Player Matchup

Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Mr Rocket8514
Thanatos
Level 56
God Stats
4W - 1L
1,334 SR
Queue Stats
71W - 68L
1,514 Elo+
Solo
Jormungandr
Jormungandr
ShaWooM
Jormungandr
Level 157
God Stats
1W - 0L
1,369 SR
Queue Stats
74W - 89L
1,395 Elo+
Solo
Shiva
Shiva
Typical zahi
Shiva
Level 39
God Stats
5W - 2L
1,532 SR
Queue Stats
124W - 140L
1,369 Elo+
Solo
Neith
Neith
jsrippa
Neith
Level 155
God Stats
8W - 9L
1,476 SR
Queue Stats
24W - 34L
1,296 Elo+
Solo
Team Averages
Level 113
1,442 SR
1,415 Elo+

VS

Team Averages
Level 85
1,585 SR
1,454 Elo+
Tsukuyomi
Tsukuyomi
RataBasura28
Tsukuyomi
Level 30
God Stats
0W - 2L
1,538 SR
Queue Stats
10W - 14L
1,386 Elo+
Party 1
Freya
Freya
Sol_Animus
Freya
Level 129
God Stats
21W - 19L
1,534 SR
Queue Stats
90W - 90L
1,503 Elo+
Solo
Horus
Horus
XxTheUnboundxX
Horus
Level 157
God Stats
1W - 1L
1,827 SR
Queue Stats
13W - 13L
1,464 Elo+
Party 1
Neith
Neith
randy18
Neith
Level 68
God Stats
12W - 11L
1,459 SR
Queue Stats
249W - 265L
1,416 Elo+
Solo
Cabrakan
Cabrakan
younglou_og
Cabrakan
Level 39
God Stats
2W - 2L
1,566 SR
Queue Stats
39W - 37L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 2
5,655
808
4,369
3,878
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mr Rocket8514
Thanatos
11
1 / 0 / 1
5,420
774
3,288
4,301
1,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
ShaWooM
Jormungandr
12
1 / 1 / 1
5,831
833
4,027
4,739
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 0 / 0
5,916
845
2,532
4,764
2,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
jsrippa
Neith
11
1 / 0 / 1
5,678
811
3,242
2,224
962
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RataBasura28
Tsukuyomi
8
0 / 1 / 0
4,704
672
215
1,246
532
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
11
0 / 3 / 0
5,444
778
4,313
7,774
3,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 0 / 0
5,584
798
1,591
4,587
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
randy18
Neith
10
0 / 0 / 0
5,092
727
2,393
2,386
1,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cabrakan
younglou_og
Cabrakan
11
0 / 1 / 1
5,675
811
3,369
7,002
8,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
5
Kills
1
1
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
W
Thanatos
Mr Rocket8514
Thanatos
1
0
1
1.5
L
Tsukuyomi
RataBasura28
Tsukuyomi
0
1
0
0
W
Jormungandr
ShaWooM
Jormungandr
1
1
1
1.5
L
Freya
0
3
0
0
W
2
0
0
2
L
1
0
0
1
W
Neith
jsrippa
Neith
1
0
1
1.5
L
Neith
randy18
Neith
0
0
0
0
L
Cabrakan
younglou_og
Cabrakan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,458
Damage
11,881
19,906
Taken
22,995
8,858
Mitigated
17,360
6,097
Healing
6,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,369
683
0
820
3,878
1,489
1,056
1,392
2,486
23,123
0
W
Thanatos
Mr Rocket8514
Thanatos
3,288
865
0
3,538
4,301
1,972
310
873
3,428
0
11,995
L
Tsukuyomi
RataBasura28
Tsukuyomi
215
112
0
5
1,246
532
0
1,096
150
0
1,345
W
Jormungandr
ShaWooM
Jormungandr
4,027
2,094
175
420
4,739
2,189
304
2,630
2,109
10,877
0
L
Freya
4,313
1,242
0
2,927
7,774
3,270
0
2,169
5,605
20,160
0
W
2,532
839
0
551
4,764
2,246
0
1,930
2,834
0
16,656
L
1,591
771
542
1,727
4,587
3,549
0
2,479
2,108
0
7,910
W
Neith
jsrippa
Neith
3,242
1,426
0
593
2,224
962
732
857
1,367
0
12,343
L
Neith
randy18
Neith
2,393
489
0
395
2,386
1,038
165
1,184
1,202
0
9,876
L
Cabrakan
younglou_og
Cabrakan
3,369
553
0
1,258
7,002
8,971
0
1,468
5,534
13,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,500
Gold Earned
26,499
139
Minions Killed
89
0
Camps Cleared
0
761,660
Distance Traveled
525,767
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,655
808
53
8
0
158,451
4
W
Thanatos
5,420
774
17
2
0
171,569
2
L
Tsukuyomi
4,704
672
3
0
0
33,781
0
W
Jormungandr
5,831
833
18
3
0
136,119
0
L
Freya
5,444
778
35
5
0
127,631
3
W
Shiva
5,916
845
30
4
0
166,590
0
L
Horus
5,584
798
8
1
0
124,516
0
W
Neith
5,678
811
21
3
0
128,931
2
L
Neith
5,092
727
18
3
0
102,665
2
L
Cabrakan
5,675
811
25
4
0
137,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role