Player Matchup

Hachiman
Hachiman
Boell3r
Hachiman
Level 100
God Stats
0W - 1L
1,389 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Thor
Thor
Gerry1991
Thor
Level 129
God Stats
3W - 6L
1,187 SR
Queue Stats
180W - 196L
1,420 Elo+
Solo
Achilles
Achilles
HUNTER_MR_X
Achilles
Level 158
God Stats
5W - 7L
1,406 SR
Queue Stats
141W - 142L
1,479 Elo+
Solo
Hel
Hel
ZEPHYR_OMYRION
Hel
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,398 Elo+
Party 1
Janus
Janus
knoxvill95
Janus
Level 89
God Stats
10W - 8L
1,504 SR
Queue Stats
24W - 29L
1,404 Elo+
Party 1
Team Averages
Level 118
1,397 SR
1,440 Elo+

VS

Team Averages
Level 120
1,570 SR
1,452 Elo+
Skadi
Skadi
CoolAlexsandraCo
Skadi
Level 105
God Stats
2W - 2L
1,248 SR
Queue Stats
115W - 99L
1,491 Elo+
Solo
Ra
Ra
Moodles69
Ra
Level 159
God Stats
9W - 10L
1,560 SR
Queue Stats
257W - 281L
1,422 Elo+
Solo
Tyr
Tyr
hugo-puccino
Tyr
Level 126
God Stats
4W - 1L
1,838 SR
Queue Stats
18W - 23L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
sim-mat
Baron Samedi
Level 89
God Stats
15W - 8L
1,584 SR
Queue Stats
72W - 67L
1,480 Elo+
Solo
Xing Tian
Xing Tian
stormhugoG
Xing Tian
Level 122
God Stats
17W - 13L
1,621 SR
Queue Stats
236W - 236L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Boell3r
Hachiman
13
0 / 2 / 3
7,786
973
4,743
9,870
4,387
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
2 / 2 / 2
8,439
1,055
6,934
7,803
3,721
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
HUNTER_MR_X
Achilles
14
1 / 0 / 3
8,813
1,102
9,822
5,469
6,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 1 / 2
7,100
888
975
2,314
992
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
12
1 / 2 / 1
7,651
956
4,016
3,923
1,755
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Team 1 Tickets

275

VS

Team 2 Tickets

354

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,112
1,014
3,040
2,105
1,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 0 / 5
8,528
1,066
5,475
3,716
1,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 3
8,719
1,090
6,170
9,832
7,970
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
sim-mat
Baron Samedi
14
2 / 1 / 4
8,422
1,053
8,542
4,950
3,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
stormhugoG
Xing Tian
13
0 / 2 / 3
8,325
1,041
2,553
9,933
11,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
4
Kills
7
7
Deaths
4
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Boell3r
Hachiman
0
2
3
0.75
W
1
0
2
2
L
Thor
2
2
2
1.5
L
Achilles
HUNTER_MR_X
Achilles
1
0
3
2.5
W
1
0
5
3.5
L
0
1
2
1
W
3
1
3
4.5
L
Janus
1
2
1
0.75
W
Baron Samedi
sim-mat
Baron Samedi
2
1
4
4
W
Xing Tian
stormhugoG
Xing Tian
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
25,780
29,379
Taken
30,536
16,919
Mitigated
25,444
3,471
Healing
9,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Boell3r
Hachiman
4,743
2,992
0
1,330
9,870
4,387
0
6,346
3,524
0
22,738
W
3,040
1,104
0
79
2,105
1,046
0
375
1,730
0
13,707
L
Thor
6,934
1,509
0
0
7,803
3,721
0
3,618
4,185
0
27,811
L
Achilles
HUNTER_MR_X
Achilles
9,822
1,652
0
1,552
5,469
6,064
0
3,115
2,354
2,997
14,826
W
5,475
426
1,576
1,216
3,716
1,629
0
355
3,361
30,496
0
L
975
0
232
195
2,314
992
0
1,014
1,300
1,661
0
W
6,170
679
270
2,295
9,832
7,970
0
2,351
7,481
0
10,062
L
Janus
4,016
112
0
162
3,923
1,755
0
2,477
1,446
8,447
0
W
Baron Samedi
sim-mat
Baron Samedi
8,542
783
2,099
961
4,950
3,047
0
948
4,002
19,255
0
W
Xing Tian
stormhugoG
Xing Tian
2,553
682
0
770
9,933
11,752
0
2,325
7,608
12,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,789
Gold Earned
42,106
122
Minions Killed
147
5
Camps Cleared
7
645,259
Distance Traveled
754,949
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,786
973
48
6
1
140,547
0
W
Skadi
8,112
1,014
23
3
2
127,390
0
L
Thor
8,439
1,055
44
6
2
144,244
0
L
Achilles
8,813
1,102
20
3
1
165,361
0
W
Ra
8,528
1,066
73
9
2
176,139
1
L
Hel
7,100
888
0
0
0
94,291
0
W
Tyr
8,719
1,090
8
1
1
160,381
0
L
Janus
7,651
956
10
1
1
100,816
0
W
Baron Samedi
8,422
1,053
28
4
0
141,926
0
W
Xing Tian
8,325
1,041
15
2
2
149,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role