Player Matchup

Mulan
Mulan
 
Mulan
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
TonokoShinki
Fenrir
Level 59
God Stats
4W - 2L
1,403 SR
Queue Stats
22W - 24L
1,351 Elo+
Solo
Ymir
Ymir
dokrs
Ymir
Level 85
God Stats
6W - 2L
1,909 SR
Queue Stats
17W - 10L
1,618 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
doughtyj2
Ah Muzen Cab
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 50L
1,380 Elo+
Solo
Agni
Agni
jackhetfield
Agni
Level 39
God Stats
4W - 1L
1,779 SR
Queue Stats
58W - 66L
1,412 Elo+
Party 2
Team Averages
Level 64
1,618 SR
1,452 Elo+

VS

Team Averages
Level 43
1,347 SR
1,233 Elo+
Ymir
Ymir
 
Ymir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BigTony849
Poseidon
Level 87
God Stats
23W - 27L
1,421 SR
Queue Stats
195W - 224L
1,394 Elo+
Solo
Pele
Pele
Grimle0
Pele
Level 15
God Stats
9W - 8L
1,379 SR
Queue Stats
102W - 109L
1,103 Elo+
Party 1
Heimdallr
Heimdallr
TempestGamingOG
Heimdallr
Level 46
God Stats
2W - 2L
1,242 SR
Queue Stats
80W - 98L
1,066 Elo+
Party 1
Jing Wei
Jing Wei
sji1214
Jing Wei
Level 18
God Stats
4W - 5L
1,191 SR
Queue Stats
89W - 114L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 1 / 5
11,293
594
16,487
18,672
15,918
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
17
5 / 1 / 3
10,143
534
8,123
15,360
8,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
dokrs
Ymir
15
5 / 0 / 10
10,514
553
7,445
14,911
18,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
doughtyj2
Ah Muzen Cab
12
0 / 9 / 1
7,808
411
3,036
13,378
5,783
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 2 / 4
10,741
565
17,536
10,330
4,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 1
8,765
461
1,969
14,815
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
BigTony849
Poseidon
16
8 / 3 / 3
10,689
563
16,198
14,594
5,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Grimle0
Pele
13
2 / 7 / 4
8,570
451
6,658
14,011
5,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
TempestGamingOG
Heimdallr
14
0 / 5 / 0
8,662
456
5,657
15,809
6,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
sji1214
Jing Wei
13
1 / 8 / 0
7,941
418
7,179
15,657
6,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
28
Kills
12
13
Deaths
28
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
5
8.5
L
Ymir
 
Ymir
1
5
1
0.3
L
Poseidon
BigTony849
Poseidon
8
3
3
3.17
L
Pele
Grimle0
Pele
2
7
4
0.57
L
Heimdallr
TempestGamingOG
Heimdallr
0
5
0
0
W
Fenrir
5
1
3
6.5
W
Ymir
dokrs
Ymir
5
0
10
10
W
Ah Muzen Cab
doughtyj2
Ah Muzen Cab
0
9
1
0.06
W
12
2
4
7
L
Jing Wei
sji1214
Jing Wei
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,627
Damage
37,661
72,651
Taken
74,886
53,533
Mitigated
36,021
19,483
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,487
2,739
0
10,303
18,672
15,918
1,479
4,165
14,507
0
91,259
L
Ymir
 
Ymir
1,969
268
0
2,068
14,815
12,139
415
10,089
4,726
30,701
0
L
Poseidon
BigTony849
Poseidon
16,198
2,327
0
4,145
14,594
5,868
65
965
13,629
94,037
0
L
Pele
Grimle0
Pele
6,658
2,773
0
933
14,011
5,099
702
2,521
11,490
0
34,203
L
Heimdallr
TempestGamingOG
Heimdallr
5,657
2,295
0
2,421
15,809
6,853
1,991
478
15,331
0
58,352
W
Fenrir
8,123
2,046
0
4,760
15,360
8,353
0
871
14,489
0
94,884
W
Ymir
dokrs
Ymir
7,445
780
0
1,351
14,911
18,682
660
3,824
11,087
31,038
0
W
Ah Muzen Cab
doughtyj2
Ah Muzen Cab
3,036
1,573
0
860
13,378
5,783
252
8,099
5,279
0
32,359
W
17,536
1,623
0
2,209
10,330
4,797
912
1,208
9,122
72,773
0
L
Jing Wei
sji1214
Jing Wei
7,179
5,501
0
3,505
15,657
6,062
1,561
10,928
4,729
0
53,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
44,627
504
Minions Killed
468
0
Camps Cleared
0
1,829,055
Distance Traveled
1,647,329
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,293
594
146
8
0
419,876
2
L
Ymir
8,765
461
57
3
0
231,323
0
L
Poseidon
10,689
563
141
7
0
356,666
3
L
Pele
8,570
451
62
3
0
378,309
0
L
Heimdallr
8,662
456
121
6
0
343,691
5
W
Fenrir
10,143
534
137
7
0
423,586
0
W
Ymir
10,514
553
53
3
0
368,431
3
W
Ah Muzen Cab
7,808
411
57
3
0
272,746
0
W
Agni
10,741
565
111
6
0
344,416
3
L
Jing Wei
7,941
418
87
5
0
337,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role