Player Matchup

Jormungandr
Jormungandr
ACDaiana
Jormungandr
Level 147
God Stats
1W - 1L
1,569 SR
Queue Stats
79W - 92L
1,515 Elo+
Party 1
Pele
Pele
FlipperX1
Pele
Level 127
God Stats
2W - 2L
1,292 SR
Queue Stats
38W - 28L
1,567 Elo+
Party 1
Ra
Ra
Sssilence
Ra
Level 129
God Stats
7W - 5L
1,512 SR
Queue Stats
109W - 95L
1,603 Elo+
Party 1
Team Averages
Level 134
1,458 SR
1,562 Elo+

VS

Team Averages
Level 81
1,594 SR
1,384 Elo+
Neith
Neith
Baumtasia
Neith
Level 147
God Stats
0W - 2L
1,739 SR
Queue Stats
63W - 49L
1,511 Elo+
Solo
Sobek
Sobek
BiaxalQuasar
Sobek
Level 54
God Stats
3W - 7L
1,545 SR
Queue Stats
60W - 72L
1,276 Elo+
Party 2
Merlin
Merlin
Zychs
Merlin
Level 43
God Stats
2W - 4L
1,499 SR
Queue Stats
81W - 87L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ACDaiana
Jormungandr
14
1 / 0 / 11
9,768
751
10,552
16,363
15,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pele
14
5 / 1 / 7
9,236
710
11,396
10,903
4,974
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
7 / 0 / 6
9,932
764
13,821
10,426
5,209
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baumtasia
Neith
12
0 / 5 / 0
7,759
597
10,122
11,320
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 4 / 1
8,127
625
6,481
18,460
23,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Merlin
Zychs
Merlin
12
1 / 4 / 0
7,799
600
11,858
11,825
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
13
Kills
1
1
Deaths
13
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ACDaiana
Jormungandr
1
0
11
6.5
L
Neith
Baumtasia
Neith
0
5
0
0
L
0
4
1
0.13
W
Pele
5
1
7
8.5
W
7
0
6
10
L
Merlin
Zychs
Merlin
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,769
Damage
28,461
37,692
Taken
41,605
26,136
Mitigated
32,855
12,644
Healing
8,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ACDaiana
Jormungandr
10,552
2,584
0
2,662
16,363
15,953
35
6,974
9,389
34,474
0
L
Neith
Baumtasia
Neith
10,122
4,297
0
1,397
11,320
4,729
0
6,296
5,024
0
38,444
L
6,481
1,049
0
4,391
18,460
23,181
21
10,620
7,840
16,665
0
W
Pele
11,396
2,084
0
2,638
10,903
4,974
704
5,991
4,912
0
22,340
W
13,821
1,877
3,467
3,877
10,426
5,209
855
5,829
4,597
45,215
0
L
Merlin
Zychs
Merlin
11,858
547
0
2,900
11,825
4,945
312
7,526
4,299
31,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,936
Gold Earned
23,685
148
Minions Killed
128
8
Camps Cleared
3
789,831
Distance Traveled
694,794
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,768
751
40
3
1
245,195
1
L
Neith
7,759
597
77
6
0
225,770
3
L
Sobek
8,127
625
11
1
0
230,561
4
W
Pele
9,236
710
29
2
0
279,509
0
W
Ra
9,932
764
79
6
7
265,127
2
L
Merlin
7,799
600
40
3
3
238,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role