Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Cape747
Ymir
Level 2
God Stats
1W - 3L
1,196 SR
Queue Stats
56W - 91L
1,235 Elo+
Party 1
Olorun
Olorun
Saichō
Olorun
Level 41
God Stats
4W - 9L
1,518 SR
Queue Stats
68W - 123L
1,230 Elo+
Party 1
Team Averages
Level 64
1,405 SR
1,322 Elo+

VS

Team Averages
Level 35
1,582 SR
1,112 Elo+
Sobek
Sobek
Cinowen
Sobek
Level 61
God Stats
0W - 1L
1,756 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 2
Cliodhna
Cliodhna
DarkReplica6666
Cliodhna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,106 Elo+
Party 2
Zeus
Zeus
YoyoGaming
Zeus
Level 29
God Stats
2W - 2L
1,490 SR
Queue Stats
3W - 8L
1,124 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 0 / 4
7,032
703
5,842
7,903
3,170
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
Cape747
Ymir
11
4 / 2 / 4
7,966
797
3,074
7,465
5,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Olorun
Saichō
Olorun
12
2 / 0 / 6
7,425
743
7,833
3,727
2,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cinowen
Sobek
10
0 / 1 / 2
6,582
658
2,032
10,704
9,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
10
2 / 4 / 0
6,908
691
6,764
10,222
4,107
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 2
6,105
611
5,784
4,467
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
8
Kills
2
2
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
0
4
4
W
Ymir
Cape747
Ymir
4
2
4
3
L
Sobek
Cinowen
Sobek
0
1
2
1
L
Cliodhna
2
4
0
0.5
W
Olorun
Saichō
Olorun
2
0
6
5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,749
Damage
14,580
19,095
Taken
25,393
11,054
Mitigated
14,918
5,571
Healing
5,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,842
4,426
0
1,673
7,903
3,170
387
2,699
5,204
0
26,460
W
Ymir
Cape747
Ymir
3,074
915
91
1,225
7,465
5,620
0
4,379
3,086
7,857
0
L
Sobek
Cinowen
Sobek
2,032
353
0
2,938
10,704
9,048
0
5,078
5,626
9,411
0
L
Cliodhna
6,764
1,786
0
2,328
10,222
4,107
0
3,172
7,050
0
24,016
W
Olorun
Saichō
Olorun
7,833
3,796
706
1,876
3,727
2,264
385
1,281
2,446
28,484
2,105
L
5,784
1,239
0
250
4,467
1,763
0
1,978
2,489
13,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,423
Gold Earned
19,595
110
Minions Killed
82
6
Camps Cleared
3
549,003
Distance Traveled
538,671
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,032
703
38
4
3
183,537
2
W
Ymir
7,966
797
7
1
1
190,130
3
L
Sobek
6,582
658
16
2
2
190,071
4
L
Cliodhna
6,908
691
35
4
1
185,488
5
W
Olorun
7,425
743
65
7
2
175,336
2
L
Zeus
6,105
611
31
3
0
163,112
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role