Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
Yeeterday
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,663 Elo+
Party 1
Sylvanus
Sylvanus
lTiodoAcarajel
Sylvanus
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,504 Elo+
Solo
Xing Tian
Xing Tian
ythehek
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,533 Elo+

VS

Team Averages
Level 119
1,581 SR
1,573 Elo+
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Stirgiophoenix
Guan Yu
Level 160
God Stats
1W - 1L
1,676 SR
Queue Stats
70W - 43L
1,605 Elo+
Party 2
Da Ji
Da Ji
lAlCl VAPOR
Da Ji
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,610 Elo+
Party 2
Bastet
Bastet
vorquee
Bastet
Level 143
God Stats
2W - 1L
1,519 SR
Queue Stats
63W - 41L
1,615 Elo+
Party 2
Medusa
Medusa
xVampiress
Medusa
Level 160
God Stats
4W - 3L
1,708 SR
Queue Stats
183W - 172L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
4 / 3 / 10
8,678
868
6,837
8,471
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
 
Tsukuyomi
14
4 / 5 / 7
8,421
842
9,289
9,966
4,735
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Anubis
Yeeterday
Anubis
15
0 / 2 / 12
8,275
828
14,101
7,112
4,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
17
6 / 1 / 11
10,397
1,040
8,938
14,418
18,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
ythehek
Xing Tian
14
4 / 3 / 10
8,915
892
7,576
17,859
28,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
2 / 3 / 10
8,109
811
7,782
7,040
3,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
1 / 3 / 10
7,931
793
4,346
15,007
14,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
3 / 5 / 7
7,450
745
6,735
10,683
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
vorquee
Bastet
14
1 / 4 / 10
7,910
791
9,933
11,895
5,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
xVampiress
Medusa
16
7 / 3 / 6
9,047
905
13,354
10,172
4,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
57
18
Kills
14
14
Deaths
18
50
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
3
10
3
W
Tsukuyomi
 
Tsukuyomi
4
5
7
1.5
L
Thanatos
 
Thanatos
2
3
10
2.33
L
1
3
10
2
W
Anubis
Yeeterday
Anubis
0
2
12
3
L
3
5
7
1.3
W
Sylvanus
6
1
11
11.5
L
Bastet
vorquee
Bastet
1
4
10
1.5
L
Medusa
xVampiress
Medusa
7
3
6
3.33
W
Xing Tian
ythehek
Xing Tian
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
42,150
57,826
Taken
54,797
60,776
Mitigated
32,121
20,159
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
6,837
2,463
0
968
8,471
4,523
2,107
0
8,471
0
17,761
W
Tsukuyomi
 
Tsukuyomi
9,289
1,951
946
789
9,966
4,735
516
0
9,966
0
19,321
L
Thanatos
 
Thanatos
7,782
934
356
4,322
7,040
3,290
675
4,216
2,824
0
11,801
L
4,346
532
6,496
4,775
15,007
14,367
142
7,635
7,371
0
7,704
W
Anubis
Yeeterday
Anubis
14,101
930
274
1,171
7,112
4,092
1,021
0
7,112
28,439
0
L
6,735
1,037
284
485
10,683
4,636
0
5,677
5,006
0
9,611
W
Sylvanus
8,938
1,434
6,368
6,608
14,418
18,962
1,199
0
14,418
16,462
0
L
Bastet
vorquee
Bastet
9,933
1,518
1,290
2,013
11,895
5,201
72
6,642
5,253
0
18,238
L
Medusa
xVampiress
Medusa
13,354
5,806
1,185
1,858
10,172
4,627
1,059
6,445
3,727
0
31,580
W
Xing Tian
ythehek
Xing Tian
7,576
683
316
2,719
17,859
28,464
0
0
17,859
11,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
40,447
113
Minions Killed
89
0
Camps Cleared
0
910,560
Distance Traveled
926,612
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,678
868
32
3
0
174,587
0
W
Tsukuyomi
8,421
842
17
2
0
203,424
0
L
Thanatos
8,109
811
6
1
0
170,571
0
L
Guan Yu
7,931
793
2
0
0
257,835
0
W
Anubis
8,275
828
37
4
0
163,013
1
L
Da Ji
7,450
745
7
1
0
141,319
0
W
Sylvanus
10,397
1,040
16
2
0
183,837
1
L
Bastet
7,910
791
28
3
0
216,588
3
L
Medusa
9,047
905
46
5
0
140,299
0
W
Xing Tian
8,915
892
11
1
0
185,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role