Player Matchup

Gilgamesh
Gilgamesh
BeHiNDYou7119
Gilgamesh
Level 73
God Stats
6W - 10L
1,323 SR
Queue Stats
273W - 273L
1,496 Elo+
Solo
Achilles
Achilles
GodlyWraithh
Achilles
Level 69
God Stats
76W - 64L
1,538 SR
Queue Stats
194W - 212L
1,427 Elo+
Solo
Discordia
Discordia
NoSweatsAllowed
Discordia
Level 75
God Stats
15W - 10L
1,608 SR
Queue Stats
66W - 55L
1,503 Elo+
Party 3
Da Ji
Da Ji
thelaw517
Da Ji
Level 122
God Stats
6W - 3L
1,618 SR
Queue Stats
119W - 98L
1,502 Elo+
Party 3
Izanami
Izanami
toothiccbih98
Izanami
Level 114
God Stats
5W - 4L
1,628 SR
Queue Stats
225W - 226L
1,512 Elo+
Solo
Team Averages
Level 91
1,543 SR
1,488 Elo+

VS

Team Averages
Level 109
1,561 SR
1,472 Elo+
Athena
Athena
 
Athena
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
PR_aku-_-
Chiron
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 86L
1,459 Elo+
Party 1
Baron Samedi
Baron Samedi
PR_geri_03
Baron Samedi
Level 127
God Stats
8W - 9L
1,491 SR
Queue Stats
253W - 239L
1,497 Elo+
Party 1
Achilles
Achilles
amaredagoat06
Achilles
Level 122
God Stats
32W - 39L
1,601 SR
Queue Stats
185W - 206L
1,458 Elo+
Party 2
Ratatoskr
Ratatoskr
yuboikd
Ratatoskr
Level 102
God Stats
2W - 3L
1,714 SR
Queue Stats
174W - 197L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BeHiNDYou7119
Gilgamesh
18
4 / 1 / 3
10,958
577
8,701
13,835
10,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
GodlyWraithh
Achilles
13
3 / 1 / 4
8,542
450
8,588
13,841
13,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
NoSweatsAllowed
Discordia
16
2 / 1 / 5
10,082
531
11,335
8,961
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
thelaw517
Da Ji
17
9 / 4 / 5
11,047
581
18,237
17,485
8,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
16
2 / 2 / 5
10,105
532
14,957
15,501
6,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
0 / 4 / 3
7,758
408
6,159
18,871
18,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
PR_aku-_-
Chiron
15
1 / 2 / 2
9,076
478
9,714
16,997
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
PR_geri_03
Baron Samedi
17
3 / 6 / 2
10,054
529
7,963
14,305
8,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
amaredagoat06
Achilles
14
0 / 5 / 2
8,679
457
10,893
16,074
13,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
yuboikd
Ratatoskr
14
4 / 3 / 2
9,009
474
6,796
17,317
7,368
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
8
9
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
4
3
0.38
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
4
1
3
5.5
W
Achilles
GodlyWraithh
Achilles
3
1
4
5
W
Discordia
NoSweatsAllowed
Discordia
2
1
5
4.5
L
Chiron
PR_aku-_-
Chiron
1
2
2
1
L
Baron Samedi
PR_geri_03
Baron Samedi
3
6
2
0.67
L
Achilles
amaredagoat06
Achilles
0
5
2
0.2
W
Da Ji
thelaw517
Da Ji
9
4
5
2.88
W
Izanami
2
2
5
2.25
L
Ratatoskr
yuboikd
Ratatoskr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
41,525
69,623
Taken
83,564
43,818
Mitigated
53,259
31,013
Healing
25,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,159
1,825
2,627
3,912
18,871
18,198
0
1,020
17,524
25,272
0
W
Gilgamesh
BeHiNDYou7119
Gilgamesh
8,701
2,610
0
6,744
13,835
10,951
571
2,093
11,121
0
78,927
W
Achilles
GodlyWraithh
Achilles
8,588
1,751
415
4,245
13,841
13,813
45
3,268
10,401
0
26,714
W
Discordia
NoSweatsAllowed
Discordia
11,335
621
307
4,258
8,961
3,692
1,611
2,574
6,129
80,102
0
L
Chiron
PR_aku-_-
Chiron
9,714
4,039
661
4,793
16,997
6,326
1,482
1,249
15,466
0
90,496
L
Baron Samedi
PR_geri_03
Baron Samedi
7,963
759
794
2,765
14,305
8,187
0
3,920
10,345
77,229
0
L
Achilles
amaredagoat06
Achilles
10,893
3,587
0
5,011
16,074
13,180
0
1,212
14,759
0
66,714
W
Da Ji
thelaw517
Da Ji
18,237
5,716
0
7,406
17,485
8,553
1,221
3,266
13,941
0
86,229
W
Izanami
14,957
9,494
0
7,638
15,501
6,809
3,802
2,340
13,141
0
100,556
L
Ratatoskr
yuboikd
Ratatoskr
6,796
1,268
0
4,934
17,317
7,368
0
3,934
13,290
0
56,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,734
Gold Earned
44,576
577
Minions Killed
559
0
Camps Cleared
0
1,886,495
Distance Traveled
1,658,000
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,758
408
32
2
0
263,739
0
W
Gilgamesh
10,958
577
157
8
0
390,385
4
W
Achilles
8,542
450
40
2
0
375,253
3
W
Discordia
10,082
531
118
6
0
372,549
1
L
Chiron
9,076
478
162
9
0
328,616
0
L
Baron Samedi
10,054
529
141
7
0
323,534
3
L
Achilles
8,679
457
116
6
0
330,748
2
W
Da Ji
11,047
581
102
5
0
400,841
1
W
Izanami
10,105
532
160
8
0
347,467
4
L
Ratatoskr
9,009
474
108
6
0
411,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role