Player Matchup

Set
Set
 
Set
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DarthNhilius
Ah Muzen Cab
Level 89
God Stats
6W - 3L
1,496 SR
Queue Stats
133W - 150L
1,601 Elo+
Party 1
Lancelot
Lancelot
HarpiesOnly
Lancelot
Level 17
God Stats
2W - 0L
1,859 SR
Queue Stats
26W - 16L
1,587 Elo+
Party 1
Ymir
Ymir
Sirspooon
Ymir
Level 108
God Stats
4W - 0L
1,376 SR
Queue Stats
349W - 259L
1,622 Elo+
Party 1
Freya
Freya
crimebrûlée
Freya
Level 137
God Stats
3W - 3L
1,632 SR
Queue Stats
225W - 211L
1,609 Elo+
Party 1
Team Averages
Level 102
1,573 SR
1,584 Elo+

VS

Team Averages
Level 66
1,468 SR
1,466 Elo+
Danzaburou
Danzaburou
CloudyApple420
Danzaburou
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
20W - 24L
1,548 Elo+
Party 3
Thor
Thor
Heider0615
Thor
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 128L
1,481 Elo+
Party 2
Apollo
Apollo
Megged You
Apollo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,548 Elo+
Party 3
Atlas
Atlas
Paperaneitor
Atlas
Level 147
God Stats
0W - 1L
1,367 SR
Queue Stats
143W - 147L
1,441 Elo+
Party 2
Ah Puch
Ah Puch
UniversalTetra
Ah Puch
Level 42
God Stats
1W - 4L
1,473 SR
Queue Stats
26W - 47L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
2 / 2 / 2
5,753
575
2,290
7,554
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
DarthNhilius
Ah Muzen Cab
11
2 / 0 / 2
6,154
615
6,387
4,979
1,884
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
HarpiesOnly
Lancelot
11
1 / 1 / 0
6,024
602
4,809
6,312
3,116
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
9
2 / 2 / 4
6,129
613
3,609
8,620
4,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 0 / 0
6,397
640
4,732
5,091
1,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CloudyApple420
Danzaburou
10
0 / 3 / 4
5,457
546
5,413
8,593
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
3 / 1 / 0
5,208
521
3,821
6,321
2,334
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Megged You
Apollo
10
0 / 1 / 1
5,236
524
2,873
4,694
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 3 / 0
4,748
475
2,583
8,269
4,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 2 / 0
5,024
502
3,169
5,120
1,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
5
5
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
2
2
2
1.5
L
Danzaburou
CloudyApple420
Danzaburou
0
3
4
0.67
W
Ah Muzen Cab
DarthNhilius
Ah Muzen Cab
2
0
2
3
W
Lancelot
HarpiesOnly
Lancelot
1
1
0
1
L
3
1
0
3
L
Apollo
Megged You
Apollo
0
1
1
0.5
L
1
3
0
0.33
W
Ymir
2
2
4
2
L
1
2
0
0.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,827
Damage
17,859
32,556
Taken
32,997
14,160
Mitigated
13,624
11,917
Healing
5,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
2,290
805
0
934
7,554
2,893
0
907
6,551
0
38,118
L
Danzaburou
CloudyApple420
Danzaburou
5,413
2,615
0
1,012
8,593
3,307
0
1,097
7,496
0
40,862
W
Ah Muzen Cab
DarthNhilius
Ah Muzen Cab
6,387
1,625
0
1,665
4,979
1,884
317
1,413
3,412
0
45,587
W
Lancelot
HarpiesOnly
Lancelot
4,809
950
0
2,000
6,312
3,116
0
0
6,312
0
42,568
L
3,821
1,399
0
500
6,321
2,334
0
243
6,078
0
26,554
L
Apollo
Megged You
Apollo
2,873
2,340
0
2,218
4,694
1,636
0
2,542
2,152
0
37,516
L
2,583
1,234
0
1,593
8,269
4,453
0
4,459
3,810
14,795
0
W
Ymir
3,609
1,468
1,494
2,471
8,620
4,358
0
2,434
6,158
16,235
0
L
3,169
211
0
646
5,120
1,894
0
0
5,120
31,389
0
W
4,732
1,970
0
3,353
5,091
1,909
0
720
4,371
47,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,457
Gold Earned
25,673
338
Minions Killed
287
0
Camps Cleared
0
1,037,000
Distance Traveled
875,471
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,753
575
76
8
0
231,334
3
L
Danzaburou
5,457
546
84
8
0
175,710
2
W
Ah Muzen Cab
6,154
615
90
9
0
211,572
5
W
Lancelot
6,024
602
67
7
0
229,122
3
L
Thor
5,208
521
45
5
0
177,710
1
L
Apollo
5,236
524
66
7
0
167,235
2
L
Atlas
4,748
475
27
3
0
190,014
1
W
Ymir
6,129
613
15
2
0
188,250
4
L
Ah Puch
5,024
502
65
7
0
164,802
1
W
Freya
6,397
640
90
9
0
176,722
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role