Player Matchup

Neith
Neith
MrOxx79
Neith
Level 129
God Stats
0W - 3L
1,565 SR
Queue Stats
21W - 39L
1,357 Elo+
Party 1
Achilles
Achilles
Shinotabi
Achilles
Level 102
God Stats
0W - 2L
1,335 SR
Queue Stats
14W - 26L
1,360 Elo+
Party 1
Baron Samedi
Baron Samedi
techos90
Baron Samedi
Level 141
God Stats
4W - 8L
1,453 SR
Queue Stats
44W - 46L
1,417 Elo+
Solo
Team Averages
Level 124
1,451 SR
1,378 Elo+

VS

Team Averages
Level 88
1,534 SR
1,399 Elo+
Janus
Janus
Dyl_Harvecle
Janus
Level 61
God Stats
8W - 5L
1,562 SR
Queue Stats
61W - 95L
1,395 Elo+
Party 2
Chaac
Chaac
MYSTER-_-BUENO
Chaac
Level 154
God Stats
3W - 1L
1,644 SR
Queue Stats
48W - 44L
1,510 Elo+
Solo
Thanatos
Thanatos
condot92
Thanatos
Level 48
God Stats
7W - 11L
1,395 SR
Queue Stats
24W - 48L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrOxx79
Neith
20
6 / 3 / 7
16,215
676
27,251
20,351
10,096
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Shinotabi
Achilles
20
6 / 3 / 6
15,433
643
28,092
38,262
60,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
techos90
Baron Samedi
15
2 / 3 / 5
13,040
543
13,601
15,202
7,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 8
14,644
610
19,347
21,778
8,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 3 / 7
15,721
655
32,248
39,708
47,826
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
condot92
Thanatos
20
6 / 5 / 3
16,166
674
10,900
19,262
9,455
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
14
Kills
9
9
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
W
2
3
7
1.83
L
Neith
MrOxx79
Neith
6
3
7
3.17
L
Achilles
Shinotabi
Achilles
6
3
6
3
W
Thanatos
condot92
Thanatos
6
5
3
1.5
L
Baron Samedi
techos90
Baron Samedi
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,944
Damage
62,495
73,815
Taken
80,748
78,388
Mitigated
65,910
20,122
Healing
34,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,347
762
0
4,270
21,778
8,629
190
4,720
17,058
75,954
0
W
32,248
6,549
0
13,251
39,708
47,826
815
5,183
34,525
0
97,435
L
Neith
MrOxx79
Neith
27,251
12,665
0
6,888
20,351
10,096
754
3,506
16,845
0
91,196
L
Achilles
Shinotabi
Achilles
28,092
5,239
0
4,761
38,262
60,474
375
11,379
26,883
374
58,673
W
Thanatos
condot92
Thanatos
10,900
202
654
16,415
19,262
9,455
956
4,642
14,620
0
35,308
L
Baron Samedi
techos90
Baron Samedi
13,601
768
2,468
6,005
15,202
7,818
495
5,264
9,938
39,854
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,688
Gold Earned
46,531
262
Minions Killed
277
7
Camps Cleared
10
1,031,631
Distance Traveled
1,356,410
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,644
610
111
5
3
424,654
7
W
Chaac
15,721
655
128
5
2
456,048
1
L
Neith
16,215
676
156
7
4
373,382
0
L
Achilles
15,433
643
46
2
0
431,167
2
W
Thanatos
16,166
674
38
2
5
475,708
2
L
Baron Samedi
13,040
543
60
3
3
227,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role