Player Matchup

Serqet
Serqet
Inhace
Serqet
Level 45
God Stats
4W - 3L
1,567 SR
Queue Stats
36W - 38L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
Lafleim
Danzaburou
Level 47
God Stats
26W - 21L
1,363 SR
Queue Stats
43W - 43L
1,430 Elo+
Party 3
Baron Samedi
Baron Samedi
LuckyCowOwl
Baron Samedi
Level 113
God Stats
3W - 1L
1,607 SR
Queue Stats
35W - 28L
1,493 Elo+
Solo
Geb
Geb
Panzermayer11
Geb
Level 6
God Stats
4W - 5L
1,385 SR
Queue Stats
15W - 22L
1,364 Elo+
Party 2
Olorun
Olorun
hypnofartXL
Olorun
Level 57
God Stats
2W - 2L
1,543 SR
Queue Stats
49W - 66L
1,432 Elo+
Party 2
Team Averages
Level 54
1,493 SR
1,430 Elo+

VS

Team Averages
Level 63
1,528 SR
1,556 Elo+
Loki
Loki
Koaku
Loki
Level 73
God Stats
1W - 1L
1,658 SR
Queue Stats
11W - 10L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
OnePozla
Kuzenbo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 4L
1,768 Elo+
Party 1
Erlang Shen
Erlang Shen
Pebbie
Erlang Shen
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,534 Elo+
Party 1
Ao Kuang
Ao Kuang
eeRBii
Ao Kuang
Level 43
God Stats
0W - 3L
1,360 SR
Queue Stats
40W - 41L
1,455 Elo+
Solo
Neith
Neith
safires
Neith
Level 97
God Stats
20W - 27L
1,620 SR
Queue Stats
507W - 584L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Inhace
Serqet
19
9 / 3 / 9
13,080
1,090
17,610
11,216
7,326
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Lafleim
Danzaburou
19
10 / 1 / 12
14,704
1,225
30,793
16,508
8,454
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
LuckyCowOwl
Baron Samedi
19
2 / 3 / 15
12,084
1,007
14,709
15,807
8,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
1 / 0 / 15
11,872
989
9,731
7,672
10,925
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
19
5 / 3 / 12
12,915
1,076
24,217
16,805
8,591
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

188

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Koaku
Loki
18
0 / 5 / 7
12,059
1,005
11,331
19,740
8,541
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
OnePozla
Kuzenbo
18
2 / 2 / 4
12,996
1,083
11,533
20,244
33,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
Pebbie
Erlang Shen
17
3 / 7 / 5
12,344
1,029
18,611
30,231
23,072
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
eeRBii
Ao Kuang
17
4 / 10 / 0
12,206
1,017
15,869
23,704
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
safires
Neith
17
1 / 3 / 4
11,396
950
7,547
9,704
4,751
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
30
27
Kills
10
10
Deaths
27
63
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Serqet
Inhace
Serqet
9
3
9
4.5
L
Loki
Koaku
Loki
0
5
7
0.7
W
Danzaburou
Lafleim
Danzaburou
10
1
12
16
W
Baron Samedi
LuckyCowOwl
Baron Samedi
2
3
15
3.17
L
Kuzenbo
OnePozla
Kuzenbo
2
2
4
2
W
1
0
15
8.5
L
Erlang Shen
Pebbie
Erlang Shen
3
7
5
0.79
L
Ao Kuang
eeRBii
Ao Kuang
4
10
0
0.4
W
Olorun
5
3
12
3.67
L
Neith
safires
Neith
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,060
Damage
64,891
68,008
Taken
103,623
44,024
Mitigated
82,534
22,219
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Inhace
Serqet
17,610
3,833
0
0
11,216
7,326
0
4,686
6,530
0
23,939
L
Loki
Koaku
Loki
11,331
1,551
0
15
19,740
8,541
0
9,183
10,070
0
42,250
W
Danzaburou
Lafleim
Danzaburou
30,793
24,154
0
7,389
16,508
8,454
0
4,995
11,513
0
55,275
W
Baron Samedi
LuckyCowOwl
Baron Samedi
14,709
385
2,665
6,420
15,807
8,728
0
6,377
9,430
43,178
0
L
Kuzenbo
OnePozla
Kuzenbo
11,533
3,689
0
1,494
20,244
33,310
0
11,033
9,211
23,930
0
W
9,731
331
0
0
7,672
10,925
0
3,320
4,352
20,198
0
L
Erlang Shen
Pebbie
Erlang Shen
18,611
8,810
0
2,891
30,231
23,072
0
13,698
16,379
0
29,582
L
Ao Kuang
eeRBii
Ao Kuang
15,869
3,787
0
5,022
23,704
12,860
0
8,952
14,514
39,375
3,231
W
Olorun
24,217
15,108
1,144
4,601
16,805
8,591
0
6,645
10,160
57,015
0
L
Neith
safires
Neith
7,547
4,065
0
915
9,704
4,751
0
5,791
3,913
0
32,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,655
Gold Earned
61,001
246
Minions Killed
241
11
Camps Cleared
6
1,209,003
Distance Traveled
1,218,146
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
13,080
1,090
13
1
1
241,858
0
L
Loki
12,059
1,005
51
4
2
250,128
0
W
Danzaburou
14,704
1,225
62
5
1
235,495
0
W
Baron Samedi
12,084
1,007
74
6
1
221,226
0
L
Kuzenbo
12,996
1,083
21
2
0
264,608
3
W
Geb
11,872
989
12
1
1
284,270
1
L
Erlang Shen
12,344
1,029
12
1
2
269,159
0
L
Ao Kuang
12,206
1,017
89
7
1
228,414
1
W
Olorun
12,915
1,076
85
7
7
226,154
1
L
Neith
11,396
950
68
6
1
205,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role