Player Matchup

Hades
Hades
DGMIGUEL97
Hades
Level 124
God Stats
11W - 12L
1,448 SR
Queue Stats
487W - 505L
1,436 Elo+
Solo
Fenrir
Fenrir
Fokaspokajs
Fenrir
Level 120
God Stats
4W - 3L
1,738 SR
Queue Stats
184W - 195L
1,489 Elo+
Party 2
Kali
Kali
Liseck
Kali
Level 134
God Stats
22W - 17L
1,606 SR
Queue Stats
146W - 167L
1,494 Elo+
Party 2
Tiamat
Tiamat
zhoporval
Tiamat
Level 156
God Stats
2W - 1L
1,584 SR
Queue Stats
86W - 81L
1,580 Elo+
Party 3
Cernunnos
Cernunnos
ЛисичкаТян
Cernunnos
Level 152
God Stats
23W - 19L
1,506 SR
Queue Stats
94W - 73L
1,478 Elo+
Party 3
Team Averages
Level 137
1,576 SR
1,495 Elo+

VS

Team Averages
Level 112
1,591 SR
1,505 Elo+
Chiron
Chiron
BOTB1
Chiron
Level 149
God Stats
0W - 4L
1,289 SR
Queue Stats
297W - 288L
1,515 Elo+
Party 1
Ymir
Ymir
Fazzacoot
Ymir
Level 140
God Stats
4W - 6L
1,450 SR
Queue Stats
332W - 335L
1,509 Elo+
Party 1
Hou Yi
Hou Yi
Lemilliön
Hou Yi
Level 129
God Stats
10W - 11L
1,595 SR
Queue Stats
262W - 275L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
RoadmanD
Baron Samedi
Level 106
God Stats
3W - 2L
1,879 SR
Queue Stats
113W - 99L
1,523 Elo+
Party 1
Mulan
Mulan
azathor117
Mulan
Level 36
God Stats
2W - 1L
1,744 SR
Queue Stats
12W - 14L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
4 / 2 / 15
16,342
605
30,276
25,626
20,566
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
1 / 2 / 18
13,221
490
4,897
23,326
33,688
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
Liseck
Kali
20
13 / 2 / 7
15,566
577
25,670
33,243
18,184
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
zhoporval
Tiamat
20
5 / 3 / 16
14,297
530
21,657
23,453
22,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
3 / 3 / 8
13,651
506
11,681
25,044
11,775
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BOTB1
Chiron
18
3 / 3 / 4
12,052
446
12,643
20,369
7,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
7 / 6 / 4
13,360
495
11,742
29,537
17,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
Lemilliön
Hou Yi
18
1 / 3 / 8
11,168
414
20,016
17,483
7,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
RoadmanD
Baron Samedi
15
0 / 6 / 9
10,457
387
8,993
25,175
34,268
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mulan
16
1 / 8 / 8
11,193
415
18,857
34,302
27,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
45
26
Kills
12
12
Deaths
26
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Chiron
BOTB1
Chiron
3
3
4
1.67
W
Hades
4
2
15
5.75
L
Ymir
7
6
4
1.5
W
Fenrir
1
2
18
5
L
Hou Yi
Lemilliön
Hou Yi
1
3
8
1.67
W
Kali
Liseck
Kali
13
2
7
8.25
L
Baron Samedi
RoadmanD
Baron Samedi
0
6
9
0.75
L
Mulan
1
8
8
0.63
W
Tiamat
zhoporval
Tiamat
5
3
16
4.33
W
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,181
Damage
72,251
130,692
Taken
126,866
106,816
Mitigated
95,198
56,820
Healing
37,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
BOTB1
Chiron
12,643
4,012
1,050
5,756
20,369
7,943
776
9,041
11,156
0
106,296
W
Hades
30,276
3,543
2,105
19,806
25,626
20,566
2,376
4,783
20,843
160,768
0
L
Ymir
11,742
1,596
0
10,518
29,537
17,500
0
9,909
19,414
114,462
0
W
Fenrir
4,897
1,018
0
5,392
23,326
33,688
998
5,492
17,834
127
27,275
L
Hou Yi
Lemilliön
Hou Yi
20,016
7,482
0
2,336
17,483
7,489
889
6,907
10,392
0
102,724
W
Kali
Liseck
Kali
25,670
13,831
0
12,473
33,243
18,184
2,775
6,752
24,631
0
152,311
L
Baron Samedi
RoadmanD
Baron Samedi
8,993
1,787
1,173
5,368
25,175
34,268
79
9,684
15,269
36,129
0
L
Mulan
18,857
3,217
0
10,846
34,302
27,998
252
16,236
17,970
0
86,299
W
Tiamat
zhoporval
Tiamat
21,657
2,776
591
7,829
23,453
22,603
1,665
5,305
18,148
122,430
0
W
11,681
3,783
888
7,736
25,044
11,775
2,619
4,953
19,801
0
127,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,077
Gold Earned
58,230
760
Minions Killed
645
0
Camps Cleared
0
2,598,512
Distance Traveled
2,329,588
43
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,052
446
194
7
0
528,975
6
W
Hades
16,342
605
272
10
0
489,474
3
L
Ymir
13,360
495
156
6
0
465,516
8
W
Fenrir
13,221
490
17
1
0
532,701
19
L
Hou Yi
11,168
414
128
5
0
455,083
6
W
Kali
15,566
577
146
5
0
634,663
9
L
Baron Samedi
10,457
387
62
2
0
445,004
6
L
Mulan
11,193
415
105
4
0
435,010
8
W
Tiamat
14,297
530
184
7
0
491,599
8
W
Cernunnos
13,651
506
141
5
0
450,075
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role