Player Matchup

He Bo
He Bo
 
He Bo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Corhax
Morgan Le Fay
Level 129
God Stats
7W - 6L
1,460 SR
Queue Stats
524W - 532L
1,572 Elo+
Solo
Arachne
Arachne
NiesmialyJimmy
Arachne
Level 160
God Stats
1W - 1L
1,551 SR
Queue Stats
208W - 205L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Tyler_GD
Baron Samedi
Level 160
God Stats
3W - 5L
1,495 SR
Queue Stats
145W - 149L
1,582 Elo+
Solo
Zeus
Zeus
calienteNT
Zeus
Level 89
God Stats
8W - 4L
1,789 SR
Queue Stats
419W - 442L
1,587 Elo+
Solo
Team Averages
Level 137
1,559 SR
1,565 Elo+

VS

Team Averages
Level 125
1,526 SR
1,639 Elo+
Janus
Janus
Archidamus
Janus
Level 128
God Stats
0W - 2L
1,282 SR
Queue Stats
89W - 46L
1,678 Elo+
Party 1
Baron Samedi
Baron Samedi
Belrice
Baron Samedi
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 62L
1,699 Elo+
Party 1
Skadi
Skadi
NRShadows
Skadi
Level 158
God Stats
1W - 1L
1,796 SR
Queue Stats
50W - 36L
1,593 Elo+
Solo
Hou Yi
Hou Yi
Nadd7
Hou Yi
Level 145
God Stats
4W - 4L
1,550 SR
Queue Stats
275W - 267L
1,544 Elo+
Solo
Khepri
Khepri
Voltarien
Khepri
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 43L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
1 / 4 / 10
10,162
635
14,249
11,801
5,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
Corhax
Morgan Le Fay
18
6 / 4 / 10
11,105
694
14,902
15,203
8,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 2 / 11
12,514
782
19,815
25,986
21,538
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Tyler_GD
Baron Samedi
19
3 / 5 / 18
11,256
704
7,150
25,944
29,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 1 / 11
11,589
724
25,684
10,233
5,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
1 / 5 / 9
10,678
667
17,949
14,723
7,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Belrice
Baron Samedi
15
4 / 6 / 6
9,664
604
11,064
18,651
20,677
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Skadi
NRShadows
Skadi
19
6 / 5 / 6
11,536
721
14,387
14,805
8,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hou Yi
Nadd7
Hou Yi
17
3 / 4 / 7
10,149
634
17,398
16,797
8,090
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
Voltarien
Khepri
17
1 / 4 / 11
10,762
673
7,056
20,173
31,920
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
54
24
Kills
15
16
Deaths
24
60
Assists
39
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
4
10
1.5
L
Janus
1
5
9
1.1
L
Baron Samedi
Belrice
Baron Samedi
4
6
6
1.17
W
Morgan Le Fay
Corhax
Morgan Le Fay
6
4
10
2.75
L
Skadi
NRShadows
Skadi
6
5
6
1.8
L
Hou Yi
Nadd7
Hou Yi
3
4
7
1.63
W
9
2
11
7.25
W
Baron Samedi
Tyler_GD
Baron Samedi
3
5
18
2.4
L
Khepri
Voltarien
Khepri
1
4
11
1.63
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,800
Damage
67,854
89,167
Taken
85,149
70,587
Mitigated
77,335
40,320
Healing
28,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
14,249
138
0
844
11,801
5,278
2,042
5,412
5,022
32,549
0
L
Janus
17,949
1,141
1,141
2,341
14,723
7,974
0
11,872
2,851
49,805
0
L
Baron Samedi
Belrice
Baron Samedi
11,064
744
6,839
5,070
18,651
20,677
0
15,204
3,447
23,098
0
W
Morgan Le Fay
Corhax
Morgan Le Fay
14,902
515
1,032
1,515
15,203
8,947
1,515
6,460
8,743
36,992
0
L
Skadi
NRShadows
Skadi
14,387
4,956
708
927
14,805
8,674
1,198
10,685
4,120
0
30,820
L
Hou Yi
Nadd7
Hou Yi
17,398
7,334
678
3,755
16,797
8,090
360
14,143
2,654
0
35,840
W
19,815
9,967
3,145
10,884
25,986
21,538
912
8,202
16,311
2,479
21,949
W
Baron Samedi
Tyler_GD
Baron Samedi
7,150
260
8,238
11,043
25,944
29,080
208
10,466
15,478
17,847
0
L
Khepri
Voltarien
Khepri
7,056
530
2,852
4,411
20,173
31,920
44
12,001
8,172
14,349
0
W
25,684
1,780
2,163
1,456
10,233
5,744
2,974
5,529
4,704
52,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
52,789
171
Minions Killed
210
0
Camps Cleared
0
1,440,170
Distance Traveled
1,348,232
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,162
635
34
2
0
282,673
1
L
Janus
10,678
667
80
5
0
276,540
0
L
Baron Samedi
9,664
604
22
1
0
244,505
0
W
Morgan Le Fay
11,105
694
49
3
0
277,054
0
L
Skadi
11,536
721
49
3
0
269,723
0
L
Hou Yi
10,149
634
40
3
0
277,162
5
W
Arachne
12,514
782
12
1
0
319,774
2
W
Baron Samedi
11,256
704
20
1
0
280,798
2
L
Khepri
10,762
673
19
1
0
280,302
0
W
Zeus
11,589
724
56
4
0
279,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role