Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
JDDJ
Susano
Level 120
God Stats
4W - 15L
1,340 SR
Queue Stats
234W - 233L
1,502 Elo+
Party 3
Mulan
Mulan
serrginhho
Mulan
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 162L
1,499 Elo+
Party 3
Team Averages
Level 138
1,468 SR
1,500 Elo+

VS

Team Averages
Level 136
1,503 SR
1,666 Elo+
Freya
Freya
Expertis
Freya
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,750 Elo+
Party 2
Sol
Sol
FlexRip
Sol
Level 147
God Stats
1W - 0L
1,347 SR
Queue Stats
82W - 62L
1,628 Elo+
Party 2
Ratatoskr
Ratatoskr
FlirNeckLizard
Ratatoskr
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,884 Elo+
Party 2
Anhur
Anhur
Tantatozin
Anhur
Level 99
God Stats
7W - 4L
1,554 SR
Queue Stats
401W - 400L
1,537 Elo+
Solo
Izanami
Izanami
pandif
Izanami
Level 160
God Stats
46W - 41L
1,611 SR
Queue Stats
360W - 382L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 2 / 0
7,577
541
5,368
11,048
8,797
Agni
 
Agni
13
5 / 3 / 4
7,350
525
10,974
8,638
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
 
Charybdis
12
0 / 2 / 0
6,822
487
6,621
10,688
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
JDDJ
Susano
12
2 / 7 / 4
6,966
498
6,100
14,451
5,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
11
2 / 3 / 2
6,647
475
8,874
14,605
12,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Expertis
Freya
12
4 / 6 / 3
8,097
578
9,259
12,538
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sol
14
2 / 0 / 1
8,193
585
9,208
12,416
3,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
FlirNeckLizard
Ratatoskr
14
8 / 0 / 3
8,848
632
7,963
10,237
4,160
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
10
1 / 2 / 4
7,335
524
4,150
11,628
10,300
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
pandif
Izanami
14
2 / 3 / 1
8,991
642
9,393
11,173
3,980
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
17
17
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
2
2
0
1
L
Agni
 
Agni
5
3
4
2.33
L
Charybdis
 
Charybdis
0
2
0
0
W
Freya
Expertis
Freya
4
6
3
0.92
W
Sol
2
0
1
2.5
W
Ratatoskr
FlirNeckLizard
Ratatoskr
8
0
3
9.5
L
Susano
JDDJ
Susano
2
7
4
0.57
W
Anhur
1
2
4
1.5
W
Izanami
pandif
Izanami
2
3
1
0.83
L
Mulan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,937
Damage
39,973
59,430
Taken
57,992
34,814
Mitigated
27,489
15,762
Healing
22,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,368
415
135
2,786
11,048
8,797
377
0
11,048
0
57,677
L
Agni
 
Agni
10,974
1,002
0
2,052
8,638
3,577
0
2,383
5,987
44,428
0
L
Charybdis
 
Charybdis
6,621
3,761
0
3,974
10,688
3,560
0
5,766
4,922
0
58,703
W
Freya
Expertis
Freya
9,259
2,945
0
4,771
12,538
5,519
0
5,623
6,489
46,596
0
W
Sol
9,208
5,084
0
10,862
12,416
3,530
96
0
12,416
74,521
0
W
Ratatoskr
FlirNeckLizard
Ratatoskr
7,963
2,924
0
640
10,237
4,160
1,206
1,668
8,409
0
63,353
L
Susano
JDDJ
Susano
6,100
1,957
0
3,770
14,451
5,928
0
3,095
11,132
0
44,413
W
Anhur
4,150
1,835
0
2,047
11,628
10,300
0
2,809
8,581
0
17,315
W
Izanami
pandif
Izanami
9,393
5,891
0
4,528
11,173
3,980
624
580
10,577
0
86,928
L
Mulan
8,874
1,049
0
3,045
14,605
12,952
0
6,543
7,874
0
28,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,362
Gold Earned
41,464
380
Minions Killed
452
0
Camps Cleared
0
1,395,144
Distance Traveled
1,328,901
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,577
541
100
7
0
297,383
1
L
Agni
7,350
525
68
5
0
268,888
3
L
Charybdis
6,822
487
113
8
0
260,822
3
W
Freya
8,097
578
85
6
0
256,563
4
W
Sol
8,193
585
112
8
0
248,121
4
W
Ratatoskr
8,848
632
85
6
0
344,417
5
L
Susano
6,966
498
63
5
0
289,600
4
W
Anhur
7,335
524
20
1
0
248,930
4
W
Izanami
8,991
642
150
11
0
230,870
0
L
Mulan
6,647
475
36
3
0
278,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role