Player Matchup

Discordia
Discordia
BelBroChyll
Discordia
Level 28
God Stats
13W - 8L
1,588 SR
Queue Stats
218W - 192L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
TerpgodUsopp
Gilgamesh
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,803 Elo+
Party 2
Hou Yi
Hou Yi
XxALbinOxKitenS
Hou Yi
Level 120
God Stats
8W - 4L
1,725 SR
Queue Stats
176W - 140L
1,535 Elo+
Party 2
Team Averages
Level 64
1,605 SR
1,594 Elo+

VS

Team Averages
Level 85
1,500 SR
1,426 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
MarvePhugga
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,397 Elo+
Party 1
Kuzenbo
Kuzenbo
RUSTYTICHNOR
Kuzenbo
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 89L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BelBroChyll
Discordia
13
3 / 1 / 13
8,109
811
8,590
5,753
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
TerpgodUsopp
Gilgamesh
12
4 / 2 / 12
8,047
805
6,141
10,570
9,478
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
9 / 1 / 7
8,560
856
15,882
9,011
3,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
8
2 / 5 / 1
6,638
664
5,018
8,380
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
MarvePhugga
Lancelot
11
1 / 7 / 1
7,173
717
3,044
13,228
7,123
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
RUSTYTICHNOR
Kuzenbo
10
1 / 4 / 2
7,180
718
3,909
14,077
15,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
4
4
Deaths
16
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
W
Discordia
BelBroChyll
Discordia
3
1
13
9.5
L
Lancelot
MarvePhugga
Lancelot
1
7
1
0.21
L
Kuzenbo
RUSTYTICHNOR
Kuzenbo
1
4
2
0.5
W
Gilgamesh
TerpgodUsopp
Gilgamesh
4
2
12
5
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,613
Damage
11,971
25,334
Taken
35,685
15,816
Mitigated
26,633
2,377
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,018
531
781
1,533
8,380
4,413
0
2,496
5,884
15,733
0
W
Discordia
BelBroChyll
Discordia
8,590
1,047
0
544
5,753
2,491
43
3,187
2,382
30,093
0
L
Lancelot
MarvePhugga
Lancelot
3,044
162
0
909
13,228
7,123
0
3,067
10,161
0
19,202
L
Kuzenbo
RUSTYTICHNOR
Kuzenbo
3,909
1,451
40
1,727
14,077
15,097
0
3,626
10,451
11,465
0
W
Gilgamesh
TerpgodUsopp
Gilgamesh
6,141
2,246
0
453
10,570
9,478
56
2,534
7,914
0
14,952
W
15,882
9,391
0
1,380
9,011
3,847
663
3,106
5,659
0
33,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,716
Gold Earned
20,991
120
Minions Killed
82
6
Camps Cleared
3
564,339
Distance Traveled
495,328
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,638
664
37
4
1
130,588
3
W
Discordia
8,109
811
58
6
1
206,683
0
L
Lancelot
7,173
717
30
3
2
182,575
5
L
Kuzenbo
7,180
718
15
2
0
182,165
1
W
Gilgamesh
8,047
805
17
2
1
179,559
0
W
Hou Yi
8,560
856
45
5
4
178,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role