Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
BlackJack_416
Baron Samedi
Level 101
God Stats
0W - 3L
1,407 SR
Queue Stats
18W - 27L
1,455 Elo+
Party 1
Team Averages
Level 117
1,469 SR
1,485 Elo+

VS

Team Averages
Level 120
1,646 SR
1,537 Elo+
Bastet
Bastet
MartinRomero24
Bastet
Level 104
God Stats
13W - 12L
1,687 SR
Queue Stats
278W - 259L
1,560 Elo+
Solo
Tyr
Tyr
Yurihenrique13
Tyr
Level 156
God Stats
27W - 27L
1,590 SR
Queue Stats
1,036W - 1,164L
1,558 Elo+
Solo
Freya
Freya
dias1521
Freya
Level 99
God Stats
7W - 4L
1,661 SR
Queue Stats
21W - 22L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
2 / 4 / 1
6,700
670
4,572
12,182
4,836
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
 
Set
10
1 / 5 / 2
6,536
654
6,459
12,102
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
BlackJack_416
Baron Samedi
8
0 / 8 / 2
5,978
598
4,904
9,572
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 11
7,875
788
14,657
10,541
3,986
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

12
9 / 0 / 6
8,389
839
8,315
8,375
7,179
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
dias1521
Freya
12
3 / 2 / 13
7,789
779
7,390
5,307
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
47
3
Kills
17
17
Deaths
3
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
1
0.63
L
Set
 
Set
1
5
2
0.4
L
Baron Samedi
BlackJack_416
Baron Samedi
0
8
2
0.13
W
5
1
11
10.5
W
9
0
6
12
W
Freya
dias1521
Freya
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,935
Damage
30,362
33,856
Taken
24,223
16,139
Mitigated
13,217
3,808
Healing
5,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,572
1,084
0
605
12,182
4,836
0
2,010
9,886
0
11,361
L
Set
 
Set
6,459
1,859
0
1,682
12,102
7,182
0
2,079
9,819
0
22,559
L
Baron Samedi
BlackJack_416
Baron Samedi
4,904
340
404
1,117
9,572
4,121
0
2,590
6,686
12,613
0
W
14,657
4,798
0
1,735
10,541
3,986
0
1,455
9,086
0
31,777
W
8,315
1,052
0
1,123
8,375
7,179
57
2,132
6,243
0
19,600
W
Freya
dias1521
Freya
7,390
2,320
0
2,153
5,307
2,052
723
1,642
3,665
18,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,214
Gold Earned
24,053
80
Minions Killed
100
2
Camps Cleared
6
504,079
Distance Traveled
587,958
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,700
670
19
2
0
170,711
0
L
Set
6,536
654
44
4
2
179,077
3
L
Baron Samedi
5,978
598
17
2
0
154,291
3
W
Bastet
7,875
788
48
5
5
218,473
2
W
Tyr
8,389
839
16
2
0
187,210
2
W
Freya
7,789
779
36
4
1
182,275
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role