Player Matchup

Merlin
Merlin
GuguvolNINJA525
Merlin
Level 57
God Stats
1W - 1L
1,799 SR
Queue Stats
109W - 115L
1,397 Elo+
Solo
Gilgamesh
Gilgamesh
NichoAp
Gilgamesh
Level 8
God Stats
1W - 1L
1,734 SR
Queue Stats
4W - 5L
1,557 Elo+
Party 1
Thanatos
Thanatos
TSUTokito
Thanatos
Level 86
God Stats
14W - 14L
1,588 SR
Queue Stats
214W - 192L
1,449 Elo+
Solo
Thor
Thor
charlierange
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,332 Elo+
Party 1
Chiron
Chiron
iGlazizZ
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,332 Elo+
Party 1
Team Averages
Level 72
1,624 SR
1,414 Elo+

VS

Team Averages
Level 75
1,461 SR
1,447 Elo+
Horus
Horus
Gui_037
Horus
Level 82
God Stats
8W - 8L
1,455 SR
Queue Stats
121W - 115L
1,400 Elo+
Solo
Pele
Pele
HeWolf2100
Pele
Level 140
God Stats
5W - 3L
1,350 SR
Queue Stats
317W - 367L
1,379 Elo+
Solo
Ullr
Ullr
QueTimeHorrivel
Ullr
Level 43
God Stats
2W - 0L
1,799 SR
Queue Stats
161W - 150L
1,572 Elo+
Solo
Amaterasu
Amaterasu
SSh4d0w
Amaterasu
Level 76
God Stats
3W - 5L
1,199 SR
Queue Stats
37W - 36L
1,448 Elo+
Solo
Janus
Janus
SilverTapper
Janus
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 11L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
8,211
456
4,640
9,585
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
NichoAp
Gilgamesh
14
3 / 2 / 4
8,700
483
6,874
14,850
8,891
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
TSUTokito
Thanatos
16
1 / 4 / 1
9,739
541
5,653
14,075
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 1
8,841
491
9,988
14,777
5,922
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
iGlazizZ
Chiron
15
4 / 2 / 2
9,608
534
11,623
10,544
4,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Gui_037
Horus
15
5 / 1 / 2
9,066
504
13,040
11,769
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 2
8,225
457
12,094
13,655
5,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 1
9,889
549
9,004
11,809
5,005
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
SSh4d0w
Amaterasu
12
1 / 5 / 3
7,773
432
5,350
14,692
11,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,726
429
4,959
8,097
3,111
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
21
12
Kills
12
12
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Horus
Gui_037
Horus
5
1
2
6
W
3
2
2
2
L
Gilgamesh
NichoAp
Gilgamesh
3
2
4
2.5
W
2
1
1
2.5
W
Amaterasu
SSh4d0w
Amaterasu
1
5
3
0.5
W
1
3
1
0.5
L
Thanatos
TSUTokito
Thanatos
1
4
1
0.38
L
4
0
1
4.5
L
Chiron
iGlazizZ
Chiron
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,778
Damage
44,447
63,831
Taken
60,022
29,617
Mitigated
34,972
20,366
Healing
14,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,640
447
0
600
9,585
4,133
186
2,617
6,886
57,748
0
W
Horus
Gui_037
Horus
13,040
6,174
308
3,303
11,769
10,256
0
482
11,287
0
51,612
W
12,094
1,977
0
3,767
13,655
5,388
80
1,492
12,163
0
64,229
L
Gilgamesh
NichoAp
Gilgamesh
6,874
1,425
217
1,457
14,850
8,891
198
1,617
13,192
0
35,234
W
9,004
4,124
0
4,522
11,809
5,005
1,374
0
11,809
0
103,365
W
Amaterasu
SSh4d0w
Amaterasu
5,350
2,886
0
2,023
14,692
11,212
0
436
14,256
0
24,498
W
4,959
533
0
837
8,097
3,111
456
2,230
5,867
47,426
0
L
Thanatos
TSUTokito
Thanatos
5,653
1,539
0
9,226
14,075
6,363
324
118
13,470
0
70,105
L
9,988
2,143
0
4,066
14,777
5,922
0
453
14,177
0
64,381
L
Chiron
iGlazizZ
Chiron
11,623
5,873
325
4,475
10,544
4,308
0
154
10,349
0
78,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,099
Gold Earned
42,679
538
Minions Killed
455
0
Camps Cleared
0
1,638,192
Distance Traveled
1,689,377
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,211
456
99
6
0
267,359
3
W
Horus
9,066
504
78
4
0
336,733
3
W
Pele
8,225
457
78
4
0
381,699
0
L
Gilgamesh
8,700
483
54
3
0
368,032
2
W
Ullr
9,889
549
175
10
0
307,198
3
W
Amaterasu
7,773
432
42
2
0
331,663
4
W
Janus
7,726
429
82
5
0
332,084
0
L
Thanatos
9,739
541
144
8
0
312,580
1
L
Thor
8,841
491
106
6
0
358,596
3
L
Chiron
9,608
534
135
8
0
331,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role