Player Matchup

Sol
Sol
Elotes
Sol
Level 101
God Stats
33W - 17L
1,674 SR
Queue Stats
389W - 393L
1,454 Elo+
Solo
Eset
Eset
Inaka Bible
Eset
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 67L
1,438 Elo+
Party 1
Fenrir
Fenrir
anwabuk
Fenrir
Level 118
God Stats
31W - 28L
1,570 SR
Queue Stats
566W - 595L
1,374 Elo+
Solo
Shiva
Shiva
koralreef11
Shiva
Level 69
God Stats
19W - 12L
1,543 SR
Queue Stats
194W - 165L
1,449 Elo+
Party 1
Xing Tian
Xing Tian
ziggy921
Xing Tian
Level 160
God Stats
9W - 10L
1,497 SR
Queue Stats
303W - 298L
1,430 Elo+
Solo
Team Averages
Level 109
1,557 SR
1,429 Elo+

VS

Team Averages
Level 116
1,515 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CurtisKillah
Neith
Level 125
God Stats
4W - 3L
1,672 SR
Queue Stats
173W - 184L
1,422 Elo+
Solo
Ao Kuang
Ao Kuang
DiamondDust112
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,445 Elo+
Party 2
Hercules
Hercules
SoloStalker 10
Hercules
Level 108
God Stats
11W - 14L
1,469 SR
Queue Stats
59W - 88L
1,368 Elo+
Solo
Mulan
Mulan
WaterMicrobe8
Mulan
Level 104
God Stats
12W - 14L
1,435 SR
Queue Stats
98W - 109L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Elotes
Sol
5
2 / 0 / 1
3,641
728
2,090
2,447
748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

6
0 / 0 / 0
3,637
727
426
1,430
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
anwabuk
Fenrir
6
1 / 0 / 0
3,364
673
650
2,543
821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 3
3,753
751
924
2,180
719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xing Tian
ziggy921
Xing Tian
6
0 / 0 / 0
3,524
705
1,138
2,832
1,178
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 0
3,241
648
981
1,449
585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
2,965
593
1,089
2,073
573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
4
0 / 1 / 0
3,102
620
106
2,786
705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
4
0 / 1 / 0
2,922
584
908
2,991
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,668
734
986
3,081
1,162
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
0
3
Kills
0
0
Deaths
4
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
0
0
0
L
0
2
0
0
L
Ao Kuang
0
1
0
0
W
Sol
Elotes
Sol
2
0
1
2.5
W
0
0
0
0
L
Hercules
0
1
0
0
L
0
0
0
0
W
Fenrir
anwabuk
Fenrir
1
0
0
1
W
0
0
3
1.5
W
Xing Tian
ziggy921
Xing Tian
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,228
Damage
4,070
11,432
Taken
12,380
3,811
Mitigated
4,170
5,279
Healing
2,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
981
46
0
254
1,449
585
0
311
1,138
14,006
0
L
1,089
380
118
558
2,073
573
0
917
1,156
0
9,714
L
Ao Kuang
106
33
0
245
2,786
705
0
115
2,671
9,847
0
W
Sol
Elotes
Sol
2,090
1,301
0
1,071
2,447
748
0
0
2,376
16,272
3,678
W
426
50
0
250
1,430
345
0
981
449
15,799
0
L
Hercules
908
241
0
853
2,991
1,145
0
787
2,204
0
7,647
L
986
137
0
813
3,081
1,162
0
1,138
1,943
0
18,415
W
Fenrir
anwabuk
Fenrir
650
44
0
1,909
2,543
821
0
106
2,437
0
14,054
W
924
326
742
901
2,180
719
0
0
2,138
0
8,316
W
Xing Tian
ziggy921
Xing Tian
1,138
0
0
406
2,832
1,178
0
0
2,832
14,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,919
Gold Earned
15,898
158
Minions Killed
121
0
Camps Cleared
0
505,726
Distance Traveled
453,901
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,241
648
26
5
0
90,280
2
L
Neith
2,965
593
20
4
0
89,014
1
L
Ao Kuang
3,102
620
25
5
0
87,884
0
W
Sol
3,641
728
39
8
0
91,982
2
W
Eset
3,637
727
35
7
0
88,557
2
L
Hercules
2,922
584
12
2
0
95,150
1
L
Mulan
3,668
734
38
8
0
91,573
0
W
Fenrir
3,364
673
39
8
0
105,123
0
W
Shiva
3,753
751
13
3
0
108,263
1
W
Xing Tian
3,524
705
32
6
0
111,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role