Player Matchup

Thanatos
Thanatos
Dfirevan91
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,105 Elo+
Party 1
Ao Kuang
Ao Kuang
Naayru
Ao Kuang
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Atlas
Atlas
Whizker_88
Atlas
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,105 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,236 Elo+

VS

Team Averages
Level 69
1,485 SR
1,317 Elo+
Medusa
Medusa
FemkeJarne
Medusa
Level 88
God Stats
16W - 12L
1,550 SR
Queue Stats
88W - 124L
1,332 Elo+
Party 2
Achilles
Achilles
Uruckai
Achilles
Level 57
God Stats
10W - 14L
1,563 SR
Queue Stats
104W - 174L
1,316 Elo+
Party 2
Janus
Janus
soldmomfor25xp
Janus
Level 61
God Stats
15W - 15L
1,342 SR
Queue Stats
102W - 177L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dfirevan91
Thanatos
11
0 / 7 / 1
6,943
579
2,850
10,869
4,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ao Kuang
Naayru
Ao Kuang
12
2 / 6 / 0
8,044
670
3,109
14,480
9,268
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
12
0 / 1 / 1
7,685
640
3,411
12,984
12,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FemkeJarne
Medusa
14
4 / 1 / 9
9,143
762
11,442
5,289
2,153
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Uruckai
Achilles
13
4 / 1 / 8
9,875
823
9,598
11,158
12,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 0 / 7
9,645
804
10,851
3,279
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
14
14
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dfirevan91
Thanatos
0
7
1
0.07
W
Medusa
FemkeJarne
Medusa
4
1
9
8.5
L
Ao Kuang
Naayru
Ao Kuang
2
6
0
0.33
W
Achilles
Uruckai
Achilles
4
1
8
8
L
Atlas
0
1
1
0.5
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,370
Damage
31,891
38,333
Taken
19,726
25,832
Mitigated
16,512
5,565
Healing
4,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dfirevan91
Thanatos
2,850
975
0
2,267
10,869
4,163
0
1,726
9,005
0
14,506
W
Medusa
FemkeJarne
Medusa
11,442
5,140
170
2,199
5,289
2,153
1,514
2,085
3,204
0
29,285
L
Ao Kuang
Naayru
Ao Kuang
3,109
793
180
1,926
14,480
9,268
0
3,764
10,554
10,212
0
W
Achilles
Uruckai
Achilles
9,598
1,041
135
1,922
11,158
12,844
150
3,595
7,563
0
19,180
L
Atlas
3,411
1,446
186
1,006
12,984
12,401
0
5,138
7,520
16,315
0
W
10,851
588
0
0
3,279
1,515
329
1,621
1,658
41,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
28,663
65
Minions Killed
127
2
Camps Cleared
8
623,941
Distance Traveled
727,985
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,943
579
22
2
1
209,354
3
W
Medusa
9,143
762
26
2
0
248,041
0
L
Ao Kuang
8,044
670
23
2
0
193,804
1
W
Achilles
9,875
823
13
1
4
246,685
0
L
Atlas
7,685
640
20
2
1
220,783
1
W
Janus
9,645
804
88
7
4
233,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role