Player Matchup

Cerberus
Cerberus
B-DAWG_5
Cerberus
Level 123
God Stats
23W - 20L
1,546 SR
Queue Stats
330W - 341L
1,514 Elo+
Party 1
Nu Wa
Nu Wa
Chi-Twn079
Nu Wa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,493 Elo+
Party 1
Apollo
Apollo
Malik_Irving
Apollo
Level 89
God Stats
1W - 0L
1,417 SR
Queue Stats
21W - 17L
1,573 Elo+
Party 1
Ra
Ra
SluggaKT
Ra
Level 143
God Stats
7W - 8L
1,555 SR
Queue Stats
298W - 305L
1,534 Elo+
Party 1
Ne Zha
Ne Zha
WiIdcatsM0ntana
Ne Zha
Level 149
God Stats
2W - 0L
1,221 SR
Queue Stats
162W - 164L
1,546 Elo+
Party 1
Team Averages
Level 114
1,448 SR
1,532 Elo+

VS

Team Averages
Level 123
1,485 SR
1,556 Elo+
Achilles
Achilles
Godot7393
Achilles
Level 146
God Stats
1W - 1L
1,545 SR
Queue Stats
61W - 53L
1,544 Elo+
Solo
Discordia
Discordia
GtFGrif0
Discordia
Level 75
God Stats
2W - 6L
1,277 SR
Queue Stats
252W - 238L
1,560 Elo+
Solo
Loki
Loki
JunglexMonkey
Loki
Level 139
God Stats
14W - 7L
1,716 SR
Queue Stats
303W - 258L
1,567 Elo+
Solo
Chiron
Chiron
Who is Kasper
Chiron
Level 153
God Stats
7W - 6L
1,435 SR
Queue Stats
351W - 375L
1,542 Elo+
Solo
Bacchus
Bacchus
iTz_DangersuM
Bacchus
Level 103
God Stats
10W - 15L
1,451 SR
Queue Stats
477W - 487L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B-DAWG_5
Cerberus
8
0 / 0 / 1
5,397
540
2,010
7,613
3,157
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
9
0 / 0 / 1
5,530
553
3,267
3,639
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
9
0 / 2 / 1
5,302
530
2,670
5,427
1,690
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 0 / 1
6,478
648
3,164
2,658
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 1
6,184
618
3,602
5,480
2,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Godot7393
Achilles
10
0 / 0 / 0
5,381
538
264
6,019
2,494
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Discordia
GtFGrif0
Discordia
8
0 / 1 / 0
4,951
495
2,269
2,546
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 1 / 0
4,362
436
1,869
4,377
1,410
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 1 / 0
5,334
533
4,536
5,989
1,670
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
7
0 / 1 / 2
4,809
481
2,207
8,188
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
4
Kills
2
2
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B-DAWG_5
Cerberus
0
0
1
0.5
W
Nu Wa
0
0
1
0.5
L
Achilles
Godot7393
Achilles
0
0
0
0
L
Discordia
GtFGrif0
Discordia
0
1
0
0
L
0
1
0
0
W
Apollo
0
2
1
0.25
W
2
0
1
2.5
L
2
1
0
2
W
2
0
1
2.5
L
Bacchus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,713
Damage
11,145
24,817
Taken
27,119
9,509
Mitigated
11,757
10,002
Healing
10,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B-DAWG_5
Cerberus
2,010
248
1,132
2,741
7,613
3,157
0
1,383
6,230
19,258
0
W
Nu Wa
3,267
1,338
0
1,625
3,639
1,333
0
1,704
1,935
33,597
0
L
Achilles
Godot7393
Achilles
264
51
0
5,031
6,019
2,494
0
525
5,494
0
36,945
L
Discordia
GtFGrif0
Discordia
2,269
161
0
451
2,546
910
0
1,883
626
30,277
0
L
1,869
197
0
1,160
4,377
1,410
0
2,133
2,152
0
23,743
W
Apollo
2,670
1,557
0
1,070
5,427
1,690
0
793
4,634
0
34,193
W
3,164
372
69
927
2,658
1,064
28
398
2,260
42,488
0
L
4,536
1,601
369
1,846
5,989
1,670
0
1,066
4,923
0
34,533
W
3,602
1,592
0
2,438
5,480
2,265
162
198
5,282
0
38,691
L
Bacchus
2,207
678
104
1,526
8,188
5,273
0
2,665
5,483
13,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,891
Gold Earned
24,837
364
Minions Killed
268
0
Camps Cleared
0
1,035,771
Distance Traveled
859,088
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,397
540
53
5
0
200,136
2
W
Nu Wa
5,530
553
68
7
0
178,432
2
L
Achilles
5,381
538
91
9
0
201,124
0
L
Discordia
4,951
495
61
6
0
148,005
1
L
Loki
4,362
436
31
3
0
165,467
2
W
Apollo
5,302
530
65
7
0
199,352
3
W
Ra
6,478
648
97
10
0
215,608
0
L
Chiron
5,334
533
57
6
0
172,222
1
W
Ne Zha
6,184
618
81
8
0
242,243
2
L
Bacchus
4,809
481
28
3
0
172,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role