Player Matchup

Kukulkan
Kukulkan
Ariekix
Kukulkan
Level 48
God Stats
15W - 16L
1,511 SR
Queue Stats
155W - 188L
1,453 Elo+
Party 1
Chiron
Chiron
KaiPeaks
Chiron
Level 141
God Stats
8W - 7L
1,498 SR
Queue Stats
52W - 62L
1,429 Elo+
Party 1
Apollo
Apollo
Salvadordeano
Apollo
Level 13
God Stats
5W - 15L
1,329 SR
Queue Stats
5W - 17L
1,332 Elo+
Party 1
Zeus
Zeus
ch-mariano
Zeus
Level 64
God Stats
47W - 49L
1,497 SR
Queue Stats
172W - 206L
1,414 Elo+
Party 1
Ra
Ra
xWOROx
Ra
Level 33
God Stats
4W - 6L
1,348 SR
Queue Stats
16W - 32L
1,353 Elo+
Solo
Team Averages
Level 60
1,436 SR
1,396 Elo+

VS

Team Averages
Level 91
1,466 SR
1,488 Elo+
Thanatos
Thanatos
 
Thanatos
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
30W - 39L
1,277 SR
Queue Stats
309W - 360L
1,451 Elo+
Party 2
Chiron
Chiron
Igornunes199
Chiron
Level 99
God Stats
4W - 1L
1,737 SR
Queue Stats
88W - 71L
1,594 Elo+
Solo
Horus
Horus
JotaHagah
Horus
Level 106
God Stats
2W - 0L
1,696 SR
Queue Stats
64W - 62L
1,476 Elo+
Solo
Ra
Ra
MagoMarginal
Ra
Level 121
God Stats
6W - 5L
1,120 SR
Queue Stats
181W - 220L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ariekix
Kukulkan
17
1 / 4 / 5
11,256
1,023
12,192
13,715
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
KaiPeaks
Chiron
17
2 / 2 / 4
11,415
1,038
17,867
15,681
6,312
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 6 / 4
11,115
1,010
10,574
18,884
7,582
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 2 / 4
10,674
970
12,848
9,111
2,369
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ra
16
2 / 9 / 1
10,847
986
6,231
17,020
6,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

126

VS

Team 2 Tickets

209

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
3 / 5 / 9
11,960
1,087
9,236
12,062
4,384
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
 
Gilgamesh
18
7 / 1 / 11
12,764
1,160
9,998
14,315
13,732
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chiron
18
5 / 0 / 9
12,502
1,137
17,753
8,610
3,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
JotaHagah
Horus
18
2 / 1 / 18
12,227
1,112
11,331
19,609
28,247
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 1 / 15
13,223
1,202
24,518
12,689
5,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
8
Kills
23
23
Deaths
8
18
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
5
9
1.5
W
Gilgamesh
 
Gilgamesh
7
1
11
12.5
L
Kukulkan
Ariekix
Kukulkan
1
4
5
0.88
W
Chiron
5
0
9
9.5
W
Horus
JotaHagah
Horus
2
1
18
11
L
Chiron
KaiPeaks
Chiron
2
2
4
2
W
6
1
15
13.5
L
2
6
4
0.67
L
1
2
4
1.5
L
Ra
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,712
Damage
72,836
74,411
Taken
67,285
27,743
Mitigated
55,194
5,928
Healing
25,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,236
2,295
0
3,547
12,062
4,384
0
4,675
7,387
0
22,062
W
Gilgamesh
 
Gilgamesh
9,998
2,087
0
105
14,315
13,732
0
6,955
7,360
0
20,845
L
Kukulkan
Ariekix
Kukulkan
12,192
207
0
0
13,715
5,185
0
4,233
9,324
43,619
0
W
Chiron
17,753
8,163
1,122
3,423
8,610
3,312
0
3,675
4,935
0
53,398
W
Horus
JotaHagah
Horus
11,331
3,427
4,250
5,045
19,609
28,247
0
9,497
9,858
0
21,949
L
Chiron
KaiPeaks
Chiron
17,867
7,347
1,054
2,586
15,681
6,312
0
4,639
10,576
0
41,852
W
24,518
580
4,200
4,202
12,689
5,519
0
6,469
6,220
53,001
0
L
10,574
7,376
0
990
18,884
7,582
0
4,969
13,711
0
29,434
L
12,848
533
0
0
9,111
2,369
0
3,049
5,973
28,258
0
L
Ra
6,231
579
366
932
17,020
6,295
0
6,703
10,075
21,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,307
Gold Earned
62,676
239
Minions Killed
247
6
Camps Cleared
11
1,057,488
Distance Traveled
1,289,383
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,960
1,087
48
4
0
250,536
0
W
Gilgamesh
12,764
1,160
28
3
2
247,831
0
L
Kukulkan
11,256
1,023
72
7
0
242,295
0
W
Chiron
12,502
1,137
72
7
4
250,955
0
W
Horus
12,227
1,112
18
2
0
256,919
0
L
Chiron
11,415
1,038
47
4
3
253,726
4
W
Ra
13,223
1,202
81
7
5
283,142
3
L
Apollo
11,115
1,010
38
3
0
193,755
4
L
Zeus
10,674
970
34
3
1
200,002
2
L
Ra
10,847
986
48
4
2
167,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role