Player Matchup

Izanami
Izanami
Leonardo0604
Izanami
Level 143
God Stats
46W - 26L
1,728 SR
Queue Stats
748W - 622L
1,636 Elo+
Party 2
Chaac
Chaac
YNimaY
Chaac
Level 120
God Stats
2W - 2L
1,411 SR
Queue Stats
232W - 227L
1,534 Elo+
Party 1
Geb
Geb
hosge
Geb
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
512W - 517L
1,510 Elo+
Solo
Loki
Loki
yannik_012605
Loki
Level 108
God Stats
8W - 7L
1,600 SR
Queue Stats
220W - 220L
1,533 Elo+
Party 1
Hades
Hades
Пасторь
Hades
Level 160
God Stats
5W - 0L
1,699 SR
Queue Stats
113W - 88L
1,496 Elo+
Party 2
Team Averages
Level 136
1,588 SR
1,542 Elo+

VS

Team Averages
Level 70
1,634 SR
1,627 Elo+
Thor
Thor
 
Thor
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Britlep
Sylvanus
Level 100
God Stats
6W - 7L
1,556 SR
Queue Stats
532W - 528L
1,492 Elo+
Solo
Izanami
Izanami
ELPAQUlTO
Izanami
Level 81
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 31L
1,844 Elo+
Party 3
Bellona
Bellona
Quah88
Bellona
Level 41
God Stats
3W - 6L
1,855 SR
Queue Stats
143W - 163L
1,442 Elo+
Solo
Eset
Eset
Winault
Eset
Level 88
God Stats
4W - 3L
1,759 SR
Queue Stats
32W - 29L
1,858 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Leonardo0604
Izanami
12
5 / 0 / 5
7,522
684
11,503
8,268
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chaac
YNimaY
Chaac
11
2 / 1 / 1
6,305
573
5,723
9,489
5,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
hosge
Geb
10
1 / 1 / 4
6,503
591
3,565
11,208
7,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 0 / 0
7,542
686
5,809
6,274
2,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 0 / 6
6,910
628
8,647
9,547
5,671
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 1 / 1
5,771
525
5,138
10,638
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Britlep
Sylvanus
9
0 / 4 / 2
5,498
500
4,938
13,127
9,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ELPAQUlTO
Izanami
9
0 / 3 / 0
5,416
492
5,480
8,307
2,980
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Quah88
Bellona
11
0 / 1 / 1
6,350
577
3,383
8,812
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Eset
Winault
Eset
9
2 / 5 / 0
5,600
509
6,358
9,302
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
14
Kills
2
2
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
1
1
0.5
L
Sylvanus
Britlep
Sylvanus
0
4
2
0.25
L
Izanami
ELPAQUlTO
Izanami
0
3
0
0
W
Izanami
Leonardo0604
Izanami
5
0
5
7.5
L
Bellona
Quah88
Bellona
0
1
1
0.5
L
Eset
Winault
Eset
2
5
0
0.4
W
Chaac
YNimaY
Chaac
2
1
1
2.5
W
Geb
hosge
Geb
1
1
4
3
W
3
0
0
3
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,247
Damage
25,297
44,786
Taken
50,186
23,903
Mitigated
27,209
18,420
Healing
15,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,138
2,546
0
3,962
10,638
4,162
0
717
9,921
0
46,953
L
Sylvanus
Britlep
Sylvanus
4,938
1,241
2,322
2,467
13,127
9,126
0
4,321
8,806
16,225
0
L
Izanami
ELPAQUlTO
Izanami
5,480
4,369
0
2,179
8,307
2,980
0
2,475
5,832
0
44,568
W
Izanami
Leonardo0604
Izanami
11,503
9,851
0
4,701
8,268
2,849
2,776
1,078
7,190
0
64,167
L
Bellona
Quah88
Bellona
3,383
1,186
0
3,102
8,812
7,403
0
1,556
7,256
0
46,445
L
Eset
Winault
Eset
6,358
702
295
1,105
9,302
3,538
0
3,143
6,159
34,009
0
W
Chaac
YNimaY
Chaac
5,723
1,521
0
4,572
9,489
5,140
0
2,395
7,094
0
42,627
W
Geb
hosge
Geb
3,565
399
225
3,052
11,208
7,973
0
4,291
6,917
20,295
0
W
5,809
1,418
0
1,384
6,274
2,270
888
459
5,815
0
53,934
W
8,647
651
551
3,935
9,547
5,671
44
3,073
6,474
40,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,782
Gold Earned
28,635
384
Minions Killed
346
0
Camps Cleared
0
1,173,263
Distance Traveled
1,056,155
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,771
525
90
8
0
234,558
2
L
Sylvanus
5,498
500
12
1
0
191,211
2
L
Izanami
5,416
492
86
8
0
204,965
3
W
Izanami
7,522
684
110
10
0
202,939
2
L
Bellona
6,350
577
99
9
0
216,722
0
L
Eset
5,600
509
59
5
0
208,699
2
W
Chaac
6,305
573
65
6
0
249,165
0
W
Geb
6,503
591
22
2
0
237,200
3
W
Loki
7,542
686
114
10
0
250,199
3
W
Hades
6,910
628
73
7
0
233,760
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role