Player Matchup

Cupid
Cupid
Explozin
Cupid
Level 100
God Stats
0W - 1L
1,725 SR
Queue Stats
44W - 56L
1,372 Elo+
Party 1
Sobek
Sobek
SteQuOnXbox420
Sobek
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,311 Elo+
Party 1
Discordia
Discordia
demodemodemodemo
Discordia
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 26L
1,456 Elo+
Party 1
Team Averages
Level 70
1,575 SR
1,380 Elo+

VS

Team Averages
Level 110
1,500 SR
1,527 Elo+
Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Honcho
Hun Batz
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,450 Elo+
Solo
Janus
Janus
TPSGeeeBo
Janus
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 66L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Explozin
Cupid
10
0 / 3 / 0
5,926
593
5,293
5,898
2,184
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
6,260
626
5,342
12,568
7,839
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
8
0 / 4 / 0
5,645
565
3,345
6,632
1,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
3 / 0 / 7
8,033
803
7,501
8,918
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hun Batz
Honcho
Hun Batz
12
4 / 0 / 6
7,391
739
8,551
6,881
4,812
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
TPSGeeeBo
Janus
13
4 / 0 / 5
7,779
778
6,051
3,739
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
11
11
Deaths
0
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
7
6.5
L
Cupid
Explozin
Cupid
0
3
0
0
W
Hun Batz
Honcho
Hun Batz
4
0
6
7
L
0
4
0
0
W
Janus
TPSGeeeBo
Janus
4
0
5
6.5
L
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,980
Damage
22,103
25,098
Taken
19,538
11,690
Mitigated
16,795
5,426
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,501
3,070
736
3,412
8,918
10,268
322
2,965
5,953
0
19,329
L
Cupid
Explozin
Cupid
5,293
2,585
584
787
5,898
2,184
0
1,911
3,809
0
16,749
W
Hun Batz
Honcho
Hun Batz
8,551
1,844
0
480
6,881
4,812
742
3,785
3,096
0
22,294
L
5,342
351
0
3,805
12,568
7,839
0
2,658
9,696
12,318
0
W
Janus
TPSGeeeBo
Janus
6,051
474
0
730
3,739
1,715
474
2,528
1,211
27,032
0
L
Discordia
3,345
212
0
250
6,632
1,667
0
1,122
5,411
15,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,831
Gold Earned
23,203
70
Minions Killed
117
1
Camps Cleared
8
524,957
Distance Traveled
567,538
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,033
803
25
3
4
189,837
5
L
Cupid
5,926
593
36
4
0
170,980
3
W
Hun Batz
7,391
739
28
3
1
188,818
0
L
Sobek
6,260
626
7
1
1
188,279
3
W
Janus
7,779
778
64
6
3
188,883
3
L
Discordia
5,645
565
27
3
0
165,698
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role