Player Matchup

Izanami
Izanami
Baronvbear
Izanami
Level 126
God Stats
2W - 3L
1,251 SR
Queue Stats
81W - 105L
1,338 Elo+
Party 2
Kukulkan
Kukulkan
Grimhippy
Kukulkan
Level 128
God Stats
5W - 2L
1,725 SR
Queue Stats
138W - 188L
1,288 Elo+
Party 2
Bellona
Bellona
Ya_boi_Junkers
Bellona
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 187L
1,387 Elo+
Solo
He Bo
He Bo
dimarino7721
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,309 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
kewkw
Morgan Le Fay
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,136 Elo+
Party 3
Team Averages
Level 75
1,495 SR
1,292 Elo+

VS

Team Averages
Level 66
1,459 SR
1,423 Elo+
Zeus
Zeus
 
Zeus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
 
Athena
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Feniks100990
Nemesis
Level 28
God Stats
0W - 2L
1,293 SR
Queue Stats
149W - 206L
1,316 Elo+
Solo
Achilles
Achilles
Iam_Rayann
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 225L
1,403 Elo+
Solo
Set
Set
Tilaelin
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Baronvbear
Izanami
18
6 / 5 / 17
11,533
824
27,466
16,521
8,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kukulkan
Grimhippy
Kukulkan
19
5 / 1 / 13
11,573
827
13,610
10,694
5,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
9 / 4 / 16
13,144
939
15,737
19,349
21,527
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 5 / 12
10,775
770
14,125
13,636
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
kewkw
Morgan Le Fay
16
2 / 6 / 14
9,994
714
13,490
16,600
8,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
19
8 / 6 / 9
11,188
799
26,909
13,392
6,294
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
 
Athena
15
5 / 7 / 8
9,381
670
7,051
25,310
31,871
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
Feniks100990
Nemesis
16
2 / 4 / 14
9,381
670
7,157
14,037
12,981
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Iam_Rayann
Achilles
16
6 / 6 / 12
9,712
694
12,792
23,476
21,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

15
0 / 5 / 15
9,505
679
5,659
15,994
15,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
79
28
Kills
21
21
Deaths
28
72
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
8
6
9
2.08
L
Athena
 
Athena
5
7
8
1.29
W
Izanami
Baronvbear
Izanami
6
5
17
2.9
L
Nemesis
Feniks100990
Nemesis
2
4
14
2.25
W
Kukulkan
Grimhippy
Kukulkan
5
1
13
11.5
L
Achilles
Iam_Rayann
Achilles
6
6
12
2
L
0
5
15
1.5
W
9
4
16
4.25
W
6
5
12
2.4
W
Morgan Le Fay
kewkw
Morgan Le Fay
2
6
14
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,428
Damage
59,568
76,800
Taken
92,209
50,921
Mitigated
88,082
28,844
Healing
31,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
26,909
3,628
2,639
1,261
13,392
6,294
90
6,613
6,779
52,234
0
L
Athena
 
Athena
7,051
1,387
2,325
5,613
25,310
31,871
0
11,298
14,012
13,458
0
W
Izanami
Baronvbear
Izanami
27,466
22,088
2,886
4,089
16,521
8,340
1,814
6,118
10,216
0
52,129
L
Nemesis
Feniks100990
Nemesis
7,157
1,491
2,985
2,489
14,037
12,981
0
6,416
7,621
0
14,585
W
Kukulkan
Grimhippy
Kukulkan
13,610
1,847
1,735
2,831
10,694
5,768
1,345
3,951
6,619
35,310
0
L
Achilles
Iam_Rayann
Achilles
12,792
4,223
1,375
8,608
23,476
21,459
0
10,469
13,007
0
19,774
L
5,659
1,321
1,872
1,906
15,994
15,477
0
6,912
9,082
0
12,758
W
15,737
5,585
3,141
4,069
19,349
21,527
1,837
6,475
12,550
1,835
27,286
W
14,125
3,750
1,296
2,772
13,636
6,743
1,728
7,514
5,972
23,071
0
W
Morgan Le Fay
kewkw
Morgan Le Fay
13,490
1,459
1,357
4,668
16,600
8,543
504
9,902
6,546
24,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,019
Gold Earned
49,167
158
Minions Killed
106
0
Camps Cleared
0
1,302,138
Distance Traveled
1,268,820
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,188
799
55
4
0
228,918
0
L
Athena
9,381
670
12
1
0
244,226
0
W
Izanami
11,533
824
56
4
0
223,608
1
L
Nemesis
9,381
670
18
1
0
279,600
0
W
Kukulkan
11,573
827
50
4
0
298,461
1
L
Achilles
9,712
694
13
1
0
253,138
0
L
Set
9,505
679
8
1
0
262,938
0
W
Bellona
13,144
939
24
2
0
271,817
0
W
He Bo
10,775
770
13
1
0
245,545
0
W
Morgan Le Fay
9,994
714
15
1
0
262,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role