Player Matchup

Geb
Geb
 
Geb
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BinaryGOD
Artemis
Level 109
God Stats
17W - 12L
1,633 SR
Queue Stats
930W - 954L
1,470 Elo+
Solo
Nox
Nox
Klodizzle
Nox
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,768 Elo+
Solo
Janus
Janus
Moonlyghts
Janus
Level 47
God Stats
3W - 4L
1,374 SR
Queue Stats
602W - 600L
1,529 Elo+
Solo
Jormungandr
Jormungandr
ScaryFoal854175
Jormungandr
Level 125
God Stats
10W - 3L
1,854 SR
Queue Stats
1,053W - 1,141L
1,506 Elo+
Solo
Team Averages
Level 99
1,572 SR
1,555 Elo+

VS

Team Averages
Level 141
1,529 SR
1,513 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Buckset Ikey
Freya
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
359W - 341L
1,547 Elo+
Solo
Heimdallr
Heimdallr
PotemaOz
Heimdallr
Level 146
God Stats
7W - 7L
1,526 SR
Queue Stats
311W - 321L
1,509 Elo+
Solo
Neith
Neith
TRiP Canabiz
Neith
Level 151
God Stats
14W - 6L
1,618 SR
Queue Stats
291W - 311L
1,461 Elo+
Party 1
Charybdis
Charybdis
TRiP Laytenn
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 92L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
1 / 5 / 10
8,549
855
5,765
17,492
19,747
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
BinaryGOD
Artemis
15
5 / 2 / 10
9,152
915
12,696
8,054
4,430
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
4 / 1 / 13
8,955
896
4,805
7,690
4,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
16
7 / 3 / 8
9,717
972
12,588
10,789
5,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
ScaryFoal854175
Jormungandr
16
3 / 1 / 15
9,455
946
11,914
13,529
15,786
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 3 / 6
8,804
880
9,542
11,903
7,982
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 3 / 2
7,971
797
8,136
11,086
5,342
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
PotemaOz
Heimdallr
13
2 / 7 / 4
7,789
779
8,848
11,913
5,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 5
7,976
798
8,065
10,060
4,798
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
TRiP Laytenn
Charybdis
10
0 / 4 / 4
6,496
650
3,473
7,639
3,260
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
20
Kills
11
12
Deaths
20
56
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
5
10
1.2
L
Cthulhu
 
Cthulhu
3
3
6
2
W
Artemis
BinaryGOD
Artemis
5
2
10
5
L
4
3
2
1.67
W
4
1
13
10.5
W
Janus
7
3
8
3.67
L
Heimdallr
PotemaOz
Heimdallr
2
7
4
0.57
W
Jormungandr
ScaryFoal854175
Jormungandr
3
1
15
10.5
L
2
3
5
1.5
L
Charybdis
TRiP Laytenn
Charybdis
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,768
Damage
38,064
57,554
Taken
52,601
49,752
Mitigated
27,257
17,162
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,765
579
1,436
3,299
17,492
19,747
304
4,815
12,677
9,856
0
L
Cthulhu
 
Cthulhu
9,542
494
567
1,934
11,903
7,982
266
5,923
5,980
26,723
0
W
Artemis
BinaryGOD
Artemis
12,696
3,750
1,063
1,291
8,054
4,430
3,573
2,796
5,258
0
22,072
L
8,136
2,533
857
5,052
11,086
5,342
0
7,501
3,585
16,205
0
W
4,805
415
921
1,264
7,690
4,415
2,134
3,274
4,416
10,723
0
W
Janus
12,588
588
2,235
2,029
10,789
5,374
1,206
3,783
7,006
29,492
0
L
Heimdallr
PotemaOz
Heimdallr
8,848
3,612
1,775
730
11,913
5,875
1,105
9,063
2,850
0
13,037
W
Jormungandr
ScaryFoal854175
Jormungandr
11,914
998
913
2,711
13,529
15,786
382
3,010
10,519
25,256
0
L
8,065
2,187
1,174
2,926
10,060
4,798
434
7,493
2,567
0
16,173
L
Charybdis
TRiP Laytenn
Charybdis
3,473
1,164
631
408
7,639
3,260
25
5,092
2,547
0
7,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,828
Gold Earned
39,036
110
Minions Killed
91
0
Camps Cleared
0
1,010,919
Distance Traveled
859,966
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,549
855
5
1
0
203,351
4
L
Cthulhu
8,804
880
30
3
0
198,499
0
W
Artemis
9,152
915
15
2
0
169,031
0
L
Freya
7,971
797
21
2
0
187,527
5
W
Nox
8,955
896
29
3
0
191,648
0
W
Janus
9,717
972
39
4
0
233,140
0
L
Heimdallr
7,789
779
9
1
0
157,031
0
W
Jormungandr
9,455
946
22
2
0
213,749
0
L
Neith
7,976
798
24
2
0
171,220
0
L
Charybdis
6,496
650
7
1
0
145,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role