Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Padparadscha
Discordia
Level 17
God Stats
2W - 1L
1,544 SR
Queue Stats
28W - 14L
1,618 Elo+
Party 2
Freya
Freya
Sekuban
Freya
Level 107
God Stats
8W - 2L
1,897 SR
Queue Stats
88W - 57L
1,603 Elo+
Party 2
Horus
Horus
Xilent-7
Horus
Level 126
God Stats
20W - 29L
1,405 SR
Queue Stats
152W - 153L
1,472 Elo+
Party 1
Da Ji
Da Ji
YNotJusLeave
Da Ji
Level 29
God Stats
13W - 7L
1,683 SR
Queue Stats
277W - 271L
1,469 Elo+
Party 1
Team Averages
Level 78
1,606 SR
1,532 Elo+

VS

Team Averages
Level 88
1,655 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
Marrrrs
Tsukuyomi
Level 43
God Stats
5W - 4L
1,951 SR
Queue Stats
52W - 50L
1,529 Elo+
Solo
Zeus
Zeus
Wasps R Str8
Zeus
Level 129
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 9L
1,439 Elo+
Party 3
Fenrir
Fenrir
YoungHavocXjr
Fenrir
Level 138
God Stats
159W - 146L
1,629 SR
Queue Stats
169W - 169L
1,529 Elo+
Party 3
Fafnir
Fafnir
o Zytel
Fafnir
Level 5
God Stats
6W - 2L
1,500 SR
Queue Stats
17W - 14L
1,423 Elo+
Party 3
Neith
Neith
pinkyfulfy
Neith
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 36L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
0 / 2 / 0
5,720
572
5,227
7,629
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Padparadscha
Discordia
10
1 / 0 / 3
6,090
609
3,859
3,322
1,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Sekuban
Freya
9
2 / 2 / 1
5,593
559
2,585
8,122
3,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Xilent-7
Horus
8
1 / 0 / 1
5,407
541
2,531
4,610
2,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
0 / 1 / 2
4,994
499
4,112
5,997
1,937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Marrrrs
Tsukuyomi
10
3 / 0 / 0
5,900
590
4,272
7,551
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 2 / 1
5,068
507
478
2,819
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 2
5,444
544
4,831
9,553
7,654
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fafnir
o Zytel
Fafnir
8
0 / 1 / 0
5,117
512
1,498
5,915
4,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
9
1 / 1 / 1
5,044
504
3,199
4,132
1,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
9
4
Kills
5
5
Deaths
4
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
0
0
L
Tsukuyomi
Marrrrs
Tsukuyomi
3
0
0
3
W
Discordia
Padparadscha
Discordia
1
0
3
2.5
W
Freya
Sekuban
Freya
2
2
1
1.25
L
0
2
1
0.25
W
Horus
Xilent-7
Horus
1
0
1
1.5
W
0
1
2
1
L
1
0
2
2
L
Fafnir
o Zytel
Fafnir
0
1
0
0
L
Neith
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,314
Damage
14,278
29,680
Taken
29,970
13,351
Mitigated
17,930
8,027
Healing
11,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
5,227
2,191
0
1,140
7,629
4,882
156
0
7,629
36,816
0
L
Tsukuyomi
Marrrrs
Tsukuyomi
4,272
911
0
4,709
7,551
3,002
0
1,899
5,516
0
39,001
W
Discordia
Padparadscha
Discordia
3,859
352
0
750
3,322
1,133
805
571
2,751
40,554
0
W
Freya
Sekuban
Freya
2,585
1,093
0
2,287
8,122
3,049
125
138
7,984
28,745
0
L
478
0
0
250
2,819
946
0
1,795
778
27,310
0
W
Horus
Xilent-7
Horus
2,531
1,442
835
2,265
4,610
2,350
0
477
4,133
0
18,964
W
4,112
1,261
0
750
5,997
1,937
0
790
5,207
0
32,965
L
4,831
1,997
0
4,064
9,553
7,654
0
4,970
3,977
0
28,357
L
Fafnir
o Zytel
Fafnir
1,498
798
0
864
5,915
4,779
0
960
4,933
7,754
0
L
Neith
3,199
1,041
0
1,366
4,132
1,549
0
1,011
3,095
0
37,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,804
Gold Earned
26,573
307
Minions Killed
272
0
Camps Cleared
0
971,171
Distance Traveled
996,000
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,720
572
70
7
0
155,644
2
L
Tsukuyomi
5,900
590
73
7
0
248,057
2
W
Discordia
6,090
609
88
9
0
198,528
4
W
Freya
5,593
559
54
5
0
203,609
0
L
Zeus
5,068
507
65
7
0
193,797
3
W
Horus
5,407
541
44
4
0
197,420
2
W
Da Ji
4,994
499
51
5
0
215,970
4
L
Fenrir
5,444
544
53
5
0
172,292
0
L
Fafnir
5,117
512
15
2
0
202,221
0
L
Neith
5,044
504
66
7
0
179,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role