Player Matchup

Sun Wukong
Sun Wukong
AlexxDMR
Sun Wukong
Level 117
God Stats
6W - 4L
1,864 SR
Queue Stats
125W - 128L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
DESIDIO
Danzaburou
Level 68
God Stats
10W - 4L
1,412 SR
Queue Stats
91W - 111L
1,384 Elo+
Party 1
Vulcan
Vulcan
vITrashleyIv
Vulcan
Level 68
God Stats
8W - 4L
1,621 SR
Queue Stats
87W - 112L
1,385 Elo+
Solo
Team Averages
Level 84
1,632 SR
1,388 Elo+

VS

Team Averages
Level 98
1,553 SR
1,415 Elo+
Chang'e
Chang'e
Leroy00723
Chang'e
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,390 Elo+
Solo
Ganesha
Ganesha
Starburst305
Ganesha
Level 65
God Stats
3W - 7L
1,605 SR
Queue Stats
12W - 23L
1,436 Elo+
Party 2
Achilles
Achilles
homefire2
Achilles
Level 126
God Stats
6W - 3L
1,555 SR
Queue Stats
71W - 80L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexxDMR
Sun Wukong
15
6 / 3 / 6
12,220
764
15,259
18,878
15,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
DESIDIO
Danzaburou
15
5 / 3 / 5
11,532
721
17,491
15,436
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
14
2 / 3 / 5
10,799
675
21,683
9,566
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Leroy00723
Chang'e
15
1 / 7 / 4
10,072
630
7,469
19,063
8,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ganesha
Starburst305
Ganesha
14
1 / 4 / 4
9,626
602
6,458
23,670
23,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
homefire2
Achilles
15
6 / 2 / 1
10,800
675
19,924
23,235
25,850
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
13
Kills
8
9
Deaths
13
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexxDMR
Sun Wukong
6
3
6
3
W
Danzaburou
DESIDIO
Danzaburou
5
3
5
2.5
L
Chang'e
Leroy00723
Chang'e
1
7
4
0.43
L
Ganesha
Starburst305
Ganesha
1
4
4
0.75
L
Achilles
homefire2
Achilles
6
2
1
3.25
W
Vulcan
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,433
Damage
33,851
43,880
Taken
65,968
26,623
Mitigated
57,925
12,641
Healing
10,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexxDMR
Sun Wukong
15,259
3,648
0
6,478
18,878
15,363
250
5,380
13,258
0
40,514
W
Danzaburou
DESIDIO
Danzaburou
17,491
10,972
38
4,187
15,436
7,056
1,610
6,206
9,004
0
41,036
L
Chang'e
Leroy00723
Chang'e
7,469
203
3,578
3,847
19,063
8,754
0
5,563
13,198
47,143
0
L
Ganesha
Starburst305
Ganesha
6,458
323
0
2,048
23,670
23,321
0
9,931
13,462
26,404
0
L
Achilles
homefire2
Achilles
19,924
3,391
0
1,351
23,235
25,850
0
7,042
15,518
5,263
38,678
W
Vulcan
21,683
9,893
0
1,938
9,566
4,204
222
3,670
5,722
45,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
30,498
133
Minions Killed
150
6
Camps Cleared
6
876,124
Distance Traveled
865,045
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,220
764
39
2
2
290,317
5
W
Danzaburou
11,532
721
49
3
1
274,620
1
L
Chang'e
10,072
630
90
6
2
276,792
0
L
Ganesha
9,626
602
15
1
1
264,687
1
L
Achilles
10,800
675
45
3
3
323,566
1
W
Vulcan
10,799
675
45
3
3
311,187
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role