Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
ClaireDrk
Kukulkan
Level 7
God Stats
0W - 3L
1,180 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Eset
Eset
HRDoom
Eset
Level 66
God Stats
4W - 7L
1,488 SR
Queue Stats
157W - 157L
1,429 Elo+
Solo
Bacchus
Bacchus
SugMaddiq
Bacchus
Level 8
God Stats
1W - 2L
1,569 SR
Queue Stats
1W - 7L
1,106 Elo+
Party 2
Awilix
Awilix
Vatu4016
Awilix
Level 32
God Stats
10W - 8L
1,500 SR
Queue Stats
121W - 173L
1,335 Elo+
Party 2
Team Averages
Level 32
1,447 SR
1,374 Elo+

VS

Team Averages
Level 54
1,603 SR
1,366 Elo+
Xbalanque
Xbalanque
Pohui909
Xbalanque
Level 34
God Stats
4W - 3L
1,689 SR
Queue Stats
69W - 69L
1,443 Elo+
Solo
Set
Set
Skibi2408
Set
Level 7
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 7L
1,298 Elo+
Party 1
Sylvanus
Sylvanus
Skotobazina
Sylvanus
Level 88
God Stats
63W - 70L
1,380 SR
Queue Stats
309W - 344L
1,349 Elo+
Solo
Baron Samedi
Baron Samedi
Thildalph
Baron Samedi
Level 101
God Stats
3W - 4L
1,490 SR
Queue Stats
144W - 173L
1,407 Elo+
Solo
Horus
Horus
remigio007
Horus
Level 40
God Stats
2W - 0L
1,762 SR
Queue Stats
27W - 35L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
1 / 5 / 2
11,454
441
11,549
22,495
19,694
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kukulkan
ClaireDrk
Kukulkan
17
0 / 5 / 0
10,933
421
3,325
11,989
5,364
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
HRDoom
Eset
18
3 / 5 / 1
11,403
439
11,572
22,715
9,211
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SugMaddiq
Bacchus
15
1 / 5 / 1
9,316
358
2,977
20,166
17,005
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
Vatu4016
Awilix
16
2 / 9 / 2
10,987
423
12,017
29,619
12,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Pohui909
Xbalanque
20
11 / 0 / 4
15,124
582
22,993
15,248
6,568
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 5 / 9
12,244
471
10,807
26,828
19,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Skotobazina
Sylvanus
17
2 / 0 / 10
12,605
485
9,216
16,933
20,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Thildalph
Baron Samedi
20
9 / 0 / 7
14,697
565
20,728
14,544
8,020
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
20
5 / 3 / 9
13,728
528
19,643
26,788
38,511
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
68
7
Kills
29
29
Deaths
8
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
2
0.4
L
Kukulkan
ClaireDrk
Kukulkan
0
5
0
0
L
Eset
HRDoom
Eset
3
5
1
0.7
W
Xbalanque
Pohui909
Xbalanque
11
0
4
13
W
2
5
9
1.3
W
Sylvanus
Skotobazina
Sylvanus
2
0
10
7
L
Bacchus
SugMaddiq
Bacchus
1
5
1
0.3
W
Baron Samedi
Thildalph
Baron Samedi
9
0
7
12.5
L
Awilix
Vatu4016
Awilix
2
9
2
0.33
W
Horus
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,440
Damage
83,387
106,984
Taken
100,341
63,519
Mitigated
93,124
18,146
Healing
43,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
11,549
1,838
0
2,259
22,495
19,694
279
4,137
18,358
0
77,794
L
Kukulkan
ClaireDrk
Kukulkan
3,325
868
0
422
11,989
5,364
0
8,685
3,304
71,164
0
L
Eset
HRDoom
Eset
11,572
1,127
471
4,035
22,715
9,211
998
5,273
17,442
97,876
0
W
Xbalanque
Pohui909
Xbalanque
22,993
16,123
0
6,525
15,248
6,568
4,246
4,371
10,877
0
182,699
W
10,807
6,146
0
2,188
26,828
19,538
1,293
5,497
21,331
0
103,029
W
Sylvanus
Skotobazina
Sylvanus
9,216
1,826
4,508
9,797
16,933
20,487
0
5,291
11,642
65,521
0
L
Bacchus
SugMaddiq
Bacchus
2,977
381
0
2,635
20,166
17,005
364
2,084
18,082
39,779
0
W
Baron Samedi
Thildalph
Baron Samedi
20,728
2,452
1,381
5,090
14,544
8,020
2,524
1,850
12,694
124,530
0
L
Awilix
Vatu4016
Awilix
12,017
3,974
0
8,324
29,619
12,245
0
9,765
19,854
0
87,214
W
Horus
19,643
8,866
2,684
11,777
26,788
38,511
3,454
3,279
23,509
0
92,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,093
Gold Earned
68,398
618
Minions Killed
722
0
Camps Cleared
0
2,164,395
Distance Traveled
2,353,269
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
11,454
441
119
5
0
481,695
4
L
Kukulkan
10,933
421
146
6
0
387,272
0
L
Eset
11,403
439
172
7
0
434,703
6
W
Xbalanque
15,124
582
198
8
0
497,692
3
W
Set
12,244
471
124
5
0
436,771
3
W
Sylvanus
12,605
485
77
3
0
494,413
4
L
Bacchus
9,316
358
57
2
0
398,068
0
W
Baron Samedi
14,697
565
177
7
0
490,097
4
L
Awilix
10,987
423
124
5
0
462,657
6
W
Horus
13,728
528
146
6
0
434,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role