,510 SR
1,453 Elo+
Set
Set
 
Set
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
DapperDannyBoy94
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 72L
1,372 Elo+
Solo
Medusa
Medusa
Guy5
Medusa
Level 85
God Stats
9W - 12L
1,671 SR
Queue Stats
640W - 676L
1,493 Elo+
Solo
Neith
Neith
Touro_90
Neith
Level 129
God Stats
6W - 6L
1,378 SR
Queue Stats
378W - 428L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 3 / 12
8,956
814
9,267
12,952
6,957
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
HyperJNIX
Danzaburou
15
2 / 2 / 14
9,278
843
8,300
9,956
4,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Skadi
MLB ANDY
Skadi
14
4 / 3 / 10
8,734
794
11,928
11,123
4,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
3 / 2 / 13
9,744
886
8,032
14,149
12,872
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
6 / 3 / 11
10,456
951
7,816
15,169
9,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
2 / 4 / 5
8,129
739
7,791
11,519
8,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Baba Yaga
 
Baba Yaga
9
0 / 3 / 3
6,731
612
3,409
5,306
2,201
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 3 / 10
8,575
780
6,477
10,702
11,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
Guy5
Medusa
15
6 / 6 / 3
8,974
816
13,364
13,147
6,603
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Touro_90
Neith
16
5 / 3 / 4
9,176
834
15,528
8,641
4,550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
19
Kills
13
13
Deaths
19
60
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
2
4
5
1.13
L
Baba Yaga
 
Baba Yaga
0
3
3
0.5
W
Serqet
4
3
12
3.33
L
0
3
10
1.67
L
Medusa
Guy5
Medusa
6
6
3
1.25
W
Danzaburou
HyperJNIX
Danzaburou
2
2
14
4.5
W
Skadi
MLB ANDY
Skadi
4
3
10
3
W
3
2
13
4.75
L
Neith
Touro_90
Neith
5
3
4
2.33
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,343
Damage
46,569
63,349
Taken
49,315
38,797
Mitigated
33,290
31,154
Healing
13,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
7,791
2,068
266
1,881
11,519
8,378
1,267
754
10,621
0
15,271
L
Baba Yaga
 
Baba Yaga
3,409
591
245
1,011
5,306
2,201
0
662
4,644
8,030
0
W
Serqet
9,267
1,607
987
1,672
12,952
6,957
166
1,368
11,584
0
11,168
L
6,477
981
3,462
1,590
10,702
11,558
156
2,386
8,316
18,376
0
L
Medusa
Guy5
Medusa
13,364
4,628
803
1,792
13,147
6,603
0
1,971
10,612
0
17,673
W
Danzaburou
HyperJNIX
Danzaburou
8,300
3,604
221
2,034
9,956
4,549
1,331
1,556
8,400
0
21,317
W
Skadi
MLB ANDY
Skadi
11,928
5,094
2,064
1,753
11,123
4,533
2,864
1,620
9,503
0
19,363
W
8,032
2,635
3,803
3,686
14,149
12,872
1,395
2,747
11,402
0
22,813
L
Neith
Touro_90
Neith
15,528
3,725
737
1,891
8,641
4,550
284
2,043
6,198
0
29,333
W
7,816
1,512
11,215
3,719
15,169
9,886
762
2,595
12,574
18,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
41,585
110
Minions Killed
87
0
Camps Cleared
0
972,300
Distance Traveled
870,103
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,129
739
16
1
0
186,232
0
L
Baba Yaga
6,731
612
9
1
0
111,284
1
W
Serqet
8,956
814
6
1
0
184,035
0
L
Yemoja
8,575
780
20
2
0
185,449
0
L
Medusa
8,974
816
9
1
0
208,761
1
W
Danzaburou
9,278
843
33
3
0
213,964
2
W
Skadi
8,734
794
18
2
0
160,002
0
W
Set
9,744
886
23
2
0
223,576
2
L
Neith
9,176
834
33
3
0
178,377
0
W
Yemoja
10,456
951
30
3
0
190,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role