Player Matchup

Arachne
Arachne
NwOr_IaM_ReaPeR
Arachne
Level 89
God Stats
2W - 2L
1,441 SR
Queue Stats
21W - 27L
1,356 Elo+
Party 3
Hera
Hera
NwOr_IaM_Wolfzz
Hera
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 70L
1,391 Elo+
Party 3
Sun Wukong
Sun Wukong
SeantheSheep605
Sun Wukong
Level 34
God Stats
29W - 33L
1,374 SR
Queue Stats
218W - 231L
1,299 Elo+
Party 2
Izanami
Izanami
heatran_lvx
Izanami
Level 28
God Stats
2W - 2L
1,242 SR
Queue Stats
7W - 7L
1,070 Elo+
Party 3
Cernunnos
Cernunnos
xXDUSTXx 142
Cernunnos
Level 107
God Stats
4W - 2L
1,446 SR
Queue Stats
354W - 372L
1,308 Elo+
Party 2
Team Averages
Level 72
1,400 SR
1,285 Elo+

VS

Team Averages
Level 68
1,315 SR
1,385 Elo+
Atlas
Atlas
A Deej J
Atlas
Level 49
God Stats
6W - 7L
1,491 SR
Queue Stats
176W - 197L
1,412 Elo+
Party 1
Aphrodite
Aphrodite
Nagiko8314
Aphrodite
Level 68
God Stats
2W - 9L
1,040 SR
Queue Stats
348W - 405L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Sensym
Danzaburou
Level 66
God Stats
6W - 4L
1,617 SR
Queue Stats
313W - 366L
1,396 Elo+
Party 1
Erlang Shen
Erlang Shen
Shebita9
Erlang Shen
Level 106
God Stats
29W - 29L
1,074 SR
Queue Stats
150W - 218L
1,339 Elo+
Solo
Neith
Neith
princesa_k_b
Neith
Level 49
God Stats
5W - 11L
1,354 SR
Queue Stats
30W - 29L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 8
11,934
542
14,954
22,346
10,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
8 / 1 / 6
13,115
596
25,346
10,696
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SeantheSheep605
Sun Wukong
16
2 / 2 / 8
9,686
440
10,822
22,300
17,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Izanami
heatran_lvx
Izanami
16
3 / 1 / 8
10,121
460
7,827
13,866
5,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
xXDUSTXx 142
Cernunnos
20
9 / 3 / 4
14,205
646
26,097
17,811
11,081
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
A Deej J
Atlas
14
0 / 5 / 2
9,576
435
11,233
26,925
34,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Nagiko8314
Aphrodite
16
3 / 5 / 0
10,228
465
11,494
22,448
13,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Sensym
Danzaburou
14
2 / 6 / 0
9,221
419
14,131
17,064
8,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Erlang Shen
Shebita9
Erlang Shen
15
1 / 5 / 3
9,650
439
6,291
24,304
12,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 0
10,675
485
9,854
19,923
9,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
26
Kills
8
8
Deaths
26
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
A Deej J
Atlas
0
5
2
0.2
L
Aphrodite
Nagiko8314
Aphrodite
3
5
0
0.6
W
4
1
8
8
W
8
1
6
11
W
Sun Wukong
SeantheSheep605
Sun Wukong
2
2
8
3
L
Danzaburou
Sensym
Danzaburou
2
6
0
0.33
L
Erlang Shen
Shebita9
Erlang Shen
1
5
3
0.5
W
Izanami
heatran_lvx
Izanami
3
1
8
7
L
2
5
0
0.4
W
Cernunnos
xXDUSTXx 142
Cernunnos
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,046
Damage
53,003
87,019
Taken
110,664
49,707
Mitigated
79,294
32,214
Healing
23,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
A Deej J
Atlas
11,233
5,802
0
3,624
26,925
34,338
281
7,145
19,780
51,855
0
L
Aphrodite
Nagiko8314
Aphrodite
11,494
2,792
77
10,133
22,448
13,970
901
487
21,961
75,307
0
W
14,954
11,210
12
12,646
22,346
10,389
376
3,903
18,443
0
104,816
W
25,346
4,834
111
2,345
10,696
4,860
3,961
417
10,279
126,967
0
W
Sun Wukong
SeantheSheep605
Sun Wukong
10,822
1,463
0
6,894
22,300
17,806
179
6,346
15,954
0
56,700
L
Danzaburou
Sensym
Danzaburou
14,131
5,798
0
2,860
17,064
8,153
1,034
6,630
10,434
0
77,716
L
Erlang Shen
Shebita9
Erlang Shen
6,291
2,764
0
3,875
24,304
12,850
350
3,097
21,207
0
80,943
W
Izanami
heatran_lvx
Izanami
7,827
4,177
0
4,954
13,866
5,571
2,569
3,437
10,429
0
50,532
L
9,854
4,014
0
3,320
19,923
9,983
2,613
7,987
11,936
0
98,131
W
Cernunnos
xXDUSTXx 142
Cernunnos
26,097
15,252
0
5,252
17,811
11,081
6,011
8,624
9,187
0
140,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,061
Gold Earned
49,350
641
Minions Killed
609
0
Camps Cleared
0
2,232,672
Distance Traveled
1,838,827
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,576
435
59
3
0
384,219
0
L
Aphrodite
10,228
465
133
6
0
344,660
1
W
Arachne
11,934
542
132
6
0
511,150
1
W
Hera
13,115
596
205
9
0
444,995
6
W
Sun Wukong
9,686
440
56
3
0
451,391
1
L
Danzaburou
9,221
419
137
6
0
346,713
5
L
Erlang Shen
9,650
439
115
5
0
384,072
1
W
Izanami
10,121
460
71
3
0
420,548
0
L
Neith
10,675
485
165
8
0
379,163
5
W
Cernunnos
14,205
646
177
8
0
404,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role