Player Matchup

Sun Wukong
Sun Wukong
Blades1015
Sun Wukong
Level 29
God Stats
3W - 10L
1,178 SR
Queue Stats
17W - 33L
1,214 Elo+
Party 2
Lancelot
Lancelot
Purplenurple433
Lancelot
Level 67
God Stats
1W - 1L
1,768 SR
Queue Stats
6W - 8L
1,331 Elo+
Solo
Fafnir
Fafnir
SheebaTheSheep
Fafnir
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,312 Elo+
Party 2
Merlin
Merlin
SjOkez
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,240 Elo+
Solo
Apollo
Apollo
roboj09
Apollo
Level 36
God Stats
9W - 3L
1,581 SR
Queue Stats
30W - 44L
1,300 Elo+
Party 2
Team Averages
Level 46
1,505 SR
1,280 Elo+

VS

Team Averages
Level 66
1,476 SR
1,387 Elo+
Heimdallr
Heimdallr
Aysten
Heimdallr
Level 58
God Stats
8W - 10L
1,383 SR
Queue Stats
268W - 278L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
Rangersight
Guan Yu
Level 34
God Stats
6W - 13L
1,339 SR
Queue Stats
176W - 195L
1,341 Elo+
Solo
Olorun
Olorun
assassinMou5
Olorun
Level 28
God Stats
10W - 7L
1,563 SR
Queue Stats
132W - 113L
1,368 Elo+
Party 1
Awilix
Awilix
mano4040
Awilix
Level 155
God Stats
51W - 38L
1,548 SR
Queue Stats
179W - 191L
1,408 Elo+
Solo
Ares
Ares
x TnT x ExTrEmE
Ares
Level 56
God Stats
16W - 11L
1,549 SR
Queue Stats
360W - 375L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blades1015
Sun Wukong
10
2 / 0 / 0
6,260
626
7,417
6,793
4,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
8
0 / 3 / 0
4,970
497
860
7,536
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8
0 / 2 / 0
5,151
515
2,577
9,487
5,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
SjOkez
Merlin
10
1 / 3 / 0
5,612
561
4,087
6,091
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
roboj09
Apollo
7
2 / 3 / 0
4,697
470
4,053
7,150
2,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aysten
Heimdallr
10
5 / 0 / 1
5,950
595
8,718
5,393
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Rangersight
Guan Yu
9
0 / 2 / 0
4,899
490
3,002
9,369
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
0 / 0 / 2
5,543
554
2,273
3,816
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
mano4040
Awilix
11
5 / 1 / 2
6,557
656
5,018
8,835
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 6
5,986
599
3,337
7,741
5,513
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
5
Kills
11
11
Deaths
5
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aysten
Heimdallr
5
0
1
5.5
L
Sun Wukong
Blades1015
Sun Wukong
2
0
0
2
L
Lancelot
0
3
0
0
W
Guan Yu
Rangersight
Guan Yu
0
2
0
0
L
0
2
0
0
L
Merlin
SjOkez
Merlin
1
3
0
0.33
W
Olorun
0
0
2
1
W
Awilix
mano4040
Awilix
5
1
2
6
L
Apollo
roboj09
Apollo
2
3
0
0.67
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,994
Damage
22,348
37,057
Taken
35,154
16,992
Mitigated
17,298
9,346
Healing
12,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aysten
Heimdallr
8,718
4,729
0
1,250
5,393
2,214
268
1,162
4,231
0
38,505
L
Sun Wukong
Blades1015
Sun Wukong
7,417
2,656
0
2,370
6,793
4,146
126
0
6,793
0
46,262
L
Lancelot
860
184
0
400
7,536
2,572
0
354
7,182
0
30,556
W
Guan Yu
Rangersight
Guan Yu
3,002
1,181
202
4,146
9,369
4,481
0
0
9,369
0
26,430
L
2,577
779
1,437
3,334
9,487
5,735
0
1,591
7,896
14,331
0
L
Merlin
SjOkez
Merlin
4,087
701
0
1,036
6,091
2,336
36
2,521
3,570
37,084
0
W
Olorun
2,273
781
130
1,815
3,816
1,606
1,071
1,900
1,916
28,364
4,004
W
Awilix
mano4040
Awilix
5,018
1,691
0
3,932
8,835
3,484
341
1,850
6,985
0
40,028
L
Apollo
roboj09
Apollo
4,053
1,929
65
704
7,150
2,203
0
893
6,257
0
18,376
W
3,337
323
0
931
7,741
5,513
0
1,752
5,989
16,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,690
Gold Earned
28,935
241
Minions Killed
278
0
Camps Cleared
0
1,055,485
Distance Traveled
950,340
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,950
595
66
7
0
180,285
0
L
Sun Wukong
6,260
626
82
8
0
200,151
1
L
Lancelot
4,970
497
50
5
0
211,460
0
W
Guan Yu
4,899
490
44
4
0
168,722
2
L
Fafnir
5,151
515
14
1
0
217,305
0
L
Merlin
5,612
561
72
7
0
179,266
2
W
Olorun
5,543
554
64
6
0
195,845
0
W
Awilix
6,557
656
82
8
0
217,451
0
L
Apollo
4,697
470
23
2
0
247,303
0
W
Ares
5,986
599
22
2
0
188,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role