Player Matchup

Bacchus
Bacchus
Dimples6665914
Bacchus
Level 142
God Stats
10W - 4L
1,574 SR
Queue Stats
543W - 573L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
St1ckzAndSt0nes
Morgan Le Fay
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,661 Elo+
Party 1
Cernunnos
Cernunnos
conahab
Cernunnos
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
197W - 215L
1,457 Elo+
Solo
Terra
Terra
iiDuRRty
Terra
Level 127
God Stats
5W - 2L
1,635 SR
Queue Stats
487W - 468L
1,510 Elo+
Party 1
Chiron
Chiron
vSCobra12
Chiron
Level 65
God Stats
2W - 0L
1,747 SR
Queue Stats
116W - 99L
1,476 Elo+
Solo
Team Averages
Level 97
1,591 SR
1,522 Elo+

VS

Team Averages
Level 113
1,471 SR
1,459 Elo+
Terra
Terra
A Dyslexic Paer
Terra
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 197L
1,431 Elo+
Solo
Gilgamesh
Gilgamesh
BORN1980
Gilgamesh
Level 128
God Stats
3W - 8L
1,273 SR
Queue Stats
291W - 313L
1,465 Elo+
Solo
Sol
Sol
BornNbread
Sol
Level 124
God Stats
4W - 2L
1,630 SR
Queue Stats
342W - 369L
1,439 Elo+
Solo
Ravana
Ravana
DeeJoe19
Ravana
Level 124
God Stats
5W - 9L
1,451 SR
Queue Stats
929W - 964L
1,477 Elo+
Solo
Hera
Hera
elchivo87
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 14
12,659
745
14,101
36,827
41,850
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
St1ckzAndSt0nes
Morgan Le Fay
19
1 / 2 / 16
10,892
641
16,965
17,200
9,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
conahab
Cernunnos
17
4 / 2 / 8
10,770
634
20,837
18,167
9,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
iiDuRRty
Terra
17
2 / 3 / 13
11,167
657
6,181
22,483
29,410
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
vSCobra12
Chiron
20
14 / 2 / 6
13,070
769
29,933
25,795
15,533
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
9,646
567
5,581
16,594
20,478
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
BORN1980
Gilgamesh
20
2 / 3 / 9
10,834
637
20,751
25,228
22,960
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 8 / 6
9,465
557
19,166
20,445
9,765
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
DeeJoe19
Ravana
18
5 / 8 / 5
11,008
648
26,674
22,394
13,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
18
2 / 4 / 4
10,504
618
25,269
15,615
7,678
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
43
23
Kills
12
12
Deaths
25
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
Gilgamesh
BORN1980
Gilgamesh
2
3
9
2.17
L
2
8
6
0.63
L
Ravana
DeeJoe19
Ravana
5
8
5
0.94
W
2
3
14
3
W
Morgan Le Fay
St1ckzAndSt0nes
Morgan Le Fay
1
2
16
4.5
W
Cernunnos
conahab
Cernunnos
4
2
8
4
L
Hera
2
4
4
1
W
Terra
iiDuRRty
Terra
2
3
13
2.83
W
Chiron
vSCobra12
Chiron
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,017
Damage
97,441
120,472
Taken
100,276
106,377
Mitigated
74,278
77,625
Healing
45,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,581
787
12,769
6,380
16,594
20,478
203
6,999
9,595
12,083
0
L
Gilgamesh
BORN1980
Gilgamesh
20,751
2,257
2,210
2,368
25,228
22,960
80
10,577
14,651
0
40,535
L
19,166
9,194
3,348
4,840
20,445
9,765
108
7,945
12,500
29,806
0
L
Ravana
DeeJoe19
Ravana
26,674
5,996
2,302
3,950
22,394
13,397
190
6,033
16,361
0
36,609
W
14,101
1,489
5,835
17,253
36,827
41,850
249
14,357
22,470
36,571
0
W
Morgan Le Fay
St1ckzAndSt0nes
Morgan Le Fay
16,965
1,377
2,085
3,744
17,200
9,730
172
7,947
9,253
39,363
0
W
Cernunnos
conahab
Cernunnos
20,837
7,281
1,020
4,194
18,167
9,854
681
7,539
10,628
0
48,061
L
Hera
25,269
5,125
2,126
5,246
15,615
7,678
396
5,693
9,922
59,921
0
W
Terra
iiDuRRty
Terra
6,181
1,328
15,550
8,527
22,483
29,410
307
9,450
13,033
11,121
0
W
Chiron
vSCobra12
Chiron
29,933
10,610
6,538
12,879
25,795
15,533
384
10,723
15,072
0
49,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,558
Gold Earned
51,457
197
Minions Killed
186
0
Camps Cleared
0
1,520,699
Distance Traveled
1,473,521
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,646
567
12
1
0
330,377
0
L
Gilgamesh
10,834
637
48
3
0
290,201
0
L
Sol
9,465
557
21
1
0
279,705
0
L
Ravana
11,008
648
28
2
0
297,394
2
W
Bacchus
12,659
745
34
2
0
290,018
0
W
Morgan Le Fay
10,892
641
42
2
0
322,685
0
W
Cernunnos
10,770
634
61
4
0
309,589
0
L
Hera
10,504
618
77
5
0
275,844
0
W
Terra
11,167
657
8
0
0
292,073
0
W
Chiron
13,070
769
52
3
0
306,334
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role