Player Matchup

Medusa
Medusa
Kallumasaurus
Medusa
Level 125
God Stats
4W - 2L
1,674 SR
Queue Stats
82W - 105L
1,452 Elo+
Solo
Mulan
Mulan
VilainPipo
Mulan
Level 67
God Stats
21W - 25L
1,362 SR
Queue Stats
274W - 299L
1,274 Elo+
Party 2
Poseidon
Poseidon
vipi02
Poseidon
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
80W - 56L
1,435 Elo+
Party 2
Team Averages
Level 65
1,512 SR
1,387 Elo+

VS

Team Averages
Level 62
1,476 SR
1,396 Elo+
Ganesha
Ganesha
AgentMiku
Ganesha
Level 87
God Stats
2W - 3L
1,650 SR
Queue Stats
59W - 65L
1,493 Elo+
Solo
Apollo
Apollo
Eiforia
Apollo
Level 35
God Stats
0W - 2L
1,278 SR
Queue Stats
2W - 7L
1,238 Elo+
Party 1
Kali
Kali
Tlenwerser
Kali
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 8
8,207
821
13,384
6,856
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
12
7 / 1 / 5
8,373
837
5,801
5,193
4,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
vipi02
Poseidon
13
2 / 1 / 9
7,837
784
7,068
4,572
1,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AgentMiku
Ganesha
9
0 / 4 / 2
6,522
652
2,858
10,940
9,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
Eiforia
Apollo
10
2 / 6 / 0
6,563
656
4,190
11,083
4,748
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 3 / 1
5,846
585
3,761
7,719
4,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
13
Kills
2
2
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AgentMiku
Ganesha
0
4
2
0.25
L
Apollo
Eiforia
Apollo
2
6
0
0.33
W
4
0
8
8
L
0
3
1
0.17
W
Mulan
7
1
5
9.5
W
Poseidon
vipi02
Poseidon
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,253
Damage
10,809
16,621
Taken
29,742
8,732
Mitigated
18,169
7,554
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AgentMiku
Ganesha
2,858
223
0
1,138
10,940
9,307
0
3,153
7,632
12,059
0
L
Apollo
Eiforia
Apollo
4,190
3,115
0
598
11,083
4,748
0
2,525
8,379
0
21,133
W
13,384
7,922
0
3,244
6,856
2,793
1,182
1,667
5,189
0
36,308
L
3,761
1,667
0
754
7,719
4,114
0
1,390
6,261
0
9,383
W
Mulan
5,801
1,150
0
2,082
5,193
4,568
1,037
377
4,816
0
13,993
W
Poseidon
vipi02
Poseidon
7,068
796
267
1,961
4,572
1,371
565
1,126
3,446
29,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,417
Gold Earned
18,931
119
Minions Killed
80
8
Camps Cleared
1
595,717
Distance Traveled
474,462
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,522
652
3
0
0
165,997
5
L
Apollo
6,563
656
58
6
0
150,125
1
W
Medusa
8,207
821
45
5
4
193,879
5
L
Kali
5,846
585
19
2
1
158,340
0
W
Mulan
8,373
837
19
2
1
208,976
2
W
Poseidon
7,837
784
55
6
3
192,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role