Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OriginalCADC
Kumbhakarna
Level 118
God Stats
2W - 0L
1,555 SR
Queue Stats
81W - 57L
1,600 Elo+
Party 2
Kukulkan
Kukulkan
RoleFillOnly
Kukulkan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,814 Elo+
Party 2
Team Averages
Level 71
1,518 SR
1,638 Elo+

VS

Team Averages
Level 86
1,346 SR
1,283 Elo+
Hachiman
Hachiman
CukszykArius
Hachiman
Level 6
God Stats
1W - 3L
1,158 SR
Queue Stats
2W - 6L
978 Elo+
Party 1
King Arthur
King Arthur
SIUROLANDIA
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,461 Elo+
Party 1
Merlin
Merlin
Wentrix
Merlin
Level 128
God Stats
0W - 2L
1,381 SR
Queue Stats
217W - 278L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 2 / 4
7,675
768
5,374
10,237
4,410
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
OriginalCADC
Kumbhakarna
12
1 / 1 / 8
8,165
817
6,644
10,558
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
RoleFillOnly
Kukulkan
14
6 / 0 / 4
8,539
854
15,568
4,758
2,222
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CukszykArius
Hachiman
10
2 / 5 / 0
6,506
651
2,768
11,369
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

King Arthur
SIUROLANDIA
King Arthur
10
0 / 2 / 3
6,295
630
7,785
12,524
9,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Wentrix
Merlin
11
1 / 3 / 2
6,685
669
6,537
7,895
3,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
2
4
2.5
L
Hachiman
CukszykArius
Hachiman
2
5
0
0.4
W
Kumbhakarna
OriginalCADC
Kumbhakarna
1
1
8
5
W
Kukulkan
RoleFillOnly
Kukulkan
6
0
4
8
L
King Arthur
SIUROLANDIA
King Arthur
0
2
3
0.75
L
Merlin
Wentrix
Merlin
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,586
Damage
17,090
25,553
Taken
31,788
14,872
Mitigated
18,585
4,808
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,374
930
0
1,435
10,237
4,410
688
2,987
7,250
0
23,844
L
Hachiman
CukszykArius
Hachiman
2,768
1,300
0
445
11,369
5,282
0
9,140
2,229
0
7,769
W
Kumbhakarna
OriginalCADC
Kumbhakarna
6,644
965
0
1,682
10,558
8,240
0
2,962
7,596
11,755
0
W
Kukulkan
RoleFillOnly
Kukulkan
15,568
2,092
0
1,691
4,758
2,222
0
1,164
3,594
46,626
0
L
King Arthur
SIUROLANDIA
King Arthur
7,785
1,776
0
1,164
12,524
9,464
0
7,795
4,729
0
17,419
L
Merlin
Wentrix
Merlin
6,537
957
0
591
7,895
3,839
0
5,867
2,028
26,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
19,486
132
Minions Killed
94
7
Camps Cleared
2
609,173
Distance Traveled
526,999
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,675
768
31
3
4
207,176
1
L
Hachiman
6,506
651
19
2
0
157,901
0
W
Kumbhakarna
8,165
817
12
1
1
205,192
0
W
Kukulkan
8,539
854
89
9
2
196,805
4
L
King Arthur
6,295
630
18
2
2
183,707
4
L
Merlin
6,685
669
57
6
0
185,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role