Player Matchup

Nemesis
Nemesis
Exodus443
Nemesis
Level 149
God Stats
6W - 3L
1,518 SR
Queue Stats
360W - 400L
1,460 Elo+
Solo
Medusa
Medusa
FertileFreak7
Medusa
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
135W - 119L
1,466 Elo+
Solo
Achilles
Achilles
JackW xD
Achilles
Level 160
God Stats
3W - 0L
1,860 SR
Queue Stats
62W - 38L
1,668 Elo+
Solo
Sylvanus
Sylvanus
JohnCenasToes
Sylvanus
Level 129
God Stats
6W - 8L
1,456 SR
Queue Stats
62W - 62L
1,478 Elo+
Solo
Chang'e
Chang'e
rumination0
Chang'e
Level 82
God Stats
2W - 2L
1,336 SR
Queue Stats
86W - 101L
1,403 Elo+
Solo
Team Averages
Level 134
1,534 SR
1,495 Elo+

VS

Team Averages
Level 110
1,467 SR
1,534 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
LVC-119
King Arthur
Level 61
God Stats
4W - 1L
1,621 SR
Queue Stats
183W - 222L
1,488 Elo+
Solo
Cthulhu
Cthulhu
M4dSkulls
Cthulhu
Level 127
God Stats
4W - 15L
1,265 SR
Queue Stats
164W - 142L
1,603 Elo+
Party 1
Lancelot
Lancelot
SIahpz
Lancelot
Level 132
God Stats
2W - 7L
1,337 SR
Queue Stats
278W - 235L
1,605 Elo+
Party 1
Anhur
Anhur
TheGodJosete1015
Anhur
Level 129
God Stats
4W - 2L
1,611 SR
Queue Stats
293W - 312L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Exodus443
Nemesis
16
10 / 3 / 5
12,410
1,241
14,787
13,526
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
4 / 2 / 10
11,074
1,107
17,998
12,686
5,786
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
JackW xD
Achilles
16
2 / 1 / 12
10,498
1,050
20,053
16,955
20,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sylvanus
JohnCenasToes
Sylvanus
17
2 / 0 / 12
11,119
1,112
12,075
14,155
9,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
rumination0
Chang'e
16
1 / 3 / 9
9,824
982
13,099
13,512
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

250

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
1 / 2 / 8
9,996
1,000
16,872
11,253
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
LVC-119
King Arthur
15
3 / 5 / 5
10,281
1,028
11,229
20,858
20,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
M4dSkulls
Cthulhu
15
0 / 3 / 7
9,566
957
13,885
15,039
18,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lancelot
SIahpz
Lancelot
15
3 / 5 / 3
10,075
1,008
14,511
19,581
10,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 4 / 4
10,366
1,037
9,378
15,126
7,787
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
9
9
Deaths
19
48
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
8
2.5
W
Nemesis
Exodus443
Nemesis
10
3
5
4.17
W
4
2
10
4.5
W
Achilles
JackW xD
Achilles
2
1
12
8
W
Sylvanus
JohnCenasToes
Sylvanus
2
0
12
8
L
King Arthur
LVC-119
King Arthur
3
5
5
1.1
L
Cthulhu
M4dSkulls
Cthulhu
0
3
7
1.17
L
Lancelot
SIahpz
Lancelot
3
5
3
0.9
L
2
4
4
1
W
Chang'e
rumination0
Chang'e
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,012
Damage
65,875
70,834
Taken
81,857
48,894
Mitigated
62,146
28,610
Healing
7,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
16,872
958
0
1,944
11,253
5,466
0
2,066
9,066
30,308
0
W
Nemesis
Exodus443
Nemesis
14,787
7,156
0
2,889
13,526
6,963
0
5,422
7,867
0
29,613
W
17,998
8,933
0
534
12,686
5,786
0
3,948
8,675
0
43,496
W
Achilles
JackW xD
Achilles
20,053
4,526
0
2,217
16,955
20,487
0
6,839
9,768
266
30,928
W
Sylvanus
JohnCenasToes
Sylvanus
12,075
2,785
8,731
7,005
14,155
9,802
0
7,408
6,422
22,979
0
L
King Arthur
LVC-119
King Arthur
11,229
1,784
0
267
20,858
20,083
0
9,534
11,146
0
18,963
L
Cthulhu
M4dSkulls
Cthulhu
13,885
812
1,000
1,865
15,039
18,483
0
5,613
9,221
30,637
0
L
Lancelot
SIahpz
Lancelot
14,511
2,786
0
1,407
19,581
10,327
0
5,722
13,612
0
19,515
L
9,378
5,600
0
828
15,126
7,787
0
2,239
12,476
0
41,720
W
Chang'e
rumination0
Chang'e
13,099
653
4,117
3,117
13,512
5,856
0
6,030
7,345
30,918
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,925
Gold Earned
50,284
191
Minions Killed
195
10
Camps Cleared
3
1,003,437
Distance Traveled
1,016,565
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,996
1,000
36
4
0
206,706
3
W
Nemesis
12,410
1,241
26
3
4
224,195
0
W
Medusa
11,074
1,107
72
7
1
191,970
0
W
Achilles
10,498
1,050
22
2
2
221,925
1
W
Sylvanus
11,119
1,112
22
2
0
190,799
0
L
King Arthur
10,281
1,028
26
3
3
201,278
0
L
Cthulhu
9,566
957
27
3
0
202,653
3
L
Lancelot
10,075
1,008
8
1
0
232,395
0
L
Anhur
10,366
1,037
98
10
0
173,533
1
W
Chang'e
9,824
982
49
5
3
174,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role