Player Matchup

Medusa
Medusa
 
Medusa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BOGTEJEBO
Ah Muzen Cab
Level 94
God Stats
7W - 1L
1,472 SR
Queue Stats
225W - 222L
1,471 Elo+
Solo
Hera
Hera
BoZhEnA 72r
Hera
Level 59
God Stats
3W - 4L
1,545 SR
Queue Stats
399W - 441L
1,494 Elo+
Party 1
Cliodhna
Cliodhna
BoZhEnA72
Cliodhna
Level 129
God Stats
3W - 6L
1,247 SR
Queue Stats
117W - 137L
1,427 Elo+
Party 1
Freya
Freya
Ragnnark
Freya
Level 142
God Stats
3W - 1L
1,818 SR
Queue Stats
61W - 78L
1,419 Elo+
Solo
Team Averages
Level 98
1,516 SR
1,462 Elo+

VS

Team Averages
Level 111
1,488 SR
1,402 Elo+
Raijin
Raijin
Gholrak
Raijin
Level 160
God Stats
17W - 15L
1,439 SR
Queue Stats
1,252W - 1,301L
1,459 Elo+
Solo
Fafnir
Fafnir
MineCrimer
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 88L
1,320 Elo+
Party 2
Nike
Nike
ezegykari
Nike
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,406 Elo+
Solo
Chronos
Chronos
recurve96
Chronos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 87L
1,332 Elo+
Party 2
Anhur
Anhur
ziograb
Anhur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
13 / 3 / 20
12,993
866
22,851
12,695
5,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Muzen Cab
BOGTEJEBO
Ah Muzen Cab
19
6 / 2 / 24
11,799
787
16,757
12,306
5,639
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
8 / 3 / 28
12,314
821
16,391
10,265
4,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
BoZhEnA72
Cliodhna
18
1 / 5 / 24
10,598
707
13,203
14,610
6,312
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Ragnnark
Freya
18
13 / 5 / 16
12,267
818
21,444
16,973
6,733
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Gholrak
Raijin
18
4 / 9 / 9
11,029
735
12,008
17,331
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
MineCrimer
Fafnir
18
4 / 8 / 8
11,580
772
8,810
24,006
36,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nike
18
5 / 6 / 7
11,299
753
8,935
26,475
18,395
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
recurve96
Chronos
15
2 / 10 / 4
9,304
620
7,119
17,015
7,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
ziograb
Anhur
18
3 / 8 / 7
10,907
727
13,944
17,602
8,068
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
53
41
Kills
18
18
Deaths
41
112
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
13
3
20
7.67
W
Ah Muzen Cab
BOGTEJEBO
Ah Muzen Cab
6
2
24
9
W
8
3
28
7.33
W
Cliodhna
BoZhEnA72
Cliodhna
1
5
24
2.6
L
Raijin
Gholrak
Raijin
4
9
9
0.94
L
Fafnir
MineCrimer
Fafnir
4
8
8
1
W
Freya
Ragnnark
Freya
13
5
16
4.2
L
Nike
5
6
7
1.42
L
Chronos
recurve96
Chronos
2
10
4
0.4
L
Anhur
ziograb
Anhur
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,646
Damage
50,816
66,849
Taken
102,429
29,217
Mitigated
78,568
26,328
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
22,851
12,835
1,497
3,503
12,695
5,774
4,690
6,027
6,668
0
40,230
W
Ah Muzen Cab
BOGTEJEBO
Ah Muzen Cab
16,757
4,127
1,380
4,086
12,306
5,639
1,279
5,279
7,027
0
38,983
W
16,391
2,919
1,992
2,622
10,265
4,759
1,206
5,307
4,958
34,267
0
W
Cliodhna
BoZhEnA72
Cliodhna
13,203
1,054
880
2,988
14,610
6,312
671
5,845
8,765
0
26,221
L
Raijin
Gholrak
Raijin
12,008
983
1,152
1,723
17,331
7,726
0
4,618
12,713
19,083
0
L
Fafnir
MineCrimer
Fafnir
8,810
1,589
2,192
4,736
24,006
36,527
30
9,790
14,216
21,313
0
W
Freya
Ragnnark
Freya
21,444
6,464
1,769
5,611
16,973
6,733
208
5,820
11,153
32,461
0
L
Nike
8,935
318
803
7,537
26,475
18,395
194
7,286
19,189
367
25,107
L
Chronos
recurve96
Chronos
7,119
2,237
899
1,087
17,015
7,852
741
8,752
8,263
21,533
0
L
Anhur
ziograb
Anhur
13,944
3,730
225
2,158
17,602
8,068
1,107
7,389
10,213
0
30,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,971
Gold Earned
54,119
153
Minions Killed
149
0
Camps Cleared
0
1,432,816
Distance Traveled
1,149,586
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,993
866
33
2
0
277,529
1
W
Ah Muzen Cab
11,799
787
31
2
0
296,190
0
W
Hera
12,314
821
57
4
0
286,925
2
W
Cliodhna
10,598
707
16
1
0
300,440
2
L
Raijin
11,029
735
23
2
0
212,343
0
L
Fafnir
11,580
772
21
1
0
231,047
3
W
Freya
12,267
818
16
1
0
271,732
1
L
Nike
11,299
753
29
2
0
268,255
2
L
Chronos
9,304
620
33
2
0
204,788
1
L
Anhur
10,907
727
43
3
0
233,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role