Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Corhax
Aphrodite
Level 129
God Stats
10W - 7L
1,628 SR
Queue Stats
524W - 532L
1,583 Elo+
Solo
Hades
Hades
F1foux
Hades
Level 160
God Stats
4W - 3L
1,566 SR
Queue Stats
264W - 276L
1,593 Elo+
Solo
Kukulkan
Kukulkan
NiesmialyJimmy
Kukulkan
Level 160
God Stats
6W - 3L
1,571 SR
Queue Stats
208W - 205L
1,597 Elo+
Solo
Charybdis
Charybdis
calienteNT
Charybdis
Level 89
God Stats
5W - 5L
1,630 SR
Queue Stats
419W - 442L
1,598 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,574 Elo+

VS

Team Averages
Level 107
1,590 SR
1,625 Elo+
Yemoja
Yemoja
Archidamus
Yemoja
Level 128
God Stats
1W - 2L
1,159 SR
Queue Stats
89W - 46L
1,670 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Belrice
Morgan Le Fay
Level 82
God Stats
3W - 0L
1,882 SR
Queue Stats
108W - 62L
1,690 Elo+
Party 1
Ares
Ares
Lechinoire
Ares
Level 63
God Stats
5W - 3L
1,534 SR
Queue Stats
329W - 293L
1,558 Elo+
Solo
Neith
Neith
Voltarien
Neith
Level 113
God Stats
3W - 0L
1,875 SR
Queue Stats
84W - 43L
1,671 Elo+
Party 1
Anubis
Anubis
Wasra
Anubis
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
267W - 281L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
4 / 5 / 4
10,670
628
11,707
18,738
8,249
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Corhax
Aphrodite
18
4 / 6 / 7
10,932
643
8,333
21,285
12,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
F1foux
Hades
16
0 / 5 / 8
9,763
574
9,055
23,634
27,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
20
3 / 3 / 9
12,141
714
35,911
18,118
9,343
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
calienteNT
Charybdis
17
1 / 4 / 6
10,052
591
8,239
12,700
5,465
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Archidamus
Yemoja
17
2 / 2 / 14
11,890
699
7,086
15,684
13,851
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
Belrice
Morgan Le Fay
20
7 / 2 / 14
12,845
756
25,854
20,330
12,670
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
3 / 3 / 14
12,508
736
8,163
22,999
40,788
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Voltarien
Neith
20
4 / 2 / 13
12,181
717
31,232
19,716
12,721
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Wasra
Anubis
18
6 / 4 / 12
12,010
706
15,265
16,208
12,150
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
12
Kills
22
23
Deaths
13
34
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
5
4
1.2
W
Yemoja
Archidamus
Yemoja
2
2
14
4.5
W
Morgan Le Fay
Belrice
Morgan Le Fay
7
2
14
7
L
Aphrodite
Corhax
Aphrodite
4
6
7
1.25
L
Hades
F1foux
Hades
0
5
8
0.8
W
3
3
14
3.33
L
Kukulkan
3
3
9
2.5
W
Neith
Voltarien
Neith
4
2
13
5.25
W
Anubis
Wasra
Anubis
6
4
12
3
L
Charybdis
calienteNT
Charybdis
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,245
Damage
87,600
94,475
Taken
94,937
63,228
Mitigated
92,180
49,218
Healing
47,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
11,707
798
2,719
4,525
18,738
8,249
582
9,597
9,141
0
18,470
W
Yemoja
Archidamus
Yemoja
7,086
1,572
22,822
5,765
15,684
13,851
1,798
9,293
6,391
18,654
0
W
Morgan Le Fay
Belrice
Morgan Le Fay
25,854
1,996
814
4,374
20,330
12,670
1,729
14,040
6,290
51,224
0
L
Aphrodite
Corhax
Aphrodite
8,333
874
15,916
11,614
21,285
12,759
345
16,449
4,836
19,753
0
L
Hades
F1foux
Hades
9,055
655
2,726
5,682
23,634
27,412
256
11,421
12,213
17,874
0
W
8,163
210
0
2,311
22,999
40,788
30
7,418
15,581
11,783
0
L
Kukulkan
35,911
2,176
247
2,858
18,118
9,343
97
10,753
7,365
82,728
0
W
Neith
Voltarien
Neith
31,232
8,140
1,234
6,222
19,716
12,721
3,676
10,816
8,900
0
69,185
W
Anubis
Wasra
Anubis
15,265
270
996
3,127
16,208
12,150
1,858
11,732
4,476
32,275
0
L
Charybdis
calienteNT
Charybdis
8,239
4,276
0
2,931
12,700
5,465
806
8,148
4,552
0
20,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,558
Gold Earned
61,434
185
Minions Killed
192
0
Camps Cleared
0
1,433,947
Distance Traveled
1,352,822
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,670
628
16
1
0
312,356
4
W
Yemoja
11,890
699
28
2
0
269,477
0
W
Morgan Le Fay
12,845
756
53
3
0
315,286
1
L
Aphrodite
10,932
643
27
2
0
279,680
0
L
Hades
9,763
574
26
2
0
274,367
3
W
Ares
12,508
736
7
0
0
240,022
0
L
Kukulkan
12,141
714
95
6
0
308,689
0
W
Neith
12,181
717
75
4
0
289,820
1
W
Anubis
12,010
706
29
2
0
238,217
5
L
Charybdis
10,052
591
21
1
0
258,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role