Player Matchup

Cthulhu
Cthulhu
Caligon
Cthulhu
Level 109
God Stats
15W - 11L
1,677 SR
Queue Stats
794W - 742L
1,512 Elo+
Party 1
Cupid
Cupid
ChrisspyRice
Cupid
Level 48
God Stats
6W - 7L
1,472 SR
Queue Stats
69W - 98L
1,419 Elo+
Solo
The Morrigan
The Morrigan
Doryu001
The Morrigan
Level 160
God Stats
5W - 5L
1,634 SR
Queue Stats
383W - 318L
1,550 Elo+
Party 1
Bellona
Bellona
GrizGames
Bellona
Level 47
God Stats
1W - 3L
1,815 SR
Queue Stats
34W - 33L
1,126 Elo+
Solo
Nemesis
Nemesis
Mxmlcl
Nemesis
Level 126
God Stats
2W - 3L
1,515 SR
Queue Stats
289W - 286L
1,552 Elo+
Solo
Team Averages
Level 98
1,622 SR
1,432 Elo+

VS

Team Averages
Level 63
1,534 SR
1,478 Elo+
Baron Samedi
Baron Samedi
AlfaE-Wolf
Baron Samedi
Level 128
God Stats
24W - 17L
1,621 SR
Queue Stats
405W - 378L
1,551 Elo+
Party 3
Ah Puch
Ah Puch
FamiliarSkidmark
Ah Puch
Level 6
God Stats
12W - 12L
1,492 SR
Queue Stats
34W - 40L
1,370 Elo+
Party 2
Bastet
Bastet
SensationalDukie
Bastet
Level 5
God Stats
3W - 7L
1,441 SR
Queue Stats
40W - 45L
1,411 Elo+
Party 2
Set
Set
SensualCook
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
solidsn4ke117
Cu Chulainn
Level 114
God Stats
11W - 9L
1,615 SR
Queue Stats
323W - 308L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caligon
Cthulhu
16
0 / 6 / 5
10,007
589
12,668
22,524
29,189
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
3 / 7 / 0
10,505
618
11,708
22,895
10,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Doryu001
The Morrigan
18
1 / 5 / 3
11,209
659
13,443
16,294
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
GrizGames
Bellona
17
3 / 8 / 2
10,701
629
10,991
26,285
28,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Mxmlcl
Nemesis
18
0 / 7 / 4
10,922
642
13,526
21,109
13,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AlfaE-Wolf
Baron Samedi
19
5 / 2 / 18
12,568
739
15,643
12,036
7,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
3 / 3 / 17
12,561
739
15,134
12,545
6,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
9 / 1 / 16
13,700
806
24,616
20,764
10,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 1 / 11
14,366
845
25,941
25,431
37,948
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
solidsn4ke117
Cu Chulainn
20
6 / 0 / 18
12,891
758
11,164
15,253
18,130
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
113
7
Kills
33
33
Deaths
7
14
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AlfaE-Wolf
Baron Samedi
5
2
18
7
L
Cthulhu
Caligon
Cthulhu
0
6
5
0.42
L
3
7
0
0.43
L
The Morrigan
Doryu001
The Morrigan
1
5
3
0.5
W
3
3
17
3.83
L
Bellona
GrizGames
Bellona
3
8
2
0.5
L
Nemesis
Mxmlcl
Nemesis
0
7
4
0.29
W
9
1
16
17
W
10
1
11
15.5
W
Cu Chulainn
solidsn4ke117
Cu Chulainn
6
0
18
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,336
Damage
92,498
109,107
Taken
86,029
90,197
Mitigated
80,411
13,796
Healing
33,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AlfaE-Wolf
Baron Samedi
15,643
454
7,192
4,322
12,036
7,092
1,039
5,456
6,580
38,720
0
L
Cthulhu
Caligon
Cthulhu
12,668
870
1,026
1,341
22,524
29,189
0
7,404
15,120
30,326
0
L
11,708
5,868
611
3,468
22,895
10,624
0
6,899
15,996
0
45,207
L
The Morrigan
Doryu001
The Morrigan
13,443
2,123
100
340
16,294
8,100
0
3,606
12,640
46,557
901
W
15,134
630
0
2,499
12,545
6,432
1,608
4,546
7,999
54,934
0
L
Bellona
GrizGames
Bellona
10,991
3,900
0
3,819
26,285
28,791
0
8,473
17,812
0
26,845
L
Nemesis
Mxmlcl
Nemesis
13,526
5,617
0
3,091
21,109
13,493
0
5,368
15,741
0
44,201
W
24,616
6,817
0
5,769
20,764
10,809
2,826
5,617
15,147
0
65,030
W
25,941
9,267
0
12,157
25,431
37,948
3,283
4,812
20,619
0
90,428
W
Cu Chulainn
solidsn4ke117
Cu Chulainn
11,164
2,480
0
1,593
15,253
18,130
1,087
4,779
10,474
3,431
39,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,344
Gold Earned
66,086
333
Minions Killed
379
0
Camps Cleared
0
1,465,923
Distance Traveled
1,719,895
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,568
739
47
3
0
327,451
3
L
Cthulhu
10,007
589
39
2
0
292,097
2
L
Cupid
10,505
618
83
5
0
296,096
4
L
The Morrigan
11,209
659
87
5
0
268,477
2
W
Ah Puch
12,561
739
77
5
0
301,952
3
L
Bellona
10,701
629
39
2
0
319,347
10
L
Nemesis
10,922
642
85
5
0
289,906
3
W
Bastet
13,700
806
64
4
0
392,715
3
W
Set
14,366
845
119
7
0
333,279
0
W
Cu Chulainn
12,891
758
72
4
0
364,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role