Player Matchup

Hades
Hades
Azazel Takimoto
Hades
Level 129
God Stats
3W - 3L
1,651 SR
Queue Stats
27W - 21L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
HeavenlyDmN
Baron Samedi
Level 127
God Stats
2W - 0L
1,692 SR
Queue Stats
12W - 11L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
akisoi
Gilgamesh
Level 28
God Stats
9W - 5L
1,559 SR
Queue Stats
18W - 14L
1,460 Elo+
Party 1
Serqet
Serqet
ccmixcoatl
Serqet
Level 149
God Stats
25W - 29L
1,371 SR
Queue Stats
453W - 512L
1,381 Elo+
Solo
Sol
Sol
lzekai
Sol
Level 61
God Stats
4W - 6L
1,127 SR
Queue Stats
98W - 99L
1,471 Elo+
Party 1
Team Averages
Level 99
1,480 SR
1,460 Elo+

VS

Team Averages
Level 81
1,584 SR
1,496 Elo+
Ymir
Ymir
 
Ymir
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Ace_Wolff
Erlang Shen
Level 119
God Stats
3W - 4L
1,576 SR
Queue Stats
266W - 216L
1,505 Elo+
Party 2
Izanami
Izanami
Profbiggielil
Izanami
Level 56
God Stats
4W - 3L
1,542 SR
Queue Stats
153W - 115L
1,623 Elo+
Party 2
Scylla
Scylla
festivehay
Scylla
Level 126
God Stats
9W - 13L
1,483 SR
Queue Stats
239W - 219L
1,472 Elo+
Solo
Osiris
Osiris
ㅤXzypherㅤ
Osiris
Level 25
God Stats
4W - 1L
1,819 SR
Queue Stats
32W - 43L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,383
677
368
2,042
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
HeavenlyDmN
Baron Samedi
5
0 / 0 / 0
3,089
618
1,084
2,398
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
akisoi
Gilgamesh
5
1 / 0 / 0
3,374
675
475
1,281
592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
ccmixcoatl
Serqet
5
0 / 0 / 0
3,095
619
158
1,720
616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
lzekai
Sol
6
0 / 0 / 0
3,501
700
1,136
1,588
518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
1
0 / 0 / 0
2,472
494
0
6
3
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Ace_Wolff
Erlang Shen
6
0 / 1 / 0
3,366
673
404
2,968
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
6
0 / 0 / 0
3,266
653
996
1,980
703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
festivehay
Scylla
5
0 / 0 / 0
3,174
635
608
1,134
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,181
636
764
2,490
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
0
0
0
L
Erlang Shen
Ace_Wolff
Erlang Shen
0
1
0
0
W
0
0
1
0.5
W
Baron Samedi
HeavenlyDmN
Baron Samedi
0
0
0
0
L
Izanami
0
0
0
0
W
Gilgamesh
akisoi
Gilgamesh
1
0
0
1
W
Serqet
ccmixcoatl
Serqet
0
0
0
0
L
Scylla
festivehay
Scylla
0
0
0
0
W
Sol
lzekai
Sol
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,221
Damage
2,772
9,029
Taken
8,578
3,338
Mitigated
3,390
4,211
Healing
4,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
0
0
0
0
6
3
0
0
6
398
0
L
Erlang Shen
Ace_Wolff
Erlang Shen
404
182
0
1,205
2,968
1,267
0
368
2,600
0
17,314
W
368
36
128
988
2,042
984
0
285
1,709
11,483
0
W
Baron Samedi
HeavenlyDmN
Baron Samedi
1,084
104
76
1,218
2,398
628
25
0
2,398
15,131
0
L
Izanami
996
757
0
916
1,980
703
0
1,084
896
0
19,072
W
Gilgamesh
akisoi
Gilgamesh
475
175
0
286
1,281
592
34
0
1,281
0
5,121
W
Serqet
ccmixcoatl
Serqet
158
58
0
496
1,720
616
0
223
1,445
0
10,757
L
Scylla
festivehay
Scylla
608
38
0
250
1,134
247
0
0
1,134
12,632
0
W
Sol
lzekai
Sol
1,136
473
0
1,019
1,588
518
84
0
1,588
16,488
2,632
L
764
79
0
2,042
2,490
1,170
0
993
1,497
0
13,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,442
Gold Earned
15,459
121
Minions Killed
112
0
Camps Cleared
0
521,737
Distance Traveled
370,338
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
2,472
494
1
0
0
7,253
0
L
Erlang Shen
3,366
673
38
8
0
107,843
0
W
Hades
3,383
677
18
4
0
98,853
1
W
Baron Samedi
3,089
618
24
5
0
102,303
0
L
Izanami
3,266
653
29
6
0
82,129
0
W
Gilgamesh
3,374
675
13
3
0
101,761
1
W
Serqet
3,095
619
27
5
0
121,811
1
L
Scylla
3,174
635
25
5
0
90,477
2
W
Sol
3,501
700
39
8
0
97,009
1
L
Osiris
3,181
636
19
4
0
82,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role