Player Matchup

Discordia
Discordia
 
Discordia
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Serayo010
Skadi
Level 126
God Stats
4W - 3L
1,605 SR
Queue Stats
859W - 827L
1,450 Elo+
Party 1
Hou Yi
Hou Yi
Warisfun
Hou Yi
Level 129
God Stats
5W - 4L
1,617 SR
Queue Stats
236W - 289L
1,427 Elo+
Party 2
Cerberus
Cerberus
Youngowner
Cerberus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,766 Elo+
Party 1
Merlin
Merlin
dexemple
Merlin
Level 26
God Stats
6W - 6L
1,278 SR
Queue Stats
195W - 234L
1,489 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,526 Elo+

VS

Team Averages
Level 111
1,423 SR
1,451 Elo+
Merlin
Merlin
BJP
Merlin
Level 108
God Stats
5W - 9L
1,227 SR
Queue Stats
412W - 414L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
El_Pipotor
Erlang Shen
Level 148
God Stats
2W - 1L
1,675 SR
Queue Stats
44W - 39L
1,464 Elo+
Solo
Tyr
Tyr
EternaL__K1ll3R
Tyr
Level 84
God Stats
3W - 3L
1,200 SR
Queue Stats
169W - 168L
1,428 Elo+
Solo
Eset
Eset
Haya CALVALD
Eset
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 87L
1,427 Elo+
Party 3
Janus
Janus
x C r e ii Z y
Janus
Level 128
God Stats
7W - 10L
1,514 SR
Queue Stats
358W - 365L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
3 / 4 / 13
11,870
742
15,367
12,844
5,882
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Serayo010
Skadi
18
5 / 6 / 12
11,523
720
18,577
16,492
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Warisfun
Hou Yi
20
6 / 6 / 14
12,330
771
19,107
18,164
9,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Youngowner
Cerberus
19
5 / 7 / 18
11,861
741
8,843
25,796
38,345
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
dexemple
Merlin
20
8 / 2 / 11
12,590
787
17,636
12,226
6,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BJP
Merlin
18
4 / 5 / 12
10,992
687
16,125
15,453
7,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
El_Pipotor
Erlang Shen
19
8 / 7 / 9
12,176
761
12,654
30,200
29,096
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 5 / 13
11,023
689
12,729
22,117
30,528
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
3 / 7 / 13
9,964
623
12,289
14,765
6,090
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 5 / 8
12,194
762
21,169
14,558
6,165
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
79
27
Kills
24
25
Deaths
29
68
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
13
2.38
L
Merlin
BJP
Merlin
4
5
12
2
L
Erlang Shen
El_Pipotor
Erlang Shen
8
7
9
1.79
L
3
5
13
1.9
L
3
7
13
1.36
W
Skadi
Serayo010
Skadi
5
6
12
1.83
W
Hou Yi
Warisfun
Hou Yi
6
6
14
2.17
W
Cerberus
Youngowner
Cerberus
5
7
18
2
W
Merlin
dexemple
Merlin
8
2
11
6.75
L
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,530
Damage
74,966
85,522
Taken
97,093
66,596
Mitigated
79,344
32,626
Healing
31,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
15,367
1,080
2,295
3,531
12,844
5,882
1,266
6,869
5,975
35,975
0
L
Merlin
BJP
Merlin
16,125
599
2,165
1,077
15,453
7,465
1,345
6,328
9,125
42,789
0
L
Erlang Shen
El_Pipotor
Erlang Shen
12,654
4,874
3,593
8,757
30,200
29,096
194
12,158
18,042
1,827
22,881
L
12,729
923
775
3,018
22,117
30,528
22
10,649
11,468
0
21,603
L
12,289
883
5,262
1,236
14,765
6,090
305
7,144
7,621
17,188
0
W
Skadi
Serayo010
Skadi
18,577
8,428
2,969
2,620
16,492
7,161
2,601
9,369
7,123
0
35,950
W
Hou Yi
Warisfun
Hou Yi
19,107
7,144
3,060
3,399
18,164
9,043
2,039
11,966
6,198
0
35,088
W
Cerberus
Youngowner
Cerberus
8,843
818
2,326
5,085
25,796
38,345
169
13,331
12,465
18,508
0
W
Merlin
dexemple
Merlin
17,636
1,975
2,509
4,832
12,226
6,165
1,437
9,258
2,968
43,820
0
L
21,169
844
3,121
2,108
14,558
6,165
151
5,567
8,991
38,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,174
Gold Earned
56,349
181
Minions Killed
165
0
Camps Cleared
0
1,345,650
Distance Traveled
1,400,214
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,870
742
41
3
0
289,113
0
L
Merlin
10,992
687
55
3
0
278,925
3
L
Erlang Shen
12,176
761
22
1
0
280,564
0
L
Tyr
11,023
689
16
1
0
271,118
0
L
Eset
9,964
623
15
1
0
280,736
0
W
Skadi
11,523
720
26
2
0
262,653
0
W
Hou Yi
12,330
771
38
2
0
235,620
1
W
Cerberus
11,861
741
30
2
0
267,754
0
W
Merlin
12,590
787
46
3
0
290,510
0
L
Janus
12,194
762
57
4
0
288,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role