Player Matchup

Chiron
Chiron
EnglishJoker6019
Chiron
Level 67
God Stats
3W - 1L
1,283 SR
Queue Stats
104W - 104L
1,367 Elo+
Party 2
Chaac
Chaac
IIRoB23
Chaac
Level 55
God Stats
3W - 3L
1,613 SR
Queue Stats
34W - 38L
1,458 Elo+
Party 2
Bacchus
Bacchus
MarcioMonteiro20
Bacchus
Level 118
God Stats
4W - 6L
1,577 SR
Queue Stats
438W - 440L
1,455 Elo+
Solo
Nemesis
Nemesis
Yedi_Benden
Nemesis
Level 87
God Stats
10W - 11L
1,452 SR
Queue Stats
169W - 187L
1,451 Elo+
Solo
Janus
Janus
das-PREDATOR
Janus
Level 154
God Stats
3W - 2L
1,211 SR
Queue Stats
134W - 125L
1,579 Elo+
Party 2
Team Averages
Level 96
1,427 SR
1,462 Elo+

VS

Team Averages
Level 98
1,458 SR
1,465 Elo+
Medusa
Medusa
DeeDeeWhyt187
Medusa
Level 111
God Stats
0W - 4L
1,545 SR
Queue Stats
6W - 10L
1,363 Elo+
Party 1
Baba Yaga
Baba Yaga
MackeyBledi
Baba Yaga
Level 149
God Stats
0W - 4L
1,375 SR
Queue Stats
21W - 29L
1,389 Elo+
Party 1
Merlin
Merlin
TaKa_RaiRyu
Merlin
Level 86
God Stats
1W - 3L
1,300 SR
Queue Stats
10W - 15L
1,423 Elo+
Party 1
Ares
Ares
imStillDrunkAF
Ares
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 17L
1,715 Elo+
Party 1
Ravana
Ravana
puunjaab
Ravana
Level 84
God Stats
13W - 18L
1,570 SR
Queue Stats
196W - 201L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 3
6,308
573
4,265
5,937
2,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chaac
IIRoB23
Chaac
11
3 / 0 / 1
6,871
625
4,003
7,365
5,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 1 / 5
5,675
516
3,934
9,254
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Yedi_Benden
Nemesis
9
1 / 2 / 3
5,488
499
2,751
8,515
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
6,106
555
5,948
5,257
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,052
459
2,972
5,144
1,535
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baba Yaga
MackeyBledi
Baba Yaga
10
1 / 0 / 2
5,778
525
6,088
4,961
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
10
0 / 2 / 0
5,803
528
2,600
4,271
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
5,294
481
2,986
8,627
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
puunjaab
Ravana
9
1 / 3 / 1
5,561
506
3,537
8,495
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
9
Kills
2
3
Deaths
9
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
1
0
3
2.5
W
Chaac
IIRoB23
Chaac
3
0
1
3.5
L
Baba Yaga
MackeyBledi
Baba Yaga
1
0
2
2
W
1
1
5
3.5
L
Merlin
0
2
0
0
W
Nemesis
Yedi_Benden
Nemesis
1
2
3
1.25
W
3
0
2
4
L
0
2
1
0.25
L
Ravana
puunjaab
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
18,183
36,328
Taken
31,498
18,812
Mitigated
13,736
13,425
Healing
7,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,972
1,137
0
639
5,144
1,535
0
1,528
3,616
0
26,812
W
4,265
1,379
419
3,399
5,937
2,259
144
1,177
4,760
0
44,295
W
Chaac
IIRoB23
Chaac
4,003
114
0
3,542
7,365
5,575
88
3,856
3,509
0
39,363
L
Baba Yaga
MackeyBledi
Baba Yaga
6,088
357
0
1,327
4,961
2,234
0
2,427
2,402
42,027
0
W
3,934
514
278
3,739
9,254
6,258
0
3,021
6,233
14,373
0
L
Merlin
2,600
272
0
195
4,271
1,410
961
0
4,015
33,526
0
W
Nemesis
Yedi_Benden
Nemesis
2,751
673
0
1,567
8,515
2,876
38
1,943
6,572
0
34,459
W
5,948
426
0
481
5,257
1,844
0
1,677
3,580
45,018
0
L
2,986
109
93
1,492
8,627
4,939
0
2,445
5,979
15,869
0
L
Ravana
puunjaab
Ravana
3,537
918
0
3,998
8,495
3,618
0
3,023
5,245
0
30,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,448
Gold Earned
27,488
311
Minions Killed
267
0
Camps Cleared
0
1,118,292
Distance Traveled
1,061,419
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,052
459
52
5
0
207,797
5
W
Chiron
6,308
573
81
7
0
199,656
1
W
Chaac
6,871
625
73
7
0
226,536
5
L
Baba Yaga
5,778
525
71
6
0
235,815
1
W
Bacchus
5,675
516
15
1
0
224,427
4
L
Merlin
5,803
528
61
6
0
198,310
3
W
Nemesis
5,488
499
58
5
0
240,443
3
W
Janus
6,106
555
84
8
0
227,230
4
L
Ares
5,294
481
18
2
0
198,334
1
L
Ravana
5,561
506
65
6
0
221,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role