Player Matchup

Ra
Ra
Finalbossqt
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,695 Elo+
Party 1
Cupid
Cupid
TTVcaptntumtum
Cupid
Level 107
God Stats
10W - 10L
1,657 SR
Queue Stats
65W - 148L
1,330 Elo+
Solo
Bacchus
Bacchus
eRoMuH
Bacchus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,386 Elo+
Party 1
Team Averages
Level 61
1,552 SR
1,470 Elo+

VS

Team Averages
Level 83
1,538 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
KerfuffIez
Sol
Level 107
God Stats
17W - 9L
1,560 SR
Queue Stats
40W - 35L
1,531 Elo+
Solo
Odin
Odin
ludafish502
Odin
Level 63
God Stats
5W - 5L
1,553 SR
Queue Stats
80W - 79L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,406
560
5,791
9,563
4,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 3 / 0
8,678
579
4,471
12,518
5,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
eRoMuH
Bacchus
12
0 / 3 / 1
8,913
594
4,408
14,876
18,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
10 / 0 / 2
11,335
756
10,462
4,854
2,741
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 11
10,010
667
16,137
7,509
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 1 / 10
11,008
734
6,193
10,554
12,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
12
12
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
0
2
11
L
0
6
1
0.08
W
1
0
11
6.5
L
1
3
0
0.33
L
Bacchus
eRoMuH
Bacchus
0
3
1
0.17
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,670
Damage
32,792
36,957
Taken
22,917
28,297
Mitigated
18,601
5,688
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
10,462
56
0
2,627
4,854
2,741
852
2,163
2,691
47,841
0
L
5,791
165
1,362
1,233
9,563
4,340
110
7,009
2,554
29,467
0
W
16,137
2,861
0
2,995
7,509
3,642
1,400
3,438
4,071
53,747
4,885
L
4,471
1,614
511
1,720
12,518
5,710
600
8,779
3,739
0
31,583
L
Bacchus
eRoMuH
Bacchus
4,408
210
0
862
14,876
18,247
0
10,629
4,247
14,486
0
W
6,193
800
0
3,809
10,554
12,218
539
4,767
5,787
0
17,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
32,353
149
Minions Killed
173
4
Camps Cleared
7
770,659
Distance Traveled
812,612
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,335
756
77
5
4
255,930
4
L
Ra
8,406
560
49
3
2
256,651
3
W
Sol
10,010
667
73
5
3
253,943
3
L
Cupid
8,678
579
78
5
2
265,812
3
L
Bacchus
8,913
594
22
1
0
248,196
0
W
Odin
11,008
734
23
2
0
302,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role