Player Matchup

Freya
Freya
Ahammon
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,447 Elo+
Solo
Nike
Nike
HangOverBoyCc
Nike
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Party 2
Mercury
Mercury
IGANDEA
Mercury
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,377 Elo+
Solo
Zeus
Zeus
pDtkiss
Zeus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,465 Elo+
Solo
Chiron
Chiron
texmex25
Chiron
Level 147
God Stats
0W - 1L
1,184 SR
Queue Stats
2W - 2L
1,554 Elo+
Party 2
Team Averages
Level 95
1,437 SR
1,422 Elo+

VS

Team Averages
Level 125
1,320 SR
1,472 Elo+
Freya
Freya
Caythleen
Freya
Level 153
God Stats
4W - 2L
1,520 SR
Queue Stats
366W - 346L
1,477 Elo+
Party 1
Artemis
Artemis
Gardarica
Artemis
Level 157
God Stats
5W - 7L
1,353 SR
Queue Stats
501W - 504L
1,503 Elo+
Solo
Fafnir
Fafnir
N0B0oDY
Fafnir
Level 160
God Stats
6W - 9L
1,304 SR
Queue Stats
403W - 433L
1,448 Elo+
Solo
Discordia
Discordia
Overlich
Discordia
Level 68
God Stats
2W - 3L
1,156 SR
Queue Stats
123W - 116L
1,451 Elo+
Party 1
Neith
Neith
VNibelungV
Neith
Level 87
God Stats
4W - 2L
1,267 SR
Queue Stats
120W - 117L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ahammon
Freya
18
9 / 10 / 4
11,179
799
15,548
22,124
11,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 6 / 10
8,959
640
6,792
17,814
20,455
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
IGANDEA
Mercury
17
6 / 7 / 12
11,311
808
10,795
16,042
8,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
pDtkiss
Zeus
19
3 / 6 / 8
11,202
800
17,249
17,072
7,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
texmex25
Chiron
18
6 / 6 / 8
11,025
788
20,063
19,925
8,965
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Caythleen
Freya
19
17 / 7 / 6
12,639
903
24,118
21,987
12,047
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Gardarica
Artemis
19
3 / 5 / 17
11,854
847
17,602
16,622
9,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fafnir
N0B0oDY
Fafnir
20
4 / 3 / 25
12,956
925
7,290
27,960
40,576
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Overlich
Discordia
18
6 / 6 / 17
11,552
825
19,998
14,318
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
18
5 / 4 / 16
11,372
812
15,912
17,629
10,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
116
24
Kills
35
35
Deaths
25
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Freya
Ahammon
Freya
9
10
4
1.1
W
Freya
Caythleen
Freya
17
7
6
2.86
W
Artemis
Gardarica
Artemis
3
5
17
2.3
L
0
6
10
0.83
L
Mercury
IGANDEA
Mercury
6
7
12
1.71
W
Fafnir
N0B0oDY
Fafnir
4
3
25
5.5
W
Discordia
Overlich
Discordia
6
6
17
2.42
W
Neith
5
4
16
3.25
L
Zeus
pDtkiss
Zeus
3
6
8
1.17
L
Chiron
texmex25
Chiron
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,447
Damage
84,920
92,977
Taken
98,516
55,922
Mitigated
79,635
22,025
Healing
39,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Ahammon
Freya
15,548
4,779
315
3,292
22,124
11,030
861
12,823
9,301
27,075
0
W
Freya
Caythleen
Freya
24,118
7,496
2,376
6,449
21,987
12,047
467
9,524
12,463
34,545
0
W
Artemis
Gardarica
Artemis
17,602
5,713
1,100
3,285
16,622
9,183
3,048
3,791
12,831
0
46,158
L
6,792
440
845
585
17,814
20,455
0
7,712
10,102
0
10,932
L
Mercury
IGANDEA
Mercury
10,795
3,503
1,295
2,329
16,042
8,312
731
8,221
7,821
0
19,753
W
Fafnir
N0B0oDY
Fafnir
7,290
1,332
1,503
10,421
27,960
40,576
66
10,058
17,902
12,565
0
W
Discordia
Overlich
Discordia
19,998
1,495
3,402
2,283
14,318
7,413
2,148
3,789
10,529
32,922
0
W
Neith
15,912
4,244
2,404
5,982
17,629
10,416
3,643
5,635
11,994
0
35,695
L
Zeus
pDtkiss
Zeus
17,249
1,867
1,042
3,371
17,072
7,160
80
10,237
6,835
37,921
0
L
Chiron
texmex25
Chiron
20,063
7,023
2,930
6,021
19,925
8,965
126
12,413
7,512
0
37,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
60,373
129
Minions Killed
152
0
Camps Cleared
0
1,211,275
Distance Traveled
1,275,422
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,179
799
34
2
0
192,727
0
W
Freya
12,639
903
21
2
0
239,474
1
W
Artemis
11,854
847
72
5
0
223,161
4
L
Nike
8,959
640
3
0
0
234,858
1
L
Mercury
11,311
808
16
1
0
280,307
0
W
Fafnir
12,956
925
7
1
0
325,335
5
W
Discordia
11,552
825
17
1
0
240,704
0
W
Neith
11,372
812
35
3
0
246,748
1
L
Zeus
11,202
800
44
3
0
254,144
0
L
Chiron
11,025
788
32
2
0
249,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role