Player Matchup

Serqet
Serqet
Crap Its Jake
Serqet
Level 152
God Stats
0W - 1L
1,748 SR
Queue Stats
107W - 87L
1,663 Elo+
Solo
Sobek
Sobek
FroggyMaster50
Sobek
Level 128
God Stats
0W - 3L
1,295 SR
Queue Stats
185W - 193L
1,664 Elo+
Party 3
Neith
Neith
SPLIT PUSH BOT
Neith
Level 155
God Stats
4W - 4L
1,871 SR
Queue Stats
277W - 252L
1,581 Elo+
Party 2
Nu Wa
Nu Wa
TheGodWeaver
Nu Wa
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,580 Elo+
Party 3
Ah Puch
Ah Puch
xxxsuhhdude420
Ah Puch
Level 160
God Stats
5W - 2L
1,741 SR
Queue Stats
508W - 453L
1,663 Elo+
Party 2
Team Averages
Level 148
1,631 SR
1,630 Elo+

VS

Team Averages
Level 154
1,547 SR
1,649 Elo+
Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Crash Demente
Ra
Level 160
God Stats
1W - 0L
1,173 SR
Queue Stats
13W - 13L
1,616 Elo+
Solo
Ullr
Ullr
Geb Bush7599
Ullr
Level 160
God Stats
36W - 44L
1,585 SR
Queue Stats
1,149W - 905L
1,668 Elo+
Party 1
Tiamat
Tiamat
Leak Lito
Tiamat
Level 160
God Stats
35W - 20L
1,768 SR
Queue Stats
1,503W - 663L
1,797 Elo+
Solo
Achilles
Achilles
Solitairius
Achilles
Level 160
God Stats
1W - 1L
1,711 SR
Queue Stats
63W - 43L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,203
641
725
2,827
977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 0 / 1
3,463
693
743
1,762
787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

5
1 / 0 / 0
3,361
672
1,049
1,741
490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,445
489
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 0 / 0
3,620
724
879
3,086
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
5
1 / 0 / 0
3,343
669
409
2,753
630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 0
3,418
684
789
2,090
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

5
0 / 1 / 0
3,177
635
1,022
2,460
662
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Leak Lito
Tiamat
6
0 / 0 / 0
3,733
747
1,286
1,737
1,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Solitairius
Achilles
5
0 / 0 / 0
3,420
684
1,081
1,589
823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
0
0
1
L
0
1
0
0
W
0
0
0
0
L
0
0
1
0.5
W
0
1
0
0
W
Tiamat
Leak Lito
Tiamat
0
0
0
0
L
1
0
0
1
W
Achilles
Solitairius
Achilles
0
0
0
0
L
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,396
Damage
4,587
9,416
Taken
10,629
3,299
Mitigated
3,707
4,752
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
409
77
0
764
2,753
630
0
141
2,612
0
13,145
L
725
332
0
1,014
2,827
977
0
789
2,038
0
14,144
W
789
104
21
544
2,090
576
0
0
2,090
21,021
0
L
743
91
0
1,265
1,762
787
0
0
1,762
4,507
0
W
1,022
294
0
505
2,460
662
0
417
2,043
0
17,830
W
Tiamat
Leak Lito
Tiamat
1,286
236
0
1,178
1,737
1,016
0
774
858
20,088
0
L
1,049
462
0
718
1,741
490
0
0
1,741
0
13,318
W
Achilles
Solitairius
Achilles
1,081
243
0
636
1,589
823
0
185
1,404
0
6,269
L
0
0
0
0
0
0
0
0
0
0
0
L
879
85
0
1,755
3,086
1,045
0
1,286
1,800
19,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,092
Gold Earned
17,091
115
Minions Killed
184
0
Camps Cleared
0
366,293
Distance Traveled
476,388
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
3,343
669
31
6
0
114,318
0
L
Serqet
3,203
641
32
6
0
100,905
2
W
Ra
3,418
684
43
9
0
89,100
1
L
Sobek
3,463
693
11
2
0
90,500
1
W
Ullr
3,177
635
35
7
0
85,883
3
W
Tiamat
3,733
747
64
13
0
83,429
0
L
Neith
3,361
672
22
4
0
81,306
1
W
Achilles
3,420
684
11
2
0
103,658
4
L
Nu Wa
2,445
489
0
0
0
8,017
0
L
Ah Puch
3,620
724
50
10
0
85,565
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role