Player Matchup

Janus
Janus
AshenGOATZ
Janus
Level 104
God Stats
0W - 3L
1,212 SR
Queue Stats
18W - 49L
1,195 Elo+
Party 1
Tyr
Tyr
Bam0915
Tyr
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 160L
1,334 Elo+
Party 1
Izanami
Izanami
LtSurge27
Izanami
Level 68
God Stats
0W - 3L
1,067 SR
Queue Stats
32W - 114L
1,150 Elo+
Party 1
Team Averages
Level 72
1,260 SR
1,226 Elo+

VS

Team Averages
Level 95
1,461 SR
1,456 Elo+
Ravana
Ravana
FakeAthlete101
Ravana
Level 50
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 34L
1,357 Elo+
Solo
King Arthur
King Arthur
GPS MARTINEZ
King Arthur
Level 126
God Stats
6W - 3L
1,493 SR
Queue Stats
149W - 165L
1,530 Elo+
Party 2
Sol
Sol
skeletonz bro
Sol
Level 109
God Stats
6W - 6L
1,391 SR
Queue Stats
299W - 304L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
14
3 / 8 / 4
10,364
691
8,299
13,697
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyr
14
4 / 7 / 3
10,816
721
6,457
20,005
18,709
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
LtSurge27
Izanami
15
3 / 8 / 7
10,830
722
13,973
16,833
7,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 1 / 9
12,462
831
13,088
9,432
6,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
GPS MARTINEZ
King Arthur
17
7 / 4 / 10
12,122
808
13,201
18,007
20,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
7 / 5 / 11
12,303
820
18,380
15,357
5,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
10
Kills
23
23
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
3
8
4
0.63
L
Tyr
4
7
3
0.79
W
9
1
9
13.5
W
King Arthur
GPS MARTINEZ
King Arthur
7
4
10
3
L
Izanami
LtSurge27
Izanami
3
8
7
0.81
W
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,729
Damage
44,669
50,535
Taken
42,796
31,764
Mitigated
33,266
4,601
Healing
10,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
8,299
1,349
0
933
13,697
5,845
0
6,232
7,197
31,290
0
L
Tyr
6,457
2,744
191
2,115
20,005
18,709
0
6,688
12,984
0
15,884
W
13,088
5,385
0
3,360
9,432
6,586
1,773
1,476
7,956
54
38,942
W
King Arthur
GPS MARTINEZ
King Arthur
13,201
2,133
0
1,499
18,007
20,681
0
4,557
13,450
0
50,504
L
Izanami
LtSurge27
Izanami
13,973
8,588
0
1,362
16,833
7,210
0
5,595
11,077
0
34,152
W
18,380
6,963
0
5,952
15,357
5,999
1,139
3,851
11,506
52,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,010
Gold Earned
36,887
109
Minions Killed
163
1
Camps Cleared
13
698,599
Distance Traveled
798,319
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,364
691
38
3
0
231,353
2
L
Tyr
10,816
721
13
1
0
259,164
2
W
Ravana
12,462
831
46
3
2
269,680
1
W
King Arthur
12,122
808
66
4
7
284,417
3
L
Izanami
10,830
722
58
4
1
208,082
2
W
Sol
12,303
820
51
3
4
244,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role