Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Innovate3
Hades
Level 160
God Stats
1W - 0L
1,856 SR
Queue Stats
45W - 41L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Mr ProdigyOG358
Sylvanus
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,502 Elo+
Solo
Team Averages
Level 129
1,571 SR
1,507 Elo+

VS

Team Averages
Level 117
1,494 SR
1,627 Elo+
Apollo
Apollo
DARK77SHADOW77
Apollo
Level 134
God Stats
2W - 4L
1,358 SR
Queue Stats
173W - 166L
1,564 Elo+
Solo
Medusa
Medusa
NotAMonster
Medusa
Level 160
God Stats
14W - 10L
1,682 SR
Queue Stats
1,186W - 979L
1,562 Elo+
Solo
Hachiman
Hachiman
bbg-shayla
Hachiman
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,878 Elo+
Solo
Horus
Horus
yonitemare
Horus
Level 135
God Stats
4W - 5L
1,431 SR
Queue Stats
289W - 239L
1,585 Elo+
Solo
Geb
Geb
zDarkLove_1998
Geb
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
200W - 189L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
7 / 3 / 7
12,069
754
14,887
13,060
7,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morgan Le Fay
 
Morgan Le Fay
19
6 / 4 / 11
11,654
728
23,500
13,753
8,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
 
Pele
17
2 / 6 / 13
10,809
676
16,413
22,974
24,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
Innovate3
Hades
20
5 / 4 / 12
12,127
758
18,111
22,188
29,390
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
19
1 / 2 / 18
10,986
687
11,453
19,927
16,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 13
10,031
627
9,329
18,746
9,700
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
18
7 / 5 / 5
10,820
676
23,278
18,772
10,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
bbg-shayla
Hachiman
17
5 / 4 / 10
10,544
659
14,642
16,352
9,614
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Horus
19
5 / 3 / 12
11,402
713
12,860
24,829
37,183
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
0 / 4 / 12
9,856
616
7,954
17,947
22,204
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
21
Kills
17
19
Deaths
21
61
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
7
3
7
3.5
W
Morgan Le Fay
 
Morgan Le Fay
6
4
11
2.88
W
Pele
 
Pele
2
6
13
1.42
L
0
5
13
1.3
W
Hades
Innovate3
Hades
5
4
12
2.75
W
Sylvanus
1
2
18
5
L
Medusa
7
5
5
1.9
L
Hachiman
bbg-shayla
Hachiman
5
4
10
2.5
L
Horus
5
3
12
3.67
L
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,364
Damage
68,063
91,902
Taken
96,646
85,204
Mitigated
89,561
44,958
Healing
42,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
14,887
582
463
2,534
13,060
7,411
1,200
1,422
11,638
31,754
0
W
Morgan Le Fay
 
Morgan Le Fay
23,500
1,295
2,969
2,031
13,753
8,152
600
1,231
12,522
43,806
0
W
Pele
 
Pele
16,413
1,667
2,305
2,606
22,974
24,117
2,508
1,945
21,029
301
36,864
L
9,329
7,109
1,146
2,680
18,746
9,700
2,348
15,980
2,687
0
23,406
W
Hades
Innovate3
Hades
18,111
1,557
5,074
8,748
22,188
29,390
1,343
2,180
20,008
39,033
0
W
Sylvanus
11,453
2,530
10,238
7,990
19,927
16,134
1,997
1,176
18,751
17,465
2,061
L
Medusa
23,278
7,462
2,601
1,966
18,772
10,860
576
13,621
4,958
0
45,436
L
Hachiman
bbg-shayla
Hachiman
14,642
8,157
1,463
2,674
16,352
9,614
651
11,252
4,863
0
33,198
L
Horus
12,860
4,671
14,247
11,332
24,829
37,183
460
15,005
9,542
0
19,558
L
7,954
663
1,184
2,976
17,947
22,204
150
11,457
6,376
13,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,645
Gold Earned
52,653
181
Minions Killed
173
0
Camps Cleared
0
1,455,549
Distance Traveled
1,295,858
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,069
754
46
3
0
283,816
1
W
Morgan Le Fay
11,654
728
39
2
0
311,097
1
W
Pele
10,809
676
21
1
0
295,163
2
L
Apollo
10,031
627
57
4
0
238,411
4
W
Hades
12,127
758
59
4
0
294,588
1
W
Sylvanus
10,986
687
16
1
0
270,885
3
L
Medusa
10,820
676
42
3
0
283,801
2
L
Hachiman
10,544
659
47
3
0
220,870
1
L
Horus
11,402
713
14
1
0
309,286
1
L
Geb
9,856
616
13
1
0
243,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role