Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AbsolutGolden
Cthulhu
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,416 Elo+
Party 1
Hel
Hel
Affíníty
Hel
Level 48
God Stats
1W - 3L
1,363 SR
Queue Stats
69W - 85L
1,475 Elo+
Party 1
Team Averages
Level 66
1,454 SR
1,464 Elo+

VS

Team Averages
Level 134
1,550 SR
1,515 Elo+
Anubis
Anubis
 
Anubis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Kacadu
Mulan
Level 124
God Stats
2W - 2L
1,556 SR
Queue Stats
9W - 10L
1,542 Elo+
Party 2
Neith
Neith
Sherida
Neith
Level 122
God Stats
1W - 0L
1,595 SR
Queue Stats
9W - 12L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
0 / 5 / 0
7,818
601
7,360
14,037
5,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
11
0 / 3 / 1
7,315
563
6,228
17,316
16,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 3 / 0
7,628
587
7,888
13,142
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 1 / 6
9,272
713
13,849
9,768
7,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Kacadu
Mulan
14
5 / 0 / 5
9,332
718
12,566
10,381
11,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Sherida
Neith
14
2 / 0 / 8
9,100
700
13,542
7,392
3,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
11
11
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
5
0
0
W
Anubis
 
Anubis
4
1
6
7
L
Cthulhu
0
3
1
0.17
L
1
3
0
0.33
W
Mulan
Kacadu
Mulan
5
0
5
7.5
W
Neith
Sherida
Neith
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
39,957
44,495
Taken
27,541
25,984
Mitigated
23,052
15,068
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,360
4,898
0
1,818
14,037
5,359
0
3,411
10,329
0
32,316
W
Anubis
 
Anubis
13,849
410
46
5,550
9,768
7,630
144
5,359
4,409
44,401
0
L
Cthulhu
6,228
581
273
767
17,316
16,183
0
7,887
9,251
14,737
0
L
7,888
210
5,310
6,900
13,142
4,442
0
2,931
9,941
29,367
0
W
Mulan
Kacadu
Mulan
12,566
697
0
2,899
10,381
11,587
0
4,654
5,727
0
22,543
W
Neith
Sherida
Neith
13,542
5,229
0
2,319
7,392
3,835
855
4,415
2,977
0
45,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,761
Gold Earned
27,704
131
Minions Killed
175
5
Camps Cleared
7
672,909
Distance Traveled
713,060
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,818
601
57
4
3
193,200
4
W
Anubis
9,272
713
66
5
5
206,270
4
L
Cthulhu
7,315
563
17
1
1
236,005
3
L
Hel
7,628
587
57
4
1
243,704
1
W
Mulan
9,332
718
25
2
1
271,464
6
W
Neith
9,100
700
84
6
1
235,326
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role