Player Matchup

Charybdis
Charybdis
ArtkisianLight
Charybdis
Level 160
God Stats
1W - 0L
1,528 SR
Queue Stats
42W - 23L
1,681 Elo+
Party 1
Zhong Kui
Zhong Kui
Capeva37
Zhong Kui
Level 138
God Stats
2W - 2L
1,780 SR
Queue Stats
103W - 74L
1,582 Elo+
Party 1
Hercules
Hercules
Yoshihiko04
Hercules
Level 160
God Stats
1W - 1L
1,159 SR
Queue Stats
10W - 13L
1,450 Elo+
Party 1
Team Averages
Level 153
1,489 SR
1,571 Elo+

VS

Team Averages
Level 97
1,635 SR
1,538 Elo+
Artemis
Artemis
Bawou
Artemis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,662 Elo+
Solo
Hel
Hel
ScandSmurf
Hel
Level 105
God Stats
1W - 2L
1,759 SR
Queue Stats
38W - 41L
1,498 Elo+
Solo
Ymir
Ymir
SonChikara
Ymir
Level 83
God Stats
2W - 2L
1,648 SR
Queue Stats
61W - 89L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ArtkisianLight
Charybdis
16
5 / 1 / 4
10,798
720
22,044
11,015
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Capeva37
Zhong Kui
17
2 / 1 / 7
10,515
701
13,095
7,652
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
Yoshihiko04
Hercules
15
3 / 1 / 4
10,105
674
5,428
13,761
20,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Bawou
Artemis
13
0 / 5 / 2
8,722
581
7,891
15,456
6,651
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 0
10,509
701
4,815
12,604
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 1
7,964
531
2,854
16,193
12,799
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
ArtkisianLight
Charybdis
5
1
4
7
L
Artemis
Bawou
Artemis
0
5
2
0.2
W
Zhong Kui
Capeva37
Zhong Kui
2
1
7
5.5
L
3
2
0
1.5
L
0
3
1
0.17
W
Hercules
Yoshihiko04
Hercules
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,567
Damage
15,560
32,428
Taken
44,253
31,640
Mitigated
23,720
14,771
Healing
13,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
ArtkisianLight
Charybdis
22,044
10,282
0
4,192
11,015
5,132
1,327
3,573
7,442
0
73,992
L
Artemis
Bawou
Artemis
7,891
3,240
0
2,229
15,456
6,651
0
5,498
9,958
0
31,414
W
Zhong Kui
Capeva37
Zhong Kui
13,095
2,867
0
4,598
7,652
6,104
1,559
2,384
5,268
55,155
3,925
L
4,815
113
5,399
2,954
12,604
4,270
0
2,023
10,581
32,895
0
L
2,854
672
280
2,882
16,193
12,799
0
4,808
11,385
9,071
0
W
Hercules
Yoshihiko04
Hercules
5,428
854
360
5,621
13,761
20,404
257
2,335
11,426
0
17,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
27,195
201
Minions Killed
148
11
Camps Cleared
2
787,813
Distance Traveled
750,820
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,798
720
91
6
5
260,324
4
L
Artemis
8,722
581
30
2
1
263,851
3
W
Zhong Kui
10,515
701
100
7
5
255,307
4
L
Hel
10,509
701
111
7
0
281,158
5
L
Ymir
7,964
531
7
0
1
205,811
1
W
Hercules
10,105
674
10
1
1
272,182
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role