Player Matchup

Sol
Sol
L3GENDARYvNOBLE
Sol
Level 58
God Stats
14W - 11L
1,526 SR
Queue Stats
102W - 69L
1,539 Elo+
Party 2
Rama
Rama
MessiahGhost
Rama
Level 90
God Stats
16W - 12L
1,592 SR
Queue Stats
271W - 267L
1,556 Elo+
Party 2
Chaac
Chaac
ReturnOF2imba
Chaac
Level 67
God Stats
5W - 7L
1,407 SR
Queue Stats
139W - 153L
1,501 Elo+
Solo
Vulcan
Vulcan
Sh00terMcStabin
Vulcan
Level 143
God Stats
7W - 3L
1,638 SR
Queue Stats
80W - 82L
1,444 Elo+
Solo
Khepri
Khepri
catcollector6000
Khepri
Level 160
God Stats
18W - 12L
1,544 SR
Queue Stats
479W - 495L
1,441 Elo+
Solo
Team Averages
Level 104
1,541 SR
1,496 Elo+

VS

Team Averages
Level 105
1,656 SR
1,618 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
ItzaMeUmki
Cupid
Level 85
God Stats
39W - 38L
1,490 SR
Queue Stats
127W - 134L
1,487 Elo+
Solo
Persephone
Persephone
SliqKilla93
Persephone
Level 24
God Stats
81W - 26L
1,781 SR
Queue Stats
142W - 50L
1,705 Elo+
Party 1
Ullr
Ullr
liaminal
Ullr
Level 123
God Stats
6W - 1L
1,719 SR
Queue Stats
14W - 9L
1,653 Elo+
Solo
Ganesha
Ganesha
shrekforlife305
Ganesha
Level 147
God Stats
14W - 1L
1,788 SR
Queue Stats
760W - 316L
1,742 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 2
6,705
1,118
10,681
6,959
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 2 / 2
6,780
1,130
5,618
6,092
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 2
6,426
1,071
5,371
9,162
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
6,634
1,106
6,904
6,750
3,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 0 / 0
7,328
1,221
3,125
5,360
3,982
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

325

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 6
7,033
1,172
6,401
8,255
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
13
1 / 1 / 4
6,944
1,157
4,469
4,291
1,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
SliqKilla93
Persephone
12
3 / 1 / 2
7,504
1,251
4,700
4,170
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
12
3 / 0 / 3
7,476
1,246
9,582
6,946
3,129
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 5
7,569
1,262
7,510
11,659
11,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
2
Kills
7
7
Deaths
2
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
0
6
3
W
Cupid
1
1
4
3
L
0
1
2
1
L
0
2
2
0.5
L
0
1
2
1
L
0
3
1
0.17
W
Persephone
SliqKilla93
Persephone
3
1
2
4
L
2
0
0
2
W
Ullr
3
0
3
4.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,699
Damage
32,662
34,323
Taken
35,321
20,027
Mitigated
23,122
4,966
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
6,401
943
3,724
5,198
8,255
5,186
0
5,196
2,852
21,910
0
W
Cupid
4,469
1,592
849
275
4,291
1,930
0
2,421
1,750
0
14,445
L
10,681
5,325
0
1,093
6,959
2,922
0
3,507
3,364
19,568
0
L
5,618
4,505
0
849
6,092
2,718
0
3,549
2,521
0
14,332
L
5,371
431
0
1,858
9,162
6,982
0
5,849
3,221
0
14,029
L
6,904
2,466
480
686
6,750
3,423
0
3,391
3,280
18,804
0
W
Persephone
SliqKilla93
Persephone
4,700
153
0
41
4,170
1,675
0
2,328
1,678
10,364
0
L
3,125
174
0
0
5,360
3,982
0
1,918
3,326
12,571
0
W
Ullr
9,582
4,312
0
15
6,946
3,129
0
4,216
2,530
0
18,048
W
7,510
1,482
1,402
1,735
11,659
11,202
0
5,954
5,361
18,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,873
Gold Earned
36,526
120
Minions Killed
135
6
Camps Cleared
5
568,133
Distance Traveled
677,151
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,033
1,172
60
10
2
133,014
0
W
Cupid
6,944
1,157
24
4
2
127,422
0
L
Sol
6,705
1,118
34
6
3
125,392
0
L
Rama
6,780
1,130
12
2
3
86,930
1
L
Chaac
6,426
1,071
19
3
0
127,781
1
L
Vulcan
6,634
1,106
35
6
0
111,795
0
W
Persephone
7,504
1,251
22
4
0
135,788
0
L
Khepri
7,328
1,221
20
3
0
116,235
0
W
Ullr
7,476
1,246
29
5
1
135,210
1
W
Ganesha
7,569
1,262
0
0
0
145,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role