Player Matchup

Neith
Neith
Gramics
Neith
Level 107
God Stats
7W - 5L
1,522 SR
Queue Stats
367W - 381L
1,536 Elo+
Party 2
Kukulkan
Kukulkan
JaII3n
Kukulkan
Level 88
God Stats
3W - 1L
1,526 SR
Queue Stats
144W - 135L
1,546 Elo+
Party 3
Aphrodite
Aphrodite
Kyoshi_Cat
Aphrodite
Level 144
God Stats
10W - 9L
1,555 SR
Queue Stats
527W - 541L
1,489 Elo+
Solo
Xing Tian
Xing Tian
The_ShadowRealm
Xing Tian
Level 110
God Stats
1W - 1L
1,190 SR
Queue Stats
28W - 30L
1,505 Elo+
Party 3
Amaterasu
Amaterasu
kelfn
Amaterasu
Level 158
God Stats
2W - 1L
1,329 SR
Queue Stats
304W - 319L
1,510 Elo+
Party 2
Team Averages
Level 121
1,424 SR
1,517 Elo+

VS

Team Averages
Level 141
1,586 SR
1,501 Elo+
Yemoja
Yemoja
D3MOL1T1ON
Yemoja
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,542 Elo+
Solo
He Bo
He Bo
HEINDETROISCAT
He Bo
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
245W - 284L
1,521 Elo+
Party 1
Nemesis
Nemesis
InvisibleSkink
Nemesis
Level 158
God Stats
3W - 1L
1,682 SR
Queue Stats
140W - 137L
1,494 Elo+
Solo
Apollo
Apollo
Polar42
Apollo
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
261W - 291L
1,415 Elo+
Solo
Raijin
Raijin
SamJYE
Raijin
Level 123
God Stats
6W - 2L
1,749 SR
Queue Stats
258W - 273L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gramics
Neith
19
4 / 5 / 7
13,478
586
26,471
21,166
10,442
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
JaII3n
Kukulkan
20
7 / 2 / 8
15,428
671
35,348
21,630
12,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Kyoshi_Cat
Aphrodite
20
3 / 1 / 13
14,198
617
14,034
21,244
16,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
The_ShadowRealm
Xing Tian
20
2 / 3 / 14
15,148
659
18,539
45,143
61,001
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
kelfn
Amaterasu
20
7 / 2 / 15
15,610
679
24,706
39,712
44,309
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3MOL1T1ON
Yemoja
20
1 / 2 / 8
14,296
622
6,867
24,904
31,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 3 / 10
13,538
589
21,621
20,520
11,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 5 / 7
14,533
632
28,387
35,026
31,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Apollo
Polar42
Apollo
19
1 / 6 / 5
12,579
547
23,221
24,668
14,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
SamJYE
Raijin
20
5 / 8 / 6
14,772
642
39,963
24,990
13,533
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
49
23
Kills
13
13
Deaths
24
57
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Yemoja
D3MOL1T1ON
Yemoja
1
2
8
2.5
W
Neith
Gramics
Neith
4
5
7
1.5
L
2
3
10
2.33
L
4
5
7
1.5
W
Kukulkan
JaII3n
Kukulkan
7
2
8
5.5
W
Aphrodite
Kyoshi_Cat
Aphrodite
3
1
13
9.5
L
Apollo
Polar42
Apollo
1
6
5
0.58
L
Raijin
SamJYE
Raijin
5
8
6
1
W
Xing Tian
The_ShadowRealm
Xing Tian
2
3
14
3
W
Amaterasu
kelfn
Amaterasu
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,098
Damage
120,059
148,895
Taken
130,108
145,292
Mitigated
101,368
91,217
Healing
66,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
D3MOL1T1ON
Yemoja
6,867
1,680
28,967
10,761
24,904
31,013
1,071
15,772
9,011
18,014
0
W
Neith
Gramics
Neith
26,471
7,720
5,184
6,027
21,166
10,442
2,499
12,861
8,305
0
48,056
L
21,621
664
2,756
2,457
20,520
11,533
1,162
9,534
10,884
37,620
0
L
28,387
7,637
5,241
5,998
35,026
31,262
1,772
17,683
17,223
579
44,193
W
Kukulkan
JaII3n
Kukulkan
35,348
2,568
1,794
4,891
21,630
12,658
2,028
13,116
8,514
102,107
0
W
Aphrodite
Kyoshi_Cat
Aphrodite
14,034
1,100
26,429
12,170
21,244
16,882
2,583
11,224
10,020
39,758
0
L
Apollo
Polar42
Apollo
23,221
15,551
2,250
3,173
24,668
14,027
3,900
14,610
9,871
0
49,970
L
Raijin
SamJYE
Raijin
39,963
1,578
3,616
1,561
24,990
13,533
276
9,666
14,578
87,066
0
W
Xing Tian
The_ShadowRealm
Xing Tian
18,539
1,461
1,262
5,068
45,143
61,001
1,131
16,304
28,839
32,485
0
W
Amaterasu
kelfn
Amaterasu
24,706
3,312
10,875
17,517
39,712
44,309
170
15,525
24,187
0
31,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,862
Gold Earned
69,718
262
Minions Killed
252
0
Camps Cleared
0
2,284,128
Distance Traveled
2,011,800
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,296
622
23
1
0
406,535
6
W
Neith
13,478
586
60
3
0
394,093
1
L
He Bo
13,538
589
38
2
0
397,351
0
L
Nemesis
14,533
632
26
1
0
478,803
4
W
Kukulkan
15,428
671
125
5
0
444,365
0
W
Aphrodite
14,198
617
48
2
0
508,322
10
L
Apollo
12,579
547
66
3
0
359,162
1
L
Raijin
14,772
642
99
4
0
369,949
5
W
Xing Tian
15,148
659
20
1
0
471,749
0
W
Amaterasu
15,610
679
9
0
0
465,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role